Player Matchup

Merlin
Merlin
Svuni
Merlin
Level 88
God Stats
15W - 9L
1,729 SR
Queue Stats
547W - 347L
1,577 Elo+
Party 1
Pele
Pele
Tippfehlre
Pele
Level 120
God Stats
14W - 1L
1,900 SR
Queue Stats
798W - 527L
1,592 Elo+
Party 1
Hercules
Hercules
Zucketii
Hercules
Level 129
God Stats
4W - 3L
1,512 SR
Queue Stats
768W - 457L
1,629 Elo+
Party 1
Team Averages
Level 112
1,713 SR
1,599 Elo+

VS

Team Averages
Level 64
1,575 SR
1,467 Elo+
Zeus
Zeus
LTHenrisLT
Zeus
Level 61
God Stats
0W - 1L
1,272 SR
Queue Stats
8W - 6L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
OlafEnd
Nu Wa
Level 68
God Stats
6W - 9L
1,543 SR
Queue Stats
38W - 70L
1,329 Elo+
Solo
Gilgamesh
Gilgamesh
Regiux
Gilgamesh
Level 63
God Stats
4W - 3L
1,909 SR
Queue Stats
9W - 9L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Svuni
Merlin
13
4 / 1 / 5
8,417
765
4,905
5,672
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
12 / 1 / 4
10,296
936
11,673
9,783
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Zucketii
Hercules
13
1 / 2 / 14
8,384
762
7,952
11,615
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,094
645
5,527
8,046
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
OlafEnd
Nu Wa
10
1 / 8 / 3
7,459
678
3,723
8,854
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Regiux
Gilgamesh
11
1 / 2 / 1
7,219
656
8,549
11,417
4,675
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
17
Kills
3
4
Deaths
17
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Nu Wa
OlafEnd
Nu Wa
1
8
3
0.31
L
Gilgamesh
Regiux
Gilgamesh
1
2
1
0.75
W
Merlin
Svuni
Merlin
4
1
5
6.5
W
12
1
4
14
W
Hercules
Zucketii
Hercules
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,530
Damage
17,799
27,070
Taken
28,317
18,609
Mitigated
9,570
7,424
Healing
562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,527
1,184
0
17
8,046
2,408
0
567
7,358
23,123
0
L
Nu Wa
OlafEnd
Nu Wa
3,723
867
0
8
8,854
2,487
0
2,861
5,705
11,430
0
L
Gilgamesh
Regiux
Gilgamesh
8,549
3,146
0
537
11,417
4,675
0
1,524
9,752
0
28,217
W
Merlin
Svuni
Merlin
4,905
296
0
1,059
5,672
2,101
546
2,583
3,089
32,170
0
W
11,673
2,542
0
2,909
9,783
4,801
554
2,728
7,055
0
37,015
W
Hercules
Zucketii
Hercules
7,952
2,324
0
3,456
11,615
11,707
0
4,038
7,577
0
27,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,097
Gold Earned
21,772
144
Minions Killed
98
0
Camps Cleared
0
617,204
Distance Traveled
581,990
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,094
645
35
3
0
175,333
3
L
Nu Wa
7,459
678
14
1
0
174,541
2
L
Gilgamesh
7,219
656
49
4
0
232,116
1
W
Merlin
8,417
765
68
6
0
189,033
0
W
Pele
10,296
936
43
4
0
228,356
0
W
Hercules
8,384
762
33
3
0
199,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role