Player Matchup

Yemoja
Yemoja
Ailagan99
Yemoja
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,351 Elo+
Party 3
Nu Wa
Nu Wa
Danbasc
Nu Wa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,181 Elo+
Party 2
Lancelot
Lancelot
ObitioUchihaaa
Lancelot
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 15L
1,321 Elo+
Party 3
Ne Zha
Ne Zha
TBS_Dune
Ne Zha
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,250 Elo+
Party 2
Apollo
Apollo
vlTrunks-
Apollo
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 3
Team Averages
Level 44
1,500 SR
1,285 Elo+

VS

Team Averages
Level 54
1,439 SR
1,376 Elo+
Gilgamesh
Gilgamesh
Blackjoker262
Gilgamesh
Level 87
God Stats
3W - 5L
1,420 SR
Queue Stats
128W - 157L
1,344 Elo+
Party 1
Achilles
Achilles
CODY_UNKNOWN
Achilles
Level 47
God Stats
7W - 6L
1,448 SR
Queue Stats
45W - 58L
1,325 Elo+
Solo
Hel
Hel
I_am_this-L
Hel
Level 106
God Stats
6W - 12L
1,371 SR
Queue Stats
175W - 247L
1,351 Elo+
Party 1
Izanami
Izanami
JustTendou
Izanami
Level 27
God Stats
35W - 41L
1,455 SR
Queue Stats
65W - 84L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
Skadood
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Ailagan99
Yemoja
19
0 / 5 / 19
14,281
461
11,290
32,456
43,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Danbasc
Nu Wa
20
5 / 7 / 10
14,106
455
36,569
23,422
11,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lancelot
19
4 / 4 / 9
14,012
452
16,430
34,057
43,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ne Zha
TBS_Dune
Ne Zha
20
6 / 5 / 10
14,473
467
23,365
39,189
21,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Apollo
vlTrunks-
Apollo
20
10 / 2 / 12
15,420
497
42,002
42,116
21,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Blackjoker262
Gilgamesh
20
6 / 4 / 9
14,214
459
18,468
39,279
36,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
CODY_UNKNOWN
Achilles
20
8 / 5 / 10
14,693
474
23,739
33,578
38,145
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 7 / 11
14,127
456
46,185
40,530
20,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
JustTendou
Izanami
19
3 / 9 / 6
12,817
413
33,256
40,638
17,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Skadood
Baron Samedi
2
0 / 0 / 0
6,133
198
0
3,376
707

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
58
25
Kills
22
23
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Ailagan99
Yemoja
0
5
19
1.9
L
Gilgamesh
Blackjoker262
Gilgamesh
6
4
9
2.63
L
Achilles
CODY_UNKNOWN
Achilles
8
5
10
2.6
W
Nu Wa
Danbasc
Nu Wa
5
7
10
1.43
L
5
7
11
1.5
L
Izanami
JustTendou
Izanami
3
9
6
0.67
W
Lancelot
4
4
9
2.13
L
Baron Samedi
Skadood
Baron Samedi
0
0
0
0
W
Ne Zha
TBS_Dune
Ne Zha
6
5
10
2.2
W
Apollo
vlTrunks-
Apollo
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,656
Damage
121,648
171,240
Taken
157,401
141,311
Mitigated
112,924
60,835
Healing
64,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Ailagan99
Yemoja
11,290
3,882
19,559
9,148
32,456
43,807
2,213
6,356
26,100
38,819
2,612
L
Gilgamesh
Blackjoker262
Gilgamesh
18,468
4,258
1,066
6,093
39,279
36,373
913
8,590
30,689
0
48,947
L
Achilles
CODY_UNKNOWN
Achilles
23,739
6,576
0
4,091
33,578
38,145
2,597
11,368
22,210
0
100,477
W
Nu Wa
Danbasc
Nu Wa
36,569
6,457
846
2,178
23,422
11,164
2,870
11,263
12,159
92,183
0
L
46,185
1,712
16,231
25,071
40,530
20,510
1,486
12,743
27,787
148,536
0
L
Izanami
JustTendou
Izanami
33,256
22,510
0
11,986
40,638
17,189
1,587
11,522
29,116
0
129,028
W
Lancelot
16,430
2,056
0
4,960
34,057
43,239
1,649
8,015
26,042
0
70,629
L
Baron Samedi
Skadood
Baron Samedi
0
0
0
0
3,376
707
0
3,376
0
0
0
W
Ne Zha
TBS_Dune
Ne Zha
23,365
8,272
0
7,931
39,189
21,244
877
10,233
28,956
0
155,194
W
Apollo
vlTrunks-
Apollo
42,002
27,463
0
16,213
42,116
21,857
10,544
10,850
31,266
0
158,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,292
Gold Earned
61,984
588
Minions Killed
581
0
Camps Cleared
0
2,749,417
Distance Traveled
2,181,169
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,281
461
51
2
0
477,583
1
L
Gilgamesh
14,214
459
53
2
0
590,839
0
L
Achilles
14,693
474
158
5
0
553,883
4
W
Nu Wa
14,106
455
109
4
0
513,846
0
L
Hel
14,127
456
189
6
0
553,208
3
L
Izanami
12,817
413
181
6
0
483,239
3
W
Lancelot
14,012
452
103
3
0
611,469
4
L
Baron Samedi
6,133
198
0
0
0
0
0
W
Ne Zha
14,473
467
136
4
0
600,499
0
W
Apollo
15,420
497
189
6
0
546,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role