Player Matchup

Baron Samedi
Baron Samedi
ITZ FireSoul720
Baron Samedi
Level 28
God Stats
1W - 5L
1,064 SR
Queue Stats
5W - 8L
1,246 Elo+
Party 1
Loki
Loki
NovaSora
Loki
Level 119
God Stats
6W - 5L
1,726 SR
Queue Stats
120W - 124L
1,480 Elo+
Party 1
Mulan
Mulan
Royalminiman
Mulan
Level 147
God Stats
2W - 2L
1,229 SR
Queue Stats
197W - 184L
1,505 Elo+
Party 1
Team Averages
Level 98
1,340 SR
1,411 Elo+

VS

Team Averages
Level 77
1,407 SR
1,259 Elo+
Scylla
Scylla
Onizukaa-Eikichi
Scylla
Level 146
God Stats
6W - 12L
1,392 SR
Queue Stats
158W - 168L
1,451 Elo+
Solo
Tiamat
Tiamat
SSG Draxio
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
998 Elo+
Party 2
Nu Wa
Nu Wa
StillxPlug
Nu Wa
Level 56
God Stats
5W - 11L
1,330 SR
Queue Stats
87W - 99L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ITZ FireSoul720
Baron Samedi
16
3 / 0 / 3
9,614
740
5,439
6,242
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
16
4 / 1 / 4
9,432
726
5,762
10,005
4,015
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 7
9,009
693
8,997
9,735
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
7,086
545
3,340
4,027
1,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
SSG Draxio
Tiamat
12
0 / 5 / 1
7,697
592
3,904
10,314
5,963
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
15
2 / 2 / 0
9,501
731
6,886
7,848
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
2
2
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ITZ FireSoul720
Baron Samedi
3
0
3
4.5
W
Loki
4
1
4
6
L
0
1
0
0
W
1
1
7
4.5
L
Tiamat
SSG Draxio
Tiamat
0
5
1
0.1
L
Nu Wa
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,198
Damage
14,130
25,982
Taken
22,189
16,984
Mitigated
10,221
10,088
Healing
664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ITZ FireSoul720
Baron Samedi
5,439
149
810
2,416
6,242
4,072
881
5,142
1,100
39,140
0
W
Loki
5,762
1,292
0
2,186
10,005
4,015
701
5,153
4,852
0
55,716
L
3,340
0
0
0
4,027
1,296
0
177
3,635
20,788
0
W
8,997
1,195
0
4,676
9,735
8,897
291
3,934
5,801
0
46,084
L
Tiamat
SSG Draxio
Tiamat
3,904
336
52
612
10,314
5,963
0
2,960
6,962
10,550
0
L
Nu Wa
6,886
2,486
0
0
7,848
2,962
0
2,359
5,325
38,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,055
Gold Earned
24,284
228
Minions Killed
135
0
Camps Cleared
0
714,317
Distance Traveled
551,967
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,614
740
73
6
0
214,236
4
W
Loki
9,432
726
82
6
0
266,573
3
L
Scylla
7,086
545
34
3
0
109,855
1
W
Mulan
9,009
693
73
6
0
233,508
3
L
Tiamat
7,697
592
16
1
0
228,010
0
L
Nu Wa
9,501
731
85
7
0
214,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role