Player Matchup

Neith
Neith
AWSoMHEvY-D
Neith
Level 104
God Stats
5W - 10L
1,631 SR
Queue Stats
186W - 215L
1,443 Elo+
Solo
Jormungandr
Jormungandr
DANRT
Jormungandr
Level 86
God Stats
0W - 1L
1,806 SR
Queue Stats
124W - 134L
1,449 Elo+
Party 2
Arachne
Arachne
JOHN2LORD
Arachne
Level 156
God Stats
50W - 44L
1,571 SR
Queue Stats
450W - 427L
1,459 Elo+
Solo
Achilles
Achilles
JonahanRV
Achilles
Level 65
God Stats
2W - 4L
1,453 SR
Queue Stats
101W - 116L
1,450 Elo+
Party 2
Hera
Hera
pezyougod
Hera
Level 120
God Stats
3W - 2L
1,676 SR
Queue Stats
81W - 90L
1,477 Elo+
Party 2
Team Averages
Level 106
1,627 SR
1,456 Elo+

VS

Team Averages
Level 97
1,657 SR
1,480 Elo+
Scylla
Scylla
ADuckOnQuack092
Scylla
Level 127
God Stats
1W - 0L
1,720 SR
Queue Stats
1W - 4L
1,118 Elo+
Solo
Apollo
Apollo
AlphaQuacker
Apollo
Level 69
God Stats
13W - 2L
1,787 SR
Queue Stats
132W - 68L
1,651 Elo+
Party 1
Ymir
Ymir
FixUrServersSs
Ymir
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 43L
1,566 Elo+
Party 1
Hun Batz
Hun Batz
Narwhal83
Hun Batz
Level 146
God Stats
7W - 4L
1,764 SR
Queue Stats
178W - 116L
1,581 Elo+
Party 1
Zeus
Zeus
SinisterGold398
Zeus
Level 119
God Stats
35W - 31L
1,515 SR
Queue Stats
605W - 589L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,362
536
3,593
5,122
1,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
DANRT
Jormungandr
7
0 / 5 / 2
4,818
482
3,009
9,722
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
JOHN2LORD
Arachne
9
1 / 4 / 1
5,305
531
3,748
8,778
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
JonahanRV
Achilles
8
0 / 3 / 1
4,897
490
2,528
8,444
5,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
9
0 / 5 / 1
5,284
528
3,992
7,031
3,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,390
639
4,657
4,552
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
10
3 / 0 / 2
6,443
644
7,340
6,790
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
3 / 1 / 4
6,281
628
4,380
8,567
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
Narwhal83
Hun Batz
12
4 / 0 / 0
7,180
718
4,258
5,779
1,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 4
6,125
613
5,596
5,329
1,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
16
17
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
2
0
0
2
W
Apollo
3
0
2
4
L
Jormungandr
DANRT
Jormungandr
0
5
2
0.2
W
3
1
4
5
L
Arachne
JOHN2LORD
Arachne
1
4
1
0.38
L
Achilles
JonahanRV
Achilles
0
3
1
0.17
W
Hun Batz
Narwhal83
Hun Batz
4
0
0
4
W
3
1
4
5
L
Hera
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,870
Damage
26,231
39,097
Taken
31,017
18,305
Mitigated
14,838
7,798
Healing
10,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,657
681
0
500
4,552
1,926
1,422
2,968
1,546
43,061
0
L
3,593
1,757
0
1,894
5,122
1,469
0
492
4,630
0
26,084
W
Apollo
7,340
5,360
0
5,543
6,790
2,413
0
854
5,936
0
50,236
L
Jormungandr
DANRT
Jormungandr
3,009
896
0
1,531
9,722
4,925
0
4,089
5,633
14,816
0
W
4,380
1,382
0
1,805
8,567
7,004
0
2,053
6,514
16,231
4,008
L
Arachne
JOHN2LORD
Arachne
3,748
2,772
0
1,124
8,778
3,171
0
1,749
7,029
0
33,030
L
Achilles
JonahanRV
Achilles
2,528
320
0
2,249
8,444
5,658
0
2,852
5,592
0
22,569
W
Hun Batz
Narwhal83
Hun Batz
4,258
1,452
0
2,515
5,779
1,863
1,182
0
5,453
0
47,787
W
5,596
1,998
0
500
5,329
1,632
0
1,493
3,758
33,843
0
L
Hera
3,992
1,007
0
1,000
7,031
3,082
0
4,791
2,240
33,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,666
Gold Earned
32,419
246
Minions Killed
346
0
Camps Cleared
0
975,346
Distance Traveled
1,005,575
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,390
639
75
8
0
178,545
3
L
Neith
5,362
536
47
5
0
186,801
1
W
Apollo
6,443
644
88
9
0
196,405
2
L
Jormungandr
4,818
482
28
3
0
198,832
2
W
Ymir
6,281
628
19
2
0
196,663
4
L
Arachne
5,305
531
63
6
0
205,532
3
L
Achilles
4,897
490
47
5
0
202,162
3
W
Hun Batz
7,180
718
105
11
0
213,544
1
W
Zeus
6,125
613
59
6
0
220,418
1
L
Hera
5,284
528
61
6
0
182,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role