Player Matchup

Hercules
Hercules
Masturbifant
Hercules
Level 94
God Stats
9W - 6L
1,540 SR
Queue Stats
97W - 132L
1,462 Elo+
Solo
Susano
Susano
dodoriann
Susano
Level 62
God Stats
0W - 2L
1,276 SR
Queue Stats
46W - 62L
1,407 Elo+
Solo
Eset
Eset
dumbsoutherner
Eset
Level 119
God Stats
1W - 4L
1,400 SR
Queue Stats
29W - 40L
1,470 Elo+
Solo
Team Averages
Level 92
1,405 SR
1,446 Elo+

VS

Team Averages
Level 41
1,528 SR
1,489 Elo+
Nox
Nox
Higikar
Nox
Level 29
God Stats
3W - 5L
1,508 SR
Queue Stats
37W - 40L
1,469 Elo+
Party 1
Cerberus
Cerberus
PlayLock
Cerberus
Level 17
God Stats
3W - 1L
1,607 SR
Queue Stats
24W - 20L
1,533 Elo+
Party 1
Danzaburou
Danzaburou
WonskiBanan
Danzaburou
Level 77
God Stats
3W - 2L
1,468 SR
Queue Stats
33W - 33L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Masturbifant
Hercules
14
1 / 6 / 5
9,448
630
9,550
20,882
25,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
dodoriann
Susano
14
1 / 7 / 6
9,787
652
9,315
16,224
6,355
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
7 / 5 / 2
12,165
811
16,485
14,924
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
18
9 / 2 / 5
12,597
840
13,026
11,185
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
PlayLock
Cerberus
17
4 / 4 / 12
12,266
818
10,814
17,924
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
WonskiBanan
Danzaburou
17
5 / 3 / 13
12,289
819
21,795
15,597
7,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
9
Kills
18
18
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nox
9
2
5
5.75
L
Hercules
Masturbifant
Hercules
1
6
5
0.58
W
Cerberus
PlayLock
Cerberus
4
4
12
2.5
W
Danzaburou
WonskiBanan
Danzaburou
5
3
13
3.83
L
Susano
dodoriann
Susano
1
7
6
0.57
L
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,350
Damage
45,635
52,030
Taken
44,706
37,424
Mitigated
31,943
6,647
Healing
16,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
13,026
1,641
0
3,398
11,185
5,874
593
4,674
6,017
52,670
0
L
Hercules
Masturbifant
Hercules
9,550
2,993
0
5,007
20,882
25,418
0
6,504
14,079
193
22,444
W
Cerberus
PlayLock
Cerberus
10,814
1,355
0
6,160
17,924
18,346
27
6,553
10,267
18,908
0
W
Danzaburou
WonskiBanan
Danzaburou
21,795
12,676
0
6,448
15,597
7,723
3,026
4,453
10,532
0
66,987
L
Susano
dodoriann
Susano
9,315
554
0
0
16,224
6,355
278
8,427
7,466
20
24,582
L
16,485
575
140
1,500
14,924
5,651
0
7,998
6,618
49,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
37,152
144
Minions Killed
203
0
Camps Cleared
0
786,310
Distance Traveled
884,351
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,597
840
92
6
0
308,254
2
L
Hercules
9,448
630
25
2
0
258,722
3
W
Cerberus
12,266
818
27
2
0
265,127
1
W
Danzaburou
12,289
819
84
6
0
310,970
4
L
Susano
9,787
652
40
3
0
270,157
1
L
Eset
12,165
811
79
5
0
257,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role