Player Matchup

Apollo
Apollo
 
Apollo
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
D0minican_Boy295
Cerberus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 27L
1,374 Elo+
Party 2
Sobek
Sobek
LeeroyJ64
Sobek
Level 125
God Stats
1W - 1L
1,413 SR
Queue Stats
121W - 165L
1,346 Elo+
Party 3
Janus
Janus
ThermalZ
Janus
Level 24
God Stats
4W - 1L
1,899 SR
Queue Stats
16W - 15L
1,391 Elo+
Party 2
Arachne
Arachne
awilixbussyyyyyy
Arachne
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,223 Elo+
Party 3
Team Averages
Level 64
1,562 SR
1,367 Elo+

VS

Team Averages
Level 67
1,593 SR
1,394 Elo+
Bellona
Bellona
Artorias515
Bellona
Level 39
God Stats
11W - 10L
1,755 SR
Queue Stats
52W - 44L
1,505 Elo+
Party 1
Ymir
Ymir
Edrxzzy_dagoat
Ymir
Level 40
God Stats
1W - 2L
1,508 SR
Queue Stats
49W - 47L
1,411 Elo+
Solo
Chaac
Chaac
SDTERRORISTA
Chaac
Level 112
God Stats
12W - 14L
1,584 SR
Queue Stats
131W - 155L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
nnunnfears
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,106 Elo+
Solo
Chiron
Chiron
tenaguito
Chiron
Level 106
God Stats
3W - 5L
1,620 SR
Queue Stats
117W - 123L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
4 / 3 / 5
10,040
502
9,050
16,122
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 3 / 7
9,433
472
4,631
19,084
16,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
LeeroyJ64
Sobek
16
3 / 1 / 6
11,205
560
8,908
17,737
19,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
ThermalZ
Janus
18
8 / 2 / 6
12,215
611
14,483
9,630
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
9 / 1 / 9
11,496
575
18,993
20,295
9,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artorias515
Bellona
12
1 / 5 / 6
8,305
415
11,979
21,418
16,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 5 / 2
10,052
503
11,343
19,334
11,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 4 / 2
9,520
476
7,611
15,377
10,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
nnunnfears
Aphrodite
12
0 / 6 / 1
7,363
368
2,006
11,745
5,230
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
tenaguito
Chiron
14
2 / 6 / 2
8,527
426
11,701
14,687
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
26
Kills
10
10
Deaths
26
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
3
5
2.17
L
Bellona
Artorias515
Bellona
1
5
6
0.8
W
2
3
7
1.83
L
5
5
2
1.2
W
Sobek
LeeroyJ64
Sobek
3
1
6
6
L
2
4
2
0.75
W
Janus
ThermalZ
Janus
8
2
6
5.5
W
9
1
9
13.5
L
Aphrodite
nnunnfears
Aphrodite
0
6
1
0.08
L
Chiron
tenaguito
Chiron
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,065
Damage
44,640
82,868
Taken
82,561
57,070
Mitigated
48,690
30,179
Healing
27,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,050
4,634
0
9,268
16,122
6,883
2,256
2,187
13,935
31
80,280
L
Bellona
Artorias515
Bellona
11,979
4,643
0
6,674
21,418
16,815
0
8,033
13,259
0
55,110
W
4,631
380
0
4,829
19,084
16,624
405
2,547
16,537
23,127
0
L
11,343
2,084
0
7,340
19,334
11,100
0
5,150
13,884
78,561
1,426
W
Sobek
LeeroyJ64
Sobek
8,908
850
0
7,164
17,737
19,987
407
3,838
13,274
54,873
0
L
7,611
1,541
0
6,035
15,377
10,366
848
3,909
11,092
0
54,639
W
Janus
ThermalZ
Janus
14,483
2,248
0
313
9,630
4,510
1,460
1,191
8,390
111,219
0
W
18,993
12,030
0
8,605
20,295
9,066
1,107
4,992
15,170
0
89,381
L
Aphrodite
nnunnfears
Aphrodite
2,006
831
1,007
3,345
11,745
5,230
0
6,087
5,590
39,053
0
L
Chiron
tenaguito
Chiron
11,701
2,533
629
2,595
14,687
5,179
0
4,004
10,683
0
60,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
43,767
546
Minions Killed
468
0
Camps Cleared
0
1,964,632
Distance Traveled
1,723,269
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,040
502
108
5
0
355,595
0
L
Bellona
8,305
415
99
5
0
364,251
5
W
Cerberus
9,433
472
45
2
0
373,011
0
L
Ymir
10,052
503
113
6
0
361,133
0
W
Sobek
11,205
560
113
6
0
400,378
1
L
Chaac
9,520
476
99
5
0
347,429
4
W
Janus
12,215
611
168
8
0
403,793
4
W
Arachne
11,496
575
112
6
0
431,855
5
L
Aphrodite
7,363
368
77
4
0
288,361
6
L
Chiron
8,527
426
80
4
0
362,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role