Player Matchup

Scylla
Scylla
CARLOS20032007
Scylla
Level 129
God Stats
7W - 3L
1,570 SR
Queue Stats
241W - 134L
1,576 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Code10088
Kumbhakarna
Level 10
God Stats
6W - 3L
1,585 SR
Queue Stats
13W - 7L
1,535 Elo+
Party 1
Bellona
Bellona
imPetuosoo---
Bellona
Level 154
God Stats
2W - 1L
1,553 SR
Queue Stats
380W - 243L
1,597 Elo+
Party 1
Team Averages
Level 98
1,569 SR
1,569 Elo+

VS

Team Averages
Level 78
1,513 SR
1,429 Elo+
Gilgamesh
Gilgamesh
NAARBASH
Gilgamesh
Level 99
God Stats
2W - 4L
1,516 SR
Queue Stats
52W - 57L
1,460 Elo+
Party 2
Fafnir
Fafnir
RobbieRobster96
Fafnir
Level 69
God Stats
3W - 3L
1,577 SR
Queue Stats
29W - 43L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
rami7yt
Baron Samedi
Level 65
God Stats
3W - 4L
1,445 SR
Queue Stats
50W - 63L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 2
15,206
800
29,313
13,210
7,340
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Code10088
Kumbhakarna
16
3 / 1 / 2
12,753
671
5,315
12,493
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
18
1 / 3 / 8
13,466
709
16,603
21,892
25,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NAARBASH
Gilgamesh
18
2 / 2 / 4
12,414
653
12,188
22,396
20,248
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

18
1 / 3 / 4
12,719
669
10,739
26,452
39,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
rami7yt
Baron Samedi
16
3 / 8 / 2
11,705
616
14,393
18,293
11,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
13
Kills
6
6
Deaths
13
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
W
Kumbhakarna
Code10088
Kumbhakarna
3
1
2
4
L
Gilgamesh
NAARBASH
Gilgamesh
2
2
4
2
L
1
3
4
1
W
Bellona
1
3
8
1.67
L
Baron Samedi
rami7yt
Baron Samedi
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,231
Damage
37,320
47,595
Taken
67,141
49,666
Mitigated
71,358
8,930
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,313
3,359
0
537
13,210
7,340
635
7,145
6,065
109,345
0
W
Kumbhakarna
Code10088
Kumbhakarna
5,315
772
265
2,217
12,493
16,672
34
5,018
7,475
24,107
0
L
Gilgamesh
NAARBASH
Gilgamesh
12,188
1,504
0
2,862
22,396
20,248
70
11,082
11,314
276
60,163
L
10,739
3,753
466
5,715
26,452
39,660
14
13,698
12,754
45,058
0
W
Bellona
16,603
6,765
2,399
3,512
21,892
25,654
0
13,964
7,928
2,377
46,113
L
Baron Samedi
rami7yt
Baron Samedi
14,393
969
3,633
3,390
18,293
11,450
50
11,479
6,814
54,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
36,838
230
Minions Killed
217
0
Camps Cleared
0
992,403
Distance Traveled
1,011,524
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,206
800
173
9
0
367,970
3
W
Kumbhakarna
12,753
671
16
1
0
247,350
2
L
Gilgamesh
12,414
653
85
4
0
377,118
4
L
Fafnir
12,719
669
55
3
0
335,796
2
W
Bellona
13,466
709
41
2
0
377,083
1
L
Baron Samedi
11,705
616
77
4
0
298,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role