Player Matchup

Hercules
Hercules
DJ wy wy
Hercules
Level 41
God Stats
1W - 1L
1,780 SR
Queue Stats
26W - 43L
1,336 Elo+
Party 2
Maui
Maui
Fajitalord
Maui
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
Shinwufang
Kukulkan
Level 82
God Stats
6W - 6L
1,780 SR
Queue Stats
354W - 389L
1,412 Elo+
Solo
Vamana
Vamana
ima_rusty
Vamana
Level 38
God Stats
2W - 6L
1,408 SR
Queue Stats
38W - 45L
1,500 Elo+
Solo
Loki
Loki
pelonsillo_XD
Loki
Level 77
God Stats
6W - 4L
1,372 SR
Queue Stats
49W - 52L
1,468 Elo+
Solo
Team Averages
Level 53
1,568 SR
1,404 Elo+

VS

Team Averages
Level 114
1,444 SR
1,460 Elo+
Ravana
Ravana
 
Ravana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
BloodedTank
Olorun
Level 148
God Stats
2W - 1L
1,588 SR
Queue Stats
199W - 158L
1,529 Elo+
Party 1
Poseidon
Poseidon
Crayzee-Yayzee24
Poseidon
Level 123
God Stats
6W - 5L
1,391 SR
Queue Stats
123W - 138L
1,408 Elo+
Solo
Ratatoskr
Ratatoskr
Cushhboii
Ratatoskr
Level 23
God Stats
51W - 34L
1,674 SR
Queue Stats
133W - 100L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
jeffthekiller532
Zhong Kui
Level 126
God Stats
3W - 6L
1,069 SR
Queue Stats
242W - 268L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJ wy wy
Hercules
9
1 / 5 / 2
5,643
513
2,935
11,065
6,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 6 / 0
5,813
528
2,938
9,347
4,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Shinwufang
Kukulkan
10
0 / 1 / 1
5,614
510
2,272
5,809
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
ima_rusty
Vamana
8
0 / 3 / 0
4,872
443
2,162
8,097
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 3 / 0
5,272
479
2,949
8,499
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
3 / 1 / 7
6,406
582
9,027
8,646
6,424
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
8 / 2 / 3
7,056
641
8,437
9,458
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 1 / 0
6,796
618
3,571
4,702
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Cushhboii
Ratatoskr
10
4 / 0 / 2
6,154
559
6,363
8,380
3,045
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
11
2 / 0 / 1
6,701
609
4,456
3,874
2,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
4
Kills
18
18
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
1
7
6.5
W
Olorun
8
2
3
4.75
W
1
1
0
1
W
Ratatoskr
Cushhboii
Ratatoskr
4
0
2
5
L
Hercules
DJ wy wy
Hercules
1
5
2
0.4
L
2
6
0
0.33
L
Kukulkan
Shinwufang
Kukulkan
0
1
1
0.5
L
Vamana
ima_rusty
Vamana
0
3
0
0
W
Zhong Kui
2
0
1
2.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,256
Damage
31,854
42,817
Taken
35,060
19,713
Mitigated
17,724
8,700
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
9,027
3,707
381
1,572
8,646
6,424
667
665
7,981
0
29,845
W
Olorun
8,437
5,681
434
4,346
9,458
3,856
1,949
1,861
7,597
44,719
0
W
3,571
346
0
1,740
4,702
1,743
480
1,702
3,000
52,446
0
W
Ratatoskr
Cushhboii
Ratatoskr
6,363
3,339
0
1,158
8,380
3,045
0
570
7,810
0
40,263
L
Hercules
DJ wy wy
Hercules
2,935
924
0
1,951
11,065
6,345
0
5,257
5,808
0
8,611
L
2,938
942
0
1,554
9,347
4,475
0
3,005
6,342
25,176
5,482
L
Kukulkan
Shinwufang
Kukulkan
2,272
251
0
1,972
5,809
2,472
160
2,917
2,892
37,823
0
L
Vamana
ima_rusty
Vamana
2,162
967
0
1,407
8,097
3,952
0
4,006
3,641
0
25,559
W
Zhong Kui
4,456
416
0
1,837
3,874
2,656
23
0
3,874
35,974
0
L
2,949
1,015
0
1,816
8,499
2,469
0
829
7,670
0
28,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,214
Gold Earned
33,113
209
Minions Killed
359
0
Camps Cleared
0
1,008,615
Distance Traveled
1,070,448
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,406
582
36
3
0
220,080
0
W
Olorun
7,056
641
70
6
0
193,091
0
W
Poseidon
6,796
618
94
9
0
217,217
1
W
Ratatoskr
6,154
559
69
6
0
248,935
1
L
Hercules
5,643
513
16
1
0
195,511
0
L
Maui
5,813
528
44
4
0
197,966
0
L
Kukulkan
5,614
510
66
6
0
199,653
3
L
Vamana
4,872
443
33
3
0
196,374
2
W
Zhong Kui
6,701
609
90
8
0
191,125
3
L
Loki
5,272
479
50
5
0
219,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role