Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Kayo_Mayo
Lancelot
Level 125
God Stats
4W - 2L
1,888 SR
Queue Stats
139W - 150L
1,465 Elo+
Party 3
Athena
Athena
asteriaan
Athena
Level 101
God Stats
1W - 2L
1,203 SR
Queue Stats
71W - 63L
1,433 Elo+
Party 3
Yemoja
Yemoja
xXCoCo_CupCaKeXx
Yemoja
Level 125
God Stats
5W - 17L
1,165 SR
Queue Stats
112W - 120L
1,442 Elo+
Party 2
Team Averages
Level 127
1,451 SR
1,468 Elo+

VS

Team Averages
Level 111
1,619 SR
1,428 Elo+
Kumbhakarna
Kumbhakarna
AgostinoSanto
Kumbhakarna
Level 126
God Stats
0W - 3L
1,811 SR
Queue Stats
171W - 197L
1,406 Elo+
Party 4
Baron Samedi
Baron Samedi
Bannato92
Baron Samedi
Level 109
God Stats
15W - 16L
1,463 SR
Queue Stats
137W - 165L
1,375 Elo+
Party 4
Ao Kuang
Ao Kuang
JusttrYYn
Ao Kuang
Level 128
God Stats
0W - 2L
1,724 SR
Queue Stats
179W - 190L
1,475 Elo+
Party 1
Skadi
Skadi
Polast18
Skadi
Level 65
God Stats
13W - 18L
1,489 SR
Queue Stats
120W - 141L
1,403 Elo+
Party 4
Thor
Thor
rayshicava
Thor
Level 125
God Stats
3W - 5L
1,607 SR
Queue Stats
127W - 126L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 0 / 3
8,677
667
8,412
12,786
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
 
Chang'e
12
1 / 1 / 3
6,837
526
5,409
6,214
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lancelot
Kayo_Mayo
Lancelot
11
6 / 2 / 1
7,182
552
9,863
10,780
4,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
asteriaan
Athena
10
1 / 1 / 2
5,862
451
3,533
5,657
5,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 1 / 3
6,279
483
3,102
7,001
5,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AgostinoSanto
Kumbhakarna
9
0 / 1 / 4
6,116
470
1,684
8,104
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
Bannato92
Baron Samedi
12
4 / 0 / 1
6,977
537
7,346
6,483
2,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
JusttrYYn
Ao Kuang
11
0 / 6 / 0
6,783
522
7,949
12,976
10,019
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Skadi
Polast18
Skadi
12
1 / 1 / 2
7,016
540
4,909
5,751
2,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 0
5,470
421
3,704
14,257
4,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
14
Kills
5
5
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
0
3
6.5
W
Chang'e
 
Chang'e
1
1
3
2.5
L
Kumbhakarna
AgostinoSanto
Kumbhakarna
0
1
4
2
L
Baron Samedi
Bannato92
Baron Samedi
4
0
1
4.5
L
Ao Kuang
JusttrYYn
Ao Kuang
0
6
0
0
W
Lancelot
Kayo_Mayo
Lancelot
6
2
1
3.25
L
Skadi
Polast18
Skadi
1
1
2
2
W
Athena
asteriaan
Athena
1
1
2
2
L
0
6
0
0
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,319
Damage
25,592
42,438
Taken
47,571
23,599
Mitigated
24,824
20,542
Healing
11,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
8,412
4,615
0
10,960
12,786
5,950
667
6,862
5,924
0
67,656
W
Chang'e
 
Chang'e
5,409
436
1,400
3,552
6,214
2,565
0
3,309
2,456
48,710
0
L
Kumbhakarna
AgostinoSanto
Kumbhakarna
1,684
170
0
1,464
8,104
5,560
68
3,293
4,696
19,534
2,475
L
Baron Samedi
Bannato92
Baron Samedi
7,346
604
390
1,826
6,483
2,692
0
3,528
2,732
41,098
0
L
Ao Kuang
JusttrYYn
Ao Kuang
7,949
2,627
0
3,872
12,976
10,019
0
108
12,868
42,400
0
W
Lancelot
Kayo_Mayo
Lancelot
9,863
2,853
0
1,070
10,780
4,235
0
2,709
7,877
0
53,375
L
Skadi
Polast18
Skadi
4,909
1,348
0
500
5,751
2,152
619
3,539
1,978
0
53,402
W
Athena
asteriaan
Athena
3,533
584
0
380
5,657
5,483
0
1,672
3,873
18,381
0
L
3,704
1,835
0
3,210
14,257
4,401
0
1,185
13,072
0
28,832
W
3,102
290
1,465
1,715
7,001
5,366
0
1,396
5,485
29,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
32,362
362
Minions Killed
319
0
Camps Cleared
0
1,349,870
Distance Traveled
1,232,693
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,677
667
115
9
0
231,830
1
W
Chang'e
6,837
526
82
6
0
273,676
2
L
Kumbhakarna
6,116
470
38
3
0
277,210
2
L
Baron Samedi
6,977
537
76
6
0
255,806
7
L
Ao Kuang
6,783
522
71
5
0
221,789
0
W
Lancelot
7,182
552
73
6
0
320,088
1
L
Skadi
7,016
540
85
7
0
230,821
1
W
Athena
5,862
451
44
3
0
270,391
0
L
Thor
5,470
421
49
4
0
247,067
3
W
Yemoja
6,279
483
48
4
0
253,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role