Player Matchup

Sobek
Sobek
ImPumpkinn
Sobek
Level 122
God Stats
0W - 1L
1,527 SR
Queue Stats
6W - 9L
1,431 Elo+
Party 1
Olorun
Olorun
StaticFanaticXX
Olorun
Level 154
God Stats
1W - 2L
1,718 SR
Queue Stats
314W - 300L
1,561 Elo+
Solo
Charybdis
Charybdis
oJadeDragon
Charybdis
Level 129
God Stats
2W - 2L
1,714 SR
Queue Stats
31W - 31L
1,521 Elo+
Party 1
Team Averages
Level 135
1,653 SR
1,504 Elo+

VS

Team Averages
Level 141
1,728 SR
1,557 Elo+
Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Johzzu
Ishtar
Level 160
God Stats
47W - 18L
1,777 SR
Queue Stats
704W - 410L
1,719 Elo+
Solo
Lancelot
Lancelot
Lelouch052
Lancelot
Level 128
God Stats
2W - 0L
1,908 SR
Queue Stats
105W - 130L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
2 / 4 / 5
10,096
721
8,116
21,238
18,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 4 / 6
9,454
675
11,608
18,830
9,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
oJadeDragon
Charybdis
16
4 / 5 / 3
10,551
754
11,974
15,905
7,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
8 / 2 / 3
11,890
849
18,454
12,553
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Johzzu
Ishtar
17
3 / 2 / 8
10,609
758
16,417
16,670
7,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Lancelot
Lelouch052
Lancelot
16
2 / 4 / 8
10,029
716
12,738
14,929
8,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
7
Kills
13
13
Deaths
8
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
3
4.75
L
Sobek
2
4
5
1.13
W
Ishtar
Johzzu
Ishtar
3
2
8
3.5
W
Lancelot
Lelouch052
Lancelot
2
4
8
1.5
L
1
4
6
1
L
Charybdis
oJadeDragon
Charybdis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,698
Damage
47,609
55,973
Taken
44,152
35,349
Mitigated
22,283
25,066
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
18,454
1,183
223
4,446
12,553
5,568
586
2,703
9,850
70,948
0
L
Sobek
8,116
473
1,745
6,534
21,238
18,299
36
5,076
16,162
22,994
0
W
Ishtar
Johzzu
Ishtar
16,417
11,758
0
6,316
16,670
7,945
2,315
7,579
9,091
0
57,779
W
Lancelot
Lelouch052
Lancelot
12,738
2,781
0
2,120
14,929
8,770
774
8,609
6,320
0
33,143
L
11,608
5,745
1,465
9,851
18,830
9,830
848
7,015
11,815
36,551
5,052
L
Charybdis
oJadeDragon
Charybdis
11,974
8,215
581
4,890
15,905
7,220
1,033
6,434
9,471
0
45,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,101
Gold Earned
32,528
164
Minions Killed
201
0
Camps Cleared
0
706,525
Distance Traveled
883,547
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,890
849
97
7
0
295,176
5
L
Sobek
10,096
721
16
1
0
277,705
5
W
Ishtar
10,609
758
71
5
0
264,635
3
W
Lancelot
10,029
716
33
2
0
323,736
3
L
Olorun
9,454
675
74
5
0
197,444
1
L
Charybdis
10,551
754
74
5
0
231,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role