Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Atroxus
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,576 Elo+
Solo
Sun Wukong
Sun Wukong
Gam3boyZ455
Sun Wukong
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,484 Elo+
Solo
Hel
Hel
L4stBull3t
Hel
Level 105
God Stats
1W - 2L
1,479 SR
Queue Stats
73W - 63L
1,538 Elo+
Party 2
Medusa
Medusa
lArwenl
Medusa
Level 160
God Stats
1W - 4L
1,545 SR
Queue Stats
177W - 172L
1,596 Elo+
Solo
Team Averages
Level 99
1,505 SR
1,539 Elo+

VS

Team Averages
Level 121
1,530 SR
1,524 Elo+
Bellona
Bellona
 
Bellona
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Chipetta
Yemoja
Level 149
God Stats
2W - 2L
1,456 SR
Queue Stats
99W - 92L
1,484 Elo+
Party 1
The Morrigan
The Morrigan
Nif6i4
The Morrigan
Level 126
God Stats
12W - 19L
1,319 SR
Queue Stats
566W - 559L
1,548 Elo+
Solo
Artemis
Artemis
S0L4RFL4RE
Artemis
Level 155
God Stats
1W - 0L
1,653 SR
Queue Stats
35W - 33L
1,529 Elo+
Party 1
Persephone
Persephone
Spiderdragon
Persephone
Level 36
God Stats
2W - 1L
1,724 SR
Queue Stats
81W - 74L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
4 / 3 / 5
9,137
831
9,525
18,966
20,007
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Atroxus
Fenrir
14
3 / 7 / 3
8,065
733
8,001
16,264
13,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Gam3boyZ455
Sun Wukong
11
1 / 4 / 5
7,205
655
5,656
11,495
7,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
0 / 6 / 8
7,691
699
10,224
17,908
12,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
lArwenl
Medusa
16
2 / 4 / 4
8,550
777
11,435
14,669
8,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
5 / 4 / 12
9,312
847
12,380
15,641
19,067
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Chipetta
Yemoja
14
1 / 2 / 16
9,034
821
3,672
14,152
16,389
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

The Morrigan
Nif6i4
The Morrigan
19
5 / 1 / 16
10,480
953
12,642
10,148
6,951
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artemis
S0L4RFL4RE
Artemis
17
6 / 2 / 15
9,991
908
23,757
13,896
8,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Spiderdragon
Persephone
17
7 / 2 / 15
10,337
940
21,133
10,361
6,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
98
10
Kills
24
24
Deaths
11
25
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
3
5
2.17
W
Bellona
 
Bellona
5
4
12
2.75
L
Fenrir
Atroxus
Fenrir
3
7
3
0.64
W
Yemoja
Chipetta
Yemoja
1
2
16
4.5
L
Sun Wukong
Gam3boyZ455
Sun Wukong
1
4
5
0.88
L
0
6
8
0.67
W
The Morrigan
Nif6i4
The Morrigan
5
1
16
13
W
Artemis
S0L4RFL4RE
Artemis
6
2
15
6.75
W
Persephone
Spiderdragon
Persephone
7
2
15
7.25
L
Medusa
lArwenl
Medusa
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,841
Damage
73,584
79,302
Taken
64,198
60,710
Mitigated
57,197
30,894
Healing
25,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,525
1,800
2,277
5,468
18,966
20,007
0
6,260
12,706
0
25,377
W
Bellona
 
Bellona
12,380
4,100
1,020
1,964
15,641
19,067
358
3,195
12,146
0
17,931
L
Fenrir
Atroxus
Fenrir
8,001
1,341
1,198
2,350
16,264
13,063
0
7,789
8,475
0
13,308
W
Yemoja
Chipetta
Yemoja
3,672
837
9,989
2,885
14,152
16,389
442
2,053
11,971
5,894
0
L
Sun Wukong
Gam3boyZ455
Sun Wukong
5,656
640
869
2,600
11,495
7,220
0
6,837
4,658
0
12,127
L
10,224
256
6,286
7,153
17,908
12,167
0
7,591
10,317
18,572
0
W
The Morrigan
Nif6i4
The Morrigan
12,642
806
312
1,112
10,148
6,951
422
1,821
8,280
38,037
0
W
Artemis
S0L4RFL4RE
Artemis
23,757
8,956
849
2,511
13,896
8,743
5,118
1,742
11,971
0
38,173
W
Persephone
Spiderdragon
Persephone
21,133
2,904
1,747
2,892
10,361
6,047
1,582
1,413
8,905
31,406
0
L
Medusa
lArwenl
Medusa
11,435
3,436
541
2,152
14,669
8,253
0
8,970
5,699
0
38,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,648
Gold Earned
49,154
121
Minions Killed
135
0
Camps Cleared
0
955,438
Distance Traveled
1,018,112
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,137
831
13
1
0
198,623
2
W
Bellona
9,312
847
14
1
0
187,973
0
L
Fenrir
8,065
733
16
1
0
197,041
1
W
Yemoja
9,034
821
5
0
0
200,280
0
L
Sun Wukong
7,205
655
13
1
0
155,777
0
L
Hel
7,691
699
22
2
0
191,988
0
W
The Morrigan
10,480
953
53
5
0
227,994
0
W
Artemis
9,991
908
42
4
0
208,096
2
W
Persephone
10,337
940
21
2
0
193,769
0
L
Medusa
8,550
777
57
5
0
212,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role