Player Matchup

Kali
Kali
 
Kali
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
RhodesOwl21
Hachiman
Level 49
God Stats
4W - 2L
1,570 SR
Queue Stats
55W - 48L
1,471 Elo+
Solo
Merlin
Merlin
StOn3yTony3417
Merlin
Level 34
God Stats
3W - 5L
1,232 SR
Queue Stats
77W - 86L
1,514 Elo+
Solo
Bellona
Bellona
temp-374253
Bellona
Level 42
God Stats
14W - 17L
1,348 SR
Queue Stats
291W - 308L
1,482 Elo+
Solo
Team Averages
Level 66
1,430 SR
1,493 Elo+

VS

Team Averages
Level 51
1,426 SR
1,492 Elo+
Thor
Thor
Jackson3483
Thor
Level 29
God Stats
0W - 2L
1,237 SR
Queue Stats
25W - 19L
1,555 Elo+
Party 1
Anubis
Anubis
KissMeShaggy
Anubis
Level 108
God Stats
1W - 2L
1,417 SR
Queue Stats
380W - 345L
1,658 Elo+
Party 1
Xbalanque
Xbalanque
RestlessBurdens
Xbalanque
Level 49
God Stats
3W - 2L
1,691 SR
Queue Stats
53W - 39L
1,477 Elo+
Solo
Chaac
Chaac
vasco072
Chaac
Level 35
God Stats
3W - 7L
1,283 SR
Queue Stats
9W - 23L
1,270 Elo+
Solo
Hel
Hel
xcrimsonxdeath
Hel
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
5 / 0 / 7
8,438
563
7,409
11,827
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atlas
 
Atlas
12
2 / 1 / 11
7,575
505
7,809
11,615
10,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
RhodesOwl21
Hachiman
13
7 / 1 / 5
8,029
535
8,019
10,595
3,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
1 / 2 / 2
7,668
511
5,048
6,910
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
temp-374253
Bellona
14
5 / 1 / 1
8,883
592
9,372
8,652
9,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,551
437
4,430
11,374
4,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
15
3 / 1 / 1
8,817
588
5,721
8,688
4,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
RestlessBurdens
Xbalanque
9
0 / 7 / 2
5,984
399
8,052
13,480
4,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
vasco072
Chaac
14
1 / 3 / 2
8,247
550
6,987
12,718
7,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 5 / 0
6,056
404
2,075
8,456
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
4
5
Deaths
20
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
5
0
7
8.5
W
Atlas
 
Atlas
2
1
11
7.5
L
0
4
2
0.25
L
Anubis
3
1
1
3.5
L
Xbalanque
RestlessBurdens
Xbalanque
0
7
2
0.14
W
Hachiman
RhodesOwl21
Hachiman
7
1
5
9.5
W
1
2
2
1
W
Bellona
temp-374253
Bellona
5
1
1
5.5
L
Chaac
vasco072
Chaac
1
3
2
0.67
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,657
Damage
27,265
49,599
Taken
54,716
31,742
Mitigated
23,287
12,605
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
7,409
3,574
0
3,026
11,827
5,193
440
952
10,875
0
65,312
W
Atlas
 
Atlas
7,809
2,267
0
2,894
11,615
10,457
175
1,444
10,171
23,536
7,839
L
4,430
1,249
0
0
11,374
4,151
0
1,441
9,888
0
42,202
L
Anubis
5,721
145
0
5,105
8,688
4,701
0
4,480
4,117
69,369
0
L
Xbalanque
RestlessBurdens
Xbalanque
8,052
4,263
0
1,979
13,480
4,185
33
2,024
11,456
0
31,986
W
Hachiman
RhodesOwl21
Hachiman
8,019
3,991
0
3,963
10,595
3,857
609
1,399
9,196
0
53,117
W
5,048
372
0
500
6,910
2,583
0
2,493
4,417
57,478
0
W
Bellona
temp-374253
Bellona
9,372
4,238
0
2,222
8,652
9,652
0
1,508
7,144
303
55,502
L
Chaac
vasco072
Chaac
6,987
1,348
0
4,119
12,718
7,632
750
1,250
10,941
0
59,937
L
2,075
361
1,684
2,050
8,456
2,618
0
3,114
5,342
29,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,593
Gold Earned
35,655
454
Minions Killed
422
0
Camps Cleared
0
1,376,009
Distance Traveled
1,290,185
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,438
563
103
7
0
324,393
4
W
Atlas
7,575
505
44
3
0
288,399
4
L
Thor
6,551
437
65
4
0
314,882
0
L
Anubis
8,817
588
147
10
0
251,109
5
L
Xbalanque
5,984
399
51
3
0
237,001
0
W
Hachiman
8,029
535
88
6
0
244,895
3
W
Merlin
7,668
511
99
7
0
261,613
7
W
Bellona
8,883
592
120
8
0
256,709
0
L
Chaac
8,247
550
117
8
0
248,354
0
L
Hel
6,056
404
42
3
0
238,839
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role