Player Matchup

Khepri
Khepri
Diamond II
INSAN3LOLIF3
Khepri
Diamond II
Level 160
God Stats
58W - 48L
1,702 SR
Queue Stats
645W - 652L
2,102 MMR
Solo
Kukulkan
Kukulkan
Diamond II
JDMV23
Kukulkan
Diamond II
Level 148
God Stats
15W - 7L
1,775 SR
Queue Stats
297W - 290L
2,287 MMR
Solo
Ne Zha
Ne Zha
Diamond V
MoonBaboоn
Ne Zha
Diamond V
Level 86
God Stats
3W - 5L
1,312 SR
Queue Stats
76W - 55L
2,287 MMR
Solo
Shiva
Shiva
Platinum V
Movalets
Shiva
Platinum V
Level 154
God Stats
3W - 4L
1,474 SR
Queue Stats
32W - 20L
2,226 MMR
Solo
Neith
Neith
Diamond IV
acestorms
Neith
Diamond IV
Level 160
God Stats
6W - 7L
1,669 SR
Queue Stats
300W - 285L
2,115 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,586 SR
2,203 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,615 SR
2,203 MMR
Cupid
Cupid
Platinum III
AndyJax
Cupid
Platinum III
Level 160
God Stats
1W - 1L
1,789 SR
Queue Stats
65W - 58L
2,078 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond I
Dento9
Tsukuyomi
Diamond I
Level 148
God Stats
7W - 8L
1,568 SR
Queue Stats
197W - 175L
2,389 MMR
Party 1
Zeus
Zeus
Diamond IV
Kluuuutch
Zeus
Diamond IV
Level 148
God Stats
51W - 31L
1,716 SR
Queue Stats
671W - 673L
2,113 MMR
Solo
Tyr
Tyr
Diamond II
LDGFish
Tyr
Diamond II
Level 128
God Stats
1W - 1L
1,585 SR
Queue Stats
89W - 72L
2,282 MMR
Solo
Atlas
Atlas
Diamond V
miggymoney19
Atlas
Diamond V
Level 86
God Stats
2W - 0L
1,416 SR
Queue Stats
90W - 69L
2,154 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 4 / 6
9,471
431
5,113
19,681
23,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
JDMV23
Kukulkan
17
5 / 3 / 1
11,487
522
17,815
13,646
7,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
17
2 / 7 / 4
10,450
475
13,726
25,676
14,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
Movalets
Shiva
18
0 / 3 / 0
11,511
523
20,245
28,039
30,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
acestorms
Neith
16
0 / 4 / 1
10,026
456
10,520
16,456
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
ScyllaSusanoKing ArthurThothVulcan

VS

Bans
ThorCliodhnaMauiAresGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AndyJax
Cupid
20
6 / 1 / 5
13,765
626
16,168
18,971
8,914
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Dento9
Tsukuyomi
18
7 / 1 / 8
12,079
549
16,074
18,016
7,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
18
6 / 4 / 3
11,901
541
18,844
15,282
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
19
2 / 0 / 5
13,155
598
17,971
31,295
39,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
0 / 1 / 11
10,197
464
8,003
24,921
25,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
7
Kills
21
21
Deaths
7
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
AndyJax
Cupid
6
1
5
8.5
W
Tsukuyomi
Dento9
Tsukuyomi
7
1
8
11
L
Khepri
0
4
6
0.75
L
Kukulkan
JDMV23
Kukulkan
5
3
1
1.83
W
Zeus
6
4
3
1.88
W
Tyr
2
0
5
4.5
L
Ne Zha
2
7
4
0.57
L
Shiva
Movalets
Shiva
0
3
0
0
L
Neith
acestorms
Neith
0
4
1
0.13
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,419
Damage
77,060
103,498
Taken
108,485
81,405
Mitigated
86,891
35,540
Healing
62,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AndyJax
Cupid
16,168
11,756
1,390
13,955
18,971
8,914
0
4,016
14,899
0
139,390
W
Tsukuyomi
Dento9
Tsukuyomi
16,074
6,523
0
12,954
18,016
7,906
1,430
4,740
13,162
0
120,023
L
Khepri
5,113
360
0
2,294
19,681
23,128
0
6,859
12,467
21,588
0
L
Kukulkan
JDMV23
Kukulkan
17,815
1,420
0
2,500
13,646
7,474
0
8,309
5,337
121,487
0
W
Zeus
18,844
2,305
204
5,271
15,282
5,415
448
3,292
11,933
113,703
1,293
W
Tyr
17,971
3,134
0
20,220
31,295
39,497
0
5,301
24,308
0
116,955
L
Ne Zha
13,726
2,867
0
10,175
25,676
14,085
0
5,503
20,173
0
100,015
L
Shiva
Movalets
Shiva
20,245
4,883
0
14,164
28,039
30,272
0
3,541
24,498
317
113,731
L
Neith
acestorms
Neith
10,520
4,094
0
6,407
16,456
6,446
980
2,835
13,621
0
97,914
W
8,003
3,025
1,572
7,222
24,921
25,159
0
7,907
16,957
33,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,945
Gold Earned
61,097
702
Minions Killed
776
0
Camps Cleared
0
2,072,477
Distance Traveled
2,230,247
27
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,765
626
206
9
0
384,639
2
W
Tsukuyomi
12,079
549
150
7
0
512,068
3
L
Khepri
9,471
431
26
1
0
425,084
8
L
Kukulkan
11,487
522
194
9
0
417,898
9
W
Zeus
11,901
541
171
8
0
398,044
8
W
Tyr
13,155
598
206
9
0
498,353
0
L
Ne Zha
10,450
475
136
6
0
425,562
4
L
Shiva
11,511
523
191
9
0
438,477
3
L
Neith
10,026
456
155
7
0
365,456
3
W
Atlas
10,197
464
43
2
0
437,143
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role