Player Matchup

Cu Chulainn
Cu Chulainn
Electro924
Cu Chulainn
Level 118
God Stats
7W - 8L
1,365 SR
Queue Stats
394W - 316L
1,583 Elo+
Party 4
Neith
Neith
GreelV
Neith
Level 78
God Stats
5W - 2L
1,767 SR
Queue Stats
126W - 121L
1,544 Elo+
Party 1
Ymir
Ymir
Sinceni
Ymir
Level 75
God Stats
16W - 6L
1,617 SR
Queue Stats
289W - 255L
1,485 Elo+
Party 4
Nemesis
Nemesis
TST Yuri
Nemesis
Level 35
God Stats
18W - 3L
1,927 SR
Queue Stats
136W - 107L
1,528 Elo+
Party 4
Zhong Kui
Zhong Kui
xWilliss
Zhong Kui
Level 28
God Stats
1W - 0L
1,361 SR
Queue Stats
89W - 70L
1,518 Elo+
Party 1
Team Averages
Level 67
1,607 SR
1,532 Elo+

VS

Team Averages
Level 83
1,445 SR
1,541 Elo+
Kuzenbo
Kuzenbo
Kerzly
Kuzenbo
Level 157
God Stats
4W - 6L
1,554 SR
Queue Stats
746W - 694L
1,588 Elo+
Party 2
Chang'e
Chang'e
MitDemLangenRohr
Chang'e
Level 67
God Stats
1W - 1L
1,675 SR
Queue Stats
39W - 29L
1,527 Elo+
Party 3
Xbalanque
Xbalanque
NicoTheTrashcan
Xbalanque
Level 27
God Stats
0W - 3L
1,210 SR
Queue Stats
126W - 39L
1,618 Elo+
Party 3
Horus
Horus
Turbolife XD
Horus
Level 38
God Stats
0W - 3L
1,248 SR
Queue Stats
33W - 39L
1,494 Elo+
Party 2
Hun Batz
Hun Batz
squallito974
Hun Batz
Level 126
God Stats
6W - 6L
1,536 SR
Queue Stats
424W - 466L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Electro924
Cu Chulainn
15
7 / 3 / 3
9,975
525
17,990
18,534
14,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
GreelV
Neith
17
10 / 1 / 4
11,089
584
21,823
11,003
5,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Sinceni
Ymir
14
3 / 2 / 11
9,281
488
11,419
18,910
19,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
TST Yuri
Nemesis
16
3 / 3 / 7
9,624
507
12,068
18,855
7,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
xWilliss
Zhong Kui
17
3 / 1 / 4
10,439
549
16,289
14,717
12,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kerzly
Kuzenbo
14
2 / 4 / 4
9,165
482
9,754
23,618
25,455
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 5 / 2
8,598
453
8,711
15,844
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xbalanque
NicoTheTrashcan
Xbalanque
14
1 / 5 / 2
9,065
477
16,176
18,400
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 6 / 4
7,845
413
5,435
24,471
23,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
squallito974
Hun Batz
14
7 / 6 / 1
9,160
482
12,636
21,475
8,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
26
Kills
10
10
Deaths
26
29
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Electro924
Cu Chulainn
7
3
3
2.83
W
Neith
GreelV
Neith
10
1
4
12
L
Kuzenbo
Kerzly
Kuzenbo
2
4
4
1
L
0
5
2
0.2
L
Xbalanque
NicoTheTrashcan
Xbalanque
1
5
2
0.4
W
Ymir
Sinceni
Ymir
3
2
11
4.25
W
Nemesis
TST Yuri
Nemesis
3
3
7
2.17
L
0
6
4
0.33
L
Hun Batz
squallito974
Hun Batz
7
6
1
1.25
W
Zhong Kui
xWilliss
Zhong Kui
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,589
Damage
52,712
82,019
Taken
103,808
59,919
Mitigated
71,313
33,695
Healing
38,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Electro924
Cu Chulainn
17,990
5,345
0
5,662
18,534
14,906
31
7,185
11,349
0
67,413
W
Neith
GreelV
Neith
21,823
11,865
0
3,629
11,003
5,919
1,158
0
11,003
0
105,039
L
Kuzenbo
Kerzly
Kuzenbo
9,754
3,526
0
10,219
23,618
25,455
8
3,024
19,395
53,325
0
L
8,711
780
1,282
3,994
15,844
6,265
1,194
7,903
7,897
61,240
0
L
Xbalanque
NicoTheTrashcan
Xbalanque
16,176
7,666
0
4,994
18,400
7,124
0
5,685
12,715
0
80,720
W
Ymir
Sinceni
Ymir
11,419
3,619
1,688
6,954
18,910
19,034
16
2,430
16,480
44,978
913
W
Nemesis
TST Yuri
Nemesis
12,068
6,159
0
4,254
18,855
7,853
0
4,421
14,434
0
79,400
L
5,435
3,193
3,967
9,756
24,471
23,697
0
6,582
17,789
62
20,048
L
Hun Batz
squallito974
Hun Batz
12,636
3,305
0
4,240
21,475
8,772
0
4,393
16,836
0
65,264
W
Zhong Kui
xWilliss
Zhong Kui
16,289
1,571
356
11,152
14,717
12,207
1,183
4,491
10,226
116,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,408
Gold Earned
43,833
584
Minions Killed
433
0
Camps Cleared
0
1,878,219
Distance Traveled
1,688,289
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,975
525
98
5
0
390,766
1
W
Neith
11,089
584
144
8
0
336,555
5
L
Kuzenbo
9,165
482
80
4
0
317,276
4
L
Chang'e
8,598
453
99
5
0
320,037
5
L
Xbalanque
9,065
477
126
7
0
331,932
3
W
Ymir
9,281
488
58
3
0
380,387
1
W
Nemesis
9,624
507
111
6
0
421,790
0
L
Horus
7,845
413
16
1
0
344,934
4
L
Hun Batz
9,160
482
112
6
0
374,110
2
W
Zhong Kui
10,439
549
173
9
0
348,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role