Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FulcrumElite
Eset
Level 62
God Stats
3W - 4L
1,618 SR
Queue Stats
162W - 199L
1,332 Elo+
Solo
King Arthur
King Arthur
Noo3zor
King Arthur
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 53L
1,309 Elo+
Solo
Rama
Rama
S1 Hoon
Rama
Level 113
God Stats
13W - 17L
1,334 SR
Queue Stats
609W - 652L
1,348 Elo+
Solo
Geb
Geb
Smokey-_-outlawl
Geb
Level 139
God Stats
4W - 6L
1,457 SR
Queue Stats
294W - 314L
1,392 Elo+
Solo
Team Averages
Level 100
1,482 SR
1,376 Elo+

VS

Team Averages
Level 89
1,482 SR
1,433 Elo+
Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Foxys31
Izanami
Level 106
God Stats
4W - 1L
1,547 SR
Queue Stats
134W - 173L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
K1LLERSK1LL420
Xing Tian
Level 80
God Stats
6W - 3L
1,490 SR
Queue Stats
484W - 517L
1,359 Elo+
Solo
Atlas
Atlas
Nass_hacker
Atlas
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Discordia
Discordia
disarmbush
Discordia
Level 86
God Stats
5W - 11L
1,374 SR
Queue Stats
164W - 194L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 1
6,028
670
1,316
10,063
11,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 7 / 3
7,428
825
9,064
10,112
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Noo3zor
King Arthur
13
2 / 7 / 2
6,748
750
6,491
17,031
17,975
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rama
S1 Hoon
Rama
13
2 / 1 / 1
7,330
814
6,132
5,399
2,815
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
1 / 7 / 5
7,375
819
6,976
17,766
16,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 1 / 15
7,989
888
6,409
8,607
3,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Foxys31
Izanami
16
10 / 2 / 12
9,412
1,046
21,673
9,450
5,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
K1LLERSK1LL420
Xing Tian
14
3 / 2 / 14
8,231
915
6,128
12,695
13,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
3 / 2 / 17
9,023
1,003
6,300
11,514
10,435
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
disarmbush
Discordia
17
7 / 0 / 15
9,368
1,041
12,037
4,088
2,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
98
7
Kills
25
25
Deaths
7
12
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
1
0.17
W
Chang'e
 
Chang'e
2
1
15
9.5
W
Izanami
Foxys31
Izanami
10
2
12
8
L
2
7
3
0.5
W
Xing Tian
K1LLERSK1LL420
Xing Tian
3
2
14
5
W
3
2
17
5.75
L
King Arthur
Noo3zor
King Arthur
2
7
2
0.43
L
Rama
S1 Hoon
Rama
2
1
1
2.5
L
1
7
5
0.5
W
Discordia
disarmbush
Discordia
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,979
Damage
52,547
60,371
Taken
46,354
53,826
Mitigated
35,341
12,081
Healing
24,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,316
695
1,314
2,251
10,063
11,457
0
5,128
4,935
0
3,835
W
Chang'e
 
Chang'e
6,409
1,054
6,360
4,019
8,607
3,955
86
2,477
6,130
13,463
0
W
Izanami
Foxys31
Izanami
21,673
17,454
779
1,982
9,450
5,253
3,571
4,108
5,342
0
36,521
L
9,064
404
439
343
10,112
4,787
0
5,379
4,733
18,138
0
W
Xing Tian
K1LLERSK1LL420
Xing Tian
6,128
351
1,766
2,903
12,695
13,636
0
3,805
8,890
10,480
0
W
6,300
2,489
924
2,809
11,514
10,435
318
3,615
7,899
10,594
0
L
King Arthur
Noo3zor
King Arthur
6,491
1,244
313
1,966
17,031
17,975
0
9,154
7,877
0
13,130
L
Rama
S1 Hoon
Rama
6,132
3,477
602
1,802
5,399
2,815
0
3,304
2,095
0
14,253
L
6,976
548
357
2,694
17,766
16,792
0
7,909
9,857
15,582
0
W
Discordia
disarmbush
Discordia
12,037
2,040
1,887
792
4,088
2,062
522
2,035
2,053
26,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
44,023
63
Minions Killed
106
0
Camps Cleared
0
698,015
Distance Traveled
921,565
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,028
670
4
0
0
145,478
1
W
Chang'e
7,989
888
23
3
0
187,236
1
W
Izanami
9,412
1,046
32
4
0
149,524
0
L
Eset
7,428
825
20
2
0
131,590
0
W
Xing Tian
8,231
915
10
1
0
209,275
0
W
Atlas
9,023
1,003
12
1
0
193,105
0
L
King Arthur
6,748
750
6
1
0
172,565
2
L
Rama
7,330
814
23
3
0
98,951
0
L
Geb
7,375
819
10
1
0
149,431
0
W
Discordia
9,368
1,041
29
3
0
182,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role