Player Matchup

Izanami
Izanami
 
Izanami
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Susano
Susano
ASMR_Zogi
Susano
Level 122
God Stats
2W - 1L
1,253 SR
Queue Stats
156W - 185L
1,378 Elo+
Party 2
Zhong Kui
Zhong Kui
Lu4ok9
Zhong Kui
Level 101
God Stats
3W - 1L
1,559 SR
Queue Stats
248W - 255L
1,378 Elo+
Party 2
Charybdis
Charybdis
NaR_RaT0r
Charybdis
Level 23
God Stats
2W - 3L
1,460 SR
Queue Stats
41W - 47L
1,324 Elo+
Party 2
Atlas
Atlas
nathombie
Atlas
Level 59
God Stats
5W - 1L
1,512 SR
Queue Stats
80W - 94L
1,399 Elo+
Party 4
Team Averages
Level 69
1,457 SR
1,396 Elo+

VS

Team Averages
Level 58
1,412 SR
1,381 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
HarrySenft_ttv
Cernunnos
Level 59
God Stats
42W - 25L
1,420 SR
Queue Stats
123W - 118L
1,383 Elo+
Party 1
King Arthur
King Arthur
MichVolc
King Arthur
Level 67
God Stats
21W - 20L
1,467 SR
Queue Stats
31W - 33L
1,416 Elo+
Solo
Awilix
Awilix
RedHu69
Awilix
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 60L
1,434 Elo+
Party 3
Ymir
Ymir
SIR-im-your-dad
Ymir
Level 28
God Stats
1W - 3L
1,172 SR
Queue Stats
1W - 3L
1,174 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
3 / 1 / 6
10,284
541
12,519
10,723
5,341
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
ASMR_Zogi
Susano
19
14 / 1 / 8
11,889
626
19,966
13,312
6,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Lu4ok9
Zhong Kui
18
8 / 3 / 11
11,613
611
20,858
19,194
17,326
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
NaR_RaT0r
Charybdis
12
0 / 5 / 5
7,662
403
7,402
16,745
5,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
nathombie
Atlas
14
0 / 3 / 13
9,454
498
7,462
21,667
17,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 4 / 5
8,974
472
15,112
19,205
13,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
HarrySenft_ttv
Cernunnos
12
3 / 6 / 5
7,833
412
15,024
18,074
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
MichVolc
King Arthur
13
1 / 6 / 3
8,382
441
8,691
18,601
15,994
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
RedHu69
Awilix
16
7 / 4 / 3
10,280
541
9,799
17,156
7,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 5 / 5
7,977
420
5,209
17,227
18,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
25
Kills
13
13
Deaths
25
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
6
6
L
Zhong Kui
 
Zhong Kui
1
4
5
0.88
W
Susano
ASMR_Zogi
Susano
14
1
8
18
L
Cernunnos
HarrySenft_ttv
Cernunnos
3
6
5
0.92
W
Zhong Kui
Lu4ok9
Zhong Kui
8
3
11
4.5
L
King Arthur
MichVolc
King Arthur
1
6
3
0.42
W
Charybdis
NaR_RaT0r
Charybdis
0
5
5
0.5
L
Awilix
RedHu69
Awilix
7
4
3
2.13
L
1
5
5
0.7
W
Atlas
nathombie
Atlas
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,207
Damage
53,835
81,641
Taken
90,263
52,830
Mitigated
63,473
30,305
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,519
8,258
0
2,760
10,723
5,341
3,264
4,994
5,729
0
90,287
L
Zhong Kui
 
Zhong Kui
15,112
1,031
260
9,110
19,205
13,977
186
5,070
14,135
70,444
0
W
Susano
ASMR_Zogi
Susano
19,966
2,795
0
4,448
13,312
6,332
0
2,126
11,186
0
89,050
L
Cernunnos
HarrySenft_ttv
Cernunnos
15,024
7,764
0
6,570
18,074
7,047
0
3,902
14,172
0
58,215
W
Zhong Kui
Lu4ok9
Zhong Kui
20,858
2,705
0
9,941
19,194
17,326
84
1,903
17,291
89,395
2,155
L
King Arthur
MichVolc
King Arthur
8,691
1,502
0
1,882
18,601
15,994
0
7,915
10,686
0
46,129
W
Charybdis
NaR_RaT0r
Charybdis
7,402
3,812
0
4,936
16,745
5,862
567
5,685
11,060
0
47,767
L
Awilix
RedHu69
Awilix
9,799
3,257
0
500
17,156
7,723
1,218
5,409
11,747
0
89,118
L
5,209
654
0
1,577
17,227
18,732
0
5,467
11,760
17,343
0
W
Atlas
nathombie
Atlas
7,462
2,951
4,145
4,075
21,667
17,969
231
5,613
16,054
29,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,902
Gold Earned
43,446
547
Minions Killed
395
0
Camps Cleared
0
1,794,343
Distance Traveled
1,800,186
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,284
541
150
8
0
352,989
7
L
Zhong Kui
8,974
472
106
6
0
334,712
0
W
Susano
11,889
626
148
8
0
430,013
4
L
Cernunnos
7,833
412
75
4
0
302,867
3
W
Zhong Kui
11,613
611
144
8
0
344,892
1
L
King Arthur
8,382
441
77
4
0
382,084
2
W
Charybdis
7,662
403
74
4
0
337,679
3
L
Awilix
10,280
541
125
7
0
432,518
0
L
Ymir
7,977
420
12
1
0
348,005
3
W
Atlas
9,454
498
31
2
0
328,770
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role