Player Matchup

Charybdis
Charybdis
Chevelure
Charybdis
Level 58
God Stats
15W - 17L
1,534 SR
Queue Stats
133W - 143L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
DressiestMars19
Zhong Kui
Level 124
God Stats
12W - 15L
1,471 SR
Queue Stats
193W - 203L
1,486 Elo+
Party 2
Nemesis
Nemesis
Grihp
Nemesis
Level 110
God Stats
3W - 2L
1,753 SR
Queue Stats
50W - 46L
1,515 Elo+
Solo
Horus
Horus
Montygohard
Horus
Level 129
God Stats
2W - 3L
1,475 SR
Queue Stats
75W - 73L
1,515 Elo+
Party 1
Ra
Ra
NemoHead9137
Ra
Level 149
God Stats
0W - 1L
1,130 SR
Queue Stats
865W - 925L
1,474 Elo+
Party 1
Team Averages
Level 114
1,472 SR
1,491 Elo+

VS

Team Averages
Level 122
1,457 SR
1,486 Elo+
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Damagely
Danzaburou
Level 122
God Stats
68W - 46L
1,542 SR
Queue Stats
296W - 284L
1,524 Elo+
Party 3
Hercules
Hercules
Jurvssic
Hercules
Level 139
God Stats
6W - 6L
1,413 SR
Queue Stats
180W - 171L
1,521 Elo+
Party 3
Susano
Susano
MjRauff
Susano
Level 157
God Stats
4W - 3L
1,646 SR
Queue Stats
212W - 228L
1,444 Elo+
Party 4
Chang'e
Chang'e
Saxaen
Chang'e
Level 88
God Stats
1W - 2L
1,184 SR
Queue Stats
152W - 163L
1,441 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chevelure
Charybdis
11
2 / 4 / 2
7,096
444
7,857
13,677
4,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
DressiestMars19
Zhong Kui
13
3 / 2 / 3
8,165
510
13,581
14,770
10,632
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nemesis
Grihp
Nemesis
14
3 / 3 / 3
8,572
536
9,134
14,700
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 7 / 2
7,620
476
9,231
18,509
11,426
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 6 / 4
6,759
422
6,513
11,426
6,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
3 / 3 / 8
8,378
524
6,079
15,852
13,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Damagely
Danzaburou
15
6 / 1 / 4
9,632
602
11,651
14,550
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jurvssic
Hercules
14
4 / 1 / 7
8,866
554
9,695
16,536
13,292
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
MjRauff
Susano
15
5 / 1 / 4
9,196
575
9,668
10,950
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Saxaen
Chang'e
14
4 / 5 / 4
8,662
541
10,044
13,746
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
11
Kills
22
22
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
3
8
2.33
L
Charybdis
Chevelure
Charybdis
2
4
2
0.75
W
Danzaburou
Damagely
Danzaburou
6
1
4
8
L
Zhong Kui
DressiestMars19
Zhong Kui
3
2
3
2.25
L
Nemesis
Grihp
Nemesis
3
3
3
1.5
W
Hercules
Jurvssic
Hercules
4
1
7
7.5
W
Susano
MjRauff
Susano
5
1
4
7
L
1
7
2
0.29
L
2
6
4
0.67
W
Chang'e
Saxaen
Chang'e
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,316
Damage
47,137
73,082
Taken
71,634
39,651
Mitigated
43,958
18,233
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,079
2,385
0
2,070
15,852
13,674
0
5,182
10,670
27,064
502
L
Charybdis
Chevelure
Charybdis
7,857
4,833
0
3,849
13,677
4,392
144
2,206
11,471
0
42,509
W
Danzaburou
Damagely
Danzaburou
11,651
6,738
0
8,462
14,550
5,699
684
3,135
11,415
0
79,250
L
Zhong Kui
DressiestMars19
Zhong Kui
13,581
2,256
0
7,529
14,770
10,632
1,183
5,756
9,014
62,402
0
L
Nemesis
Grihp
Nemesis
9,134
4,277
0
1,278
14,700
6,480
56
2,157
12,543
0
69,233
W
Hercules
Jurvssic
Hercules
9,695
2,349
0
5,121
16,536
13,292
0
2,140
14,396
7,258
48,666
W
Susano
MjRauff
Susano
9,668
2,258
0
3,592
10,950
5,043
391
2,041
8,909
0
55,395
L
9,231
4,184
179
1,746
18,509
11,426
36
2,937
15,572
0
45,185
L
6,513
926
1,371
2,281
11,426
6,721
37
5,005
6,421
40,055
0
W
Chang'e
Saxaen
Chang'e
10,044
1,298
1,971
3,917
13,746
6,250
335
7,849
5,897
62,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
44,734
405
Minions Killed
441
0
Camps Cleared
0
1,423,731
Distance Traveled
1,546,361
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,378
524
33
2
0
335,420
4
L
Charybdis
7,096
444
66
4
0
274,351
1
W
Danzaburou
9,632
602
109
7
0
271,489
5
L
Zhong Kui
8,165
510
109
7
0
269,178
3
L
Nemesis
8,572
536
113
7
0
328,963
0
W
Hercules
8,866
554
95
6
0
284,426
6
W
Susano
9,196
575
100
6
0
371,383
2
L
Horus
7,620
476
69
4
0
265,471
3
L
Ra
6,759
422
48
3
0
285,768
1
W
Chang'e
8,662
541
104
7
0
283,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role