Player Matchup

Fenrir
Fenrir
TOMTOM_exe
Fenrir
Level 124
God Stats
7W - 6L
1,516 SR
Queue Stats
143W - 155L
1,442 Elo+
Party 1
Bellona
Bellona
TruePhantomLord
Bellona
Level 159
God Stats
2W - 3L
1,511 SR
Queue Stats
145W - 160L
1,458 Elo+
Party 1
Cerberus
Cerberus
alfawolf666
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
heloo18888
Yu Huang
Level 29
God Stats
0W - 3L
1,291 SR
Queue Stats
22W - 33L
1,417 Elo+
Solo
Medusa
Medusa
thekushdragon
Medusa
Level 159
God Stats
3W - 4L
1,577 SR
Queue Stats
78W - 114L
1,403 Elo+
Party 1
Team Averages
Level 98
1,479 SR
1,444 Elo+

VS

Team Averages
Level 67
1,510 SR
1,618 Elo+
Achilles
Achilles
Dеvv
Achilles
Level 68
God Stats
1W - 0L
1,776 SR
Queue Stats
3W - 1L
1,657 Elo+
Party 2
Nox
Nox
Evassiive
Nox
Level 160
God Stats
81W - 63L
1,541 SR
Queue Stats
368W - 366L
1,552 Elo+
Solo
Ra
Ra
Pahasap
Ra
Level 31
God Stats
1W - 0L
1,322 SR
Queue Stats
6W - 1L
1,798 Elo+
Party 2
Hachiman
Hachiman
SEDANG3R0US
Hachiman
Level 59
God Stats
2W - 3L
1,186 SR
Queue Stats
35W - 33L
1,432 Elo+
Solo
Bellona
Bellona
Tensenuma
Bellona
Level 18
God Stats
12W - 8L
1,724 SR
Queue Stats
22W - 13L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
TOMTOM_exe
Fenrir
15
3 / 8 / 2
8,904
809
11,162
17,977
10,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 4
8,520
775
11,586
19,589
21,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
alfawolf666
Cerberus
14
1 / 3 / 3
8,039
731
3,767
12,930
15,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
heloo18888
Yu Huang
16
1 / 3 / 3
8,492
772
9,446
8,962
4,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 5
8,172
743
8,048
11,283
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dеvv
Achilles
17
9 / 1 / 9
9,726
884
17,559
16,593
16,678
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 2 / 13
9,666
879
7,784
7,526
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 1 / 10
10,101
918
18,323
11,950
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
SEDANG3R0US
Hachiman
15
0 / 3 / 10
8,084
735
7,363
8,960
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Tensenuma
Bellona
14
1 / 3 / 10
8,000
727
7,248
11,923
12,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
74
10
Kills
22
23
Deaths
10
17
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dеvv
Achilles
9
1
9
13.5
W
3
2
13
4.75
W
9
1
10
14
W
Hachiman
SEDANG3R0US
Hachiman
0
3
10
1.67
L
Fenrir
TOMTOM_exe
Fenrir
3
8
2
0.5
W
Bellona
Tensenuma
Bellona
1
3
10
2
L
3
5
4
1
L
Cerberus
alfawolf666
Cerberus
1
3
3
0.83
L
Yu Huang
heloo18888
Yu Huang
1
3
3
0.83
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,009
Damage
58,277
70,741
Taken
56,952
59,075
Mitigated
42,585
10,398
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dеvv
Achilles
17,559
6,706
0
3,737
16,593
16,678
0
3,718
12,875
0
29,467
W
7,784
864
0
1,295
7,526
3,845
2,161
2,825
4,701
38,586
0
W
18,323
2,364
3,759
5,413
11,950
6,001
663
1,578
10,372
49,902
0
W
Hachiman
SEDANG3R0US
Hachiman
7,363
5,133
0
1,833
8,960
3,627
1,726
2,252
6,708
0
27,624
L
Fenrir
TOMTOM_exe
Fenrir
11,162
1,383
0
1,094
17,977
10,434
0
7,128
10,849
0
30,168
W
Bellona
Tensenuma
Bellona
7,248
2,013
0
905
11,923
12,434
0
2,840
9,083
0
16,381
L
11,586
2,099
1,506
2,096
19,589
21,945
0
6,505
13,084
0
25,793
L
Cerberus
alfawolf666
Cerberus
3,767
367
274
2,623
12,930
15,843
0
5,598
7,332
13,458
0
L
Yu Huang
heloo18888
Yu Huang
9,446
1,365
0
1,333
8,962
4,750
0
3,182
5,780
36,387
0
L
8,048
2,160
0
1,472
11,283
6,103
0
3,694
7,589
0
34,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,127
Gold Earned
45,577
204
Minions Killed
246
0
Camps Cleared
0
1,068,484
Distance Traveled
1,143,564
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,726
884
22
2
0
267,534
1
W
Nox
9,666
879
87
8
0
202,686
3
W
Ra
10,101
918
79
7
0
259,743
3
W
Hachiman
8,084
735
40
4
0
178,541
0
L
Fenrir
8,904
809
37
3
0
223,133
4
W
Bellona
8,000
727
18
2
0
235,060
1
L
Bellona
8,520
775
23
2
0
239,660
2
L
Cerberus
8,039
731
17
2
0
191,157
0
L
Yu Huang
8,492
772
74
7
0
202,022
1
L
Medusa
8,172
743
53
5
0
212,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role