Player Matchup

Cupid
Cupid
Diamond II
BlazeSzn
Cupid
Diamond II
Level 128
God Stats
10W - 12L
1,494 SR
Queue Stats
88W - 75L
2,211 MMR
Solo
Fafnir
Fafnir
Masters
CactusChime
Fafnir
Masters
Level 155
God Stats
7W - 7L
1,843 SR
Queue Stats
206W - 187L
2,366 MMR
Solo
Ra
Ra
Diamond II
ChadFromHS
Ra
Diamond II
Level 153
God Stats
1W - 1L
1,685 SR
Queue Stats
220W - 226L
2,376 MMR
Solo
Shiva
Shiva
Masters
DarkShadow-Z-Z
Shiva
Masters
Level 141
God Stats
27W - 16L
1,686 SR
Queue Stats
711W - 708L
2,417 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Fayyyyyyy
Ao Kuang
Masters
Level 159
God Stats
15W - 7L
1,860 SR
Queue Stats
311W - 218L
3,114 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,714 SR
2,497 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,660 SR
2,323 MMR
Thor
Thor
Diamond I
 
Thor
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Diamond I
Alix000x
Cabrakan
Diamond I
Level 53
God Stats
8W - 2L
1,869 SR
Queue Stats
63W - 46L
2,509 MMR
Solo
Poseidon
Poseidon
Diamond I
DR3WSK13S
Poseidon
Diamond I
Level 160
God Stats
22W - 18L
1,739 SR
Queue Stats
332W - 288L
2,592 MMR
Party 1
Tyr
Tyr
Masters
Griftastic602
Tyr
Masters
Level 126
God Stats
4W - 3L
1,601 SR
Queue Stats
54W - 44L
2,868 MMR
Solo
Rama
Rama
Diamond II
xHvnch0
Rama
Diamond II
Level 158
God Stats
12W - 4L
1,588 SR
Queue Stats
522W - 515L
2,144 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BlazeSzn
Cupid
16
1 / 7 / 2
9,747
487
12,932
16,763
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Fafnir
14
1 / 1 / 4
10,051
503
6,176
19,180
21,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 6 / 2
9,242
462
10,754
12,187
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 1
9,554
478
12,228
20,829
15,628
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Fayyyyyyy
Ao Kuang
16
6 / 7 / 2
10,655
533
15,705
21,123
8,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
LokiChronosChang'e

VS

Bans
King ArthurHadesCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
6 / 2 / 8
12,006
600
10,472
17,301
7,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Alix000x
Cabrakan
16
0 / 1 / 12
10,632
532
7,794
21,441
31,075
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Poseidon
DR3WSK13S
Poseidon
19
8 / 6 / 6
12,222
611
16,917
16,815
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 0 / 8
12,290
615
17,699
18,244
19,979
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Rama
xHvnch0
Rama
18
7 / 1 / 6
12,280
614
14,496
19,729
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
65
10
Kills
25
25
Deaths
10
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
6
2
8
5
W
Cabrakan
Alix000x
Cabrakan
0
1
12
6
L
Cupid
BlazeSzn
Cupid
1
7
2
0.29
L
Fafnir
1
1
4
3
L
2
6
2
0.5
W
Poseidon
DR3WSK13S
Poseidon
8
6
6
1.83
L
0
4
1
0.13
L
Ao Kuang
Fayyyyyyy
Ao Kuang
6
7
2
1
W
4
0
8
8
W
Rama
xHvnch0
Rama
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,795
Damage
67,378
90,082
Taken
93,530
57,096
Mitigated
74,213
28,934
Healing
30,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,472
2,491
0
1,673
17,301
7,447
0
7,180
10,121
0
111,073
W
Cabrakan
Alix000x
Cabrakan
7,794
896
842
5,479
21,441
31,075
32
6,264
15,177
37,897
1,845
L
Cupid
BlazeSzn
Cupid
12,932
7,512
932
4,391
16,763
5,817
0
4,577
12,186
0
96,502
L
Fafnir
6,176
1,756
397
6,899
19,180
21,926
0
5,671
13,509
31,420
0
L
10,754
672
1,652
2,657
12,187
4,871
0
3,085
9,102
79,508
0
W
Poseidon
DR3WSK13S
Poseidon
16,917
3,010
0
2,650
16,815
7,065
1,111
9,505
7,310
106,740
0
L
12,228
2,477
172
8,001
20,829
15,628
620
4,373
16,456
169
76,627
L
Ao Kuang
Fayyyyyyy
Ao Kuang
15,705
2,269
0
3,833
21,123
8,854
0
6,924
14,199
84,498
0
W
17,699
2,830
0
7,752
18,244
19,979
974
6,186
12,058
250
83,207
W
Rama
xHvnch0
Rama
14,496
11,658
0
12,294
19,729
8,647
1,967
5,818
13,911
0
123,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,249
Gold Earned
59,430
582
Minions Killed
662
0
Camps Cleared
0
1,895,354
Distance Traveled
2,006,661
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,006
600
149
7
0
423,532
6
W
Cabrakan
10,632
532
49
2
0
372,629
7
L
Cupid
9,747
487
145
7
0
347,832
4
L
Fafnir
10,051
503
47
2
0
392,550
4
L
Ra
9,242
462
139
7
0
384,616
5
W
Poseidon
12,222
611
166
8
0
401,130
4
L
Shiva
9,554
478
140
7
0
372,104
7
L
Ao Kuang
10,655
533
111
6
0
398,252
5
W
Tyr
12,290
615
140
7
0
471,376
3
W
Rama
12,280
614
158
8
0
337,994
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role