Player Matchup

Agni
Agni
Gold V
 
Agni
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
 
Pele
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
CommitSewerSlide
Hou Yi
Gold V
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 77L
1,114 MMR
Party 1
Ares
Ares
Bronze IV
Kaiser492
Ares
Bronze IV
Level 42
God Stats
1W - 3L
1,422 SR
Queue Stats
6W - 22L
1,126 MMR
Solo
Neith
Neith
Gold V
ZuckMabaulz
Neith
Gold V
Level 129
God Stats
11W - 12L
1,540 SR
Queue Stats
196W - 210L
1,311 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 114
1,492 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,427 SR
1,270 MMR
Maui
Maui
Silver I
 
Maui
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Gold V
Ghespenst
Terra
Gold V
Level 109
God Stats
61W - 55L
1,534 SR
Queue Stats
208W - 214L
1,236 MMR
Solo
Rama
Rama
Silver I
KyleSpoof
Rama
Silver I
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 96L
1,237 MMR
Solo
Persephone
Persephone
Gold IV
PrimPrimWasTaken
Persephone
Gold IV
Level 62
God Stats
10W - 5L
1,381 SR
Queue Stats
205W - 205L
1,271 MMR
Solo
Susano
Susano
Silver IV
RafaCC
Susano
Silver IV
Level 102
God Stats
0W - 1L
1,222 SR
Queue Stats
29W - 37L
1,105 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
4 / 1 / 7
6,931
578
8,596
7,186
2,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
 
Pele
11
4 / 2 / 5
6,857
571
5,826
10,120
4,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 0 / 2
6,233
519
8,105
8,731
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ares
10
1 / 0 / 3
6,001
500
4,438
9,722
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
4 / 1 / 0
7,230
603
6,494
8,415
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThorGaneshaVulcanLoki

VS

Bans
IzanamiCernunnosAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
8
1 / 0 / 1
5,806
484
3,123
9,937
8,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
Ghespenst
Terra
11
1 / 1 / 1
6,237
520
6,231
8,964
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
10
0 / 3 / 0
5,653
471
5,948
9,913
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
PrimPrimWasTaken
Persephone
9
0 / 6 / 3
5,750
479
5,664
9,009
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
RafaCC
Susano
10
2 / 5 / 0
6,113
509
6,112
12,469
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
4
4
Deaths
15
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
1
7
7.5
W
Pele
 
Pele
4
2
5
3.25
L
Maui
 
Maui
1
0
1
1.5
W
2
0
2
3
L
Terra
Ghespenst
Terra
1
1
1
1.5
W
Ares
1
0
3
2.5
L
Rama
0
3
0
0
L
Persephone
PrimPrimWasTaken
Persephone
0
6
3
0.25
L
Susano
RafaCC
Susano
2
5
0
0.4
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
27,078
44,174
Taken
50,292
21,446
Mitigated
25,389
18,946
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,596
391
0
2,289
7,186
2,520
0
2,699
4,409
46,531
0
W
Pele
 
Pele
5,826
1,900
0
4,282
10,120
4,788
0
2,857
7,248
0
44,917
L
Maui
 
Maui
3,123
1,093
0
3,161
9,937
8,975
0
4,004
5,933
17,011
0
W
8,105
4,051
0
5,019
8,731
3,398
0
1,401
7,258
0
39,251
L
Terra
Ghespenst
Terra
6,231
555
198
3,382
8,964
4,582
0
1,342
7,622
39,532
0
W
Ares
4,438
485
0
1,685
9,722
7,436
0
3,347
6,351
18,073
0
L
Rama
5,948
4,899
0
4,594
9,913
3,557
0
1,139
8,774
0
47,666
L
Persephone
PrimPrimWasTaken
Persephone
5,664
474
0
1,061
9,009
3,391
0
4,265
4,738
35,121
0
L
Susano
RafaCC
Susano
6,112
1,435
0
3,668
12,469
4,884
0
2,282
10,187
0
39,666
W
6,494
3,625
0
5,671
8,415
3,304
984
4,143
3,890
0
49,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,252
Gold Earned
29,559
319
Minions Killed
310
0
Camps Cleared
0
1,150,440
Distance Traveled
1,134,331
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,931
578
82
7
0
258,511
7
W
Pele
6,857
571
60
5
0
234,732
3
L
Maui
5,806
484
21
2
0
227,575
0
W
Hou Yi
6,233
519
74
6
0
215,107
5
L
Terra
6,237
520
70
6
0
254,522
1
W
Ares
6,001
500
18
2
0
236,969
3
L
Rama
5,653
471
84
7
0
191,668
1
L
Persephone
5,750
479
57
5
0
215,487
1
L
Susano
6,113
509
78
7
0
245,079
6
W
Neith
7,230
603
85
7
0
205,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role