Player Matchup

Cernunnos
Cernunnos
Platinum III
AndyJax
Cernunnos
Platinum III
Level 160
God Stats
0W - 1L
1,796 SR
Queue Stats
65W - 58L
2,124 MMR
Solo
Ymir
Ymir
Diamond III
JDMV23
Ymir
Diamond III
Level 148
God Stats
6W - 4L
1,643 SR
Queue Stats
297W - 290L
2,241 MMR
Solo
Thor
Thor
Diamond II
LDGFish
Thor
Diamond II
Level 128
God Stats
1W - 1L
1,584 SR
Queue Stats
89W - 72L
2,328 MMR
Solo
Nike
Nike
Diamond V
MoonBaboоn
Nike
Diamond V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
2,241 MMR
Solo
Shiva
Shiva
Platinum V
Movalets
Shiva
Platinum V
Level 154
God Stats
3W - 4L
1,395 SR
Queue Stats
32W - 20L
2,180 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 135
1,584 SR
2,223 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,711 SR
2,222 MMR
Mercury
Mercury
Diamond I
Dento9
Mercury
Diamond I
Level 148
God Stats
21W - 10L
1,785 SR
Queue Stats
197W - 175L
2,435 MMR
Party 1
Agni
Agni
Diamond II
ThyCodester
Agni
Diamond II
Level 89
God Stats
7W - 4L
1,836 SR
Queue Stats
187W - 165L
2,287 MMR
Solo
Rama
Rama
Diamond IV
Xk483
Rama
Diamond IV
Level 160
God Stats
5W - 2L
1,671 SR
Queue Stats
73W - 57L
2,071 MMR
Solo
Ratatoskr
Ratatoskr
Diamond IV
llReignll
Ratatoskr
Diamond IV
Level 154
God Stats
81W - 71L
1,654 SR
Queue Stats
202W - 194L
2,119 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
miggymoney19
Guan Yu
Diamond IV
Level 86
God Stats
6W - 1L
1,609 SR
Queue Stats
90W - 69L
2,200 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AndyJax
Cernunnos
17
4 / 5 / 3
11,825
514
16,764
24,539
11,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
JDMV23
Ymir
15
2 / 3 / 10
10,988
478
7,558
28,104
35,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
LDGFish
Thor
19
3 / 5 / 3
12,066
525
11,521
22,362
9,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 10 / 4
11,629
506
13,666
27,137
14,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shiva
Movalets
Shiva
17
1 / 7 / 2
11,271
490
12,511
25,583
23,282
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KhepriHadesDanzaburouScyllaSusano

VS

Bans
LokiMauiVulcanIshtarNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dento9
Mercury
20
10 / 2 / 9
14,045
611
17,253
18,112
8,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
4 / 2 / 14
13,348
580
22,461
12,725
5,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Xk483
Rama
20
2 / 5 / 9
13,071
568
13,553
22,187
7,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ratatoskr
llReignll
Ratatoskr
18
6 / 5 / 14
12,814
557
20,095
21,105
21,970
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
miggymoney19
Guan Yu
20
8 / 0 / 10
14,149
615
22,698
21,871
36,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
14
Kills
30
30
Deaths
14
22
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AndyJax
Cernunnos
4
5
3
1.1
W
Mercury
Dento9
Mercury
10
2
9
7.25
L
Ymir
JDMV23
Ymir
2
3
10
2.33
L
Thor
LDGFish
Thor
3
5
3
0.9
L
4
10
4
0.6
L
Shiva
Movalets
Shiva
1
7
2
0.29
W
4
2
14
5.5
W
Rama
Xk483
Rama
2
5
9
1.3
W
Ratatoskr
llReignll
Ratatoskr
6
5
14
2.6
W
Guan Yu
miggymoney19
Guan Yu
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,020
Damage
96,060
127,725
Taken
96,000
94,117
Mitigated
79,592
23,943
Healing
43,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AndyJax
Cernunnos
16,764
7,432
0
9,718
24,539
11,264
216
3,861
20,456
0
113,876
W
Mercury
Dento9
Mercury
17,253
11,634
0
6,357
18,112
8,088
3,411
1,165
16,947
0
113,349
L
Ymir
JDMV23
Ymir
7,558
1,483
817
5,637
28,104
35,819
0
5,136
22,693
34,142
6,109
L
Thor
LDGFish
Thor
11,521
2,483
0
837
22,362
9,278
760
2,851
19,150
0
121,749
L
13,666
2,584
0
3,001
27,137
14,474
0
6,367
20,666
0
104,482
L
Shiva
Movalets
Shiva
12,511
2,015
0
3,933
25,583
23,282
248
5,769
18,481
203
79,151
W
22,461
2,017
624
4,034
12,725
5,460
1,770
541
12,184
125,149
0
W
Rama
Xk483
Rama
13,553
8,191
0
10,768
22,187
7,941
4,573
1,182
21,005
0
114,823
W
Ratatoskr
llReignll
Ratatoskr
20,095
6,011
0
3,094
21,105
21,970
858
3,713
17,392
0
62,481
W
Guan Yu
miggymoney19
Guan Yu
22,698
3,455
4,255
14,804
21,871
36,133
653
1,248
20,623
163
90,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,779
Gold Earned
67,427
682
Minions Killed
691
0
Camps Cleared
0
2,119,678
Distance Traveled
2,389,741
30
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,825
514
168
7
0
398,004
6
W
Mercury
14,045
611
136
6
0
531,499
1
L
Ymir
10,988
478
45
2
0
434,829
10
L
Thor
12,066
525
168
7
0
450,801
4
L
Nike
11,629
506
162
7
0
373,728
2
L
Shiva
11,271
490
139
6
0
462,316
8
W
Agni
13,348
580
178
8
0
458,960
11
W
Rama
13,071
568
156
7
0
411,024
8
W
Ratatoskr
12,814
557
71
3
0
476,404
5
W
Guan Yu
14,149
615
150
7
0
511,854
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role