Player Matchup

Hades
Hades
IMMORTALDANTE
Hades
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,049 Elo+
Party 1
Bakasura
Bakasura
YigitHB
Bakasura
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,751 Elo+
Solo
Chaac
Chaac
theBoB991
Chaac
Level 89
God Stats
3W - 2L
1,806 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Team Averages
Level 45
1,602 SR
1,424 Elo+

VS

Team Averages
Level 75
1,429 SR
1,350 Elo+
Cerberus
Cerberus
Doge_Gamer_Wow
Cerberus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 62L
1,342 Elo+
Party 2
Freya
Freya
caizero
Freya
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 22L
1,345 Elo+
Party 2
Ne Zha
Ne Zha
loz4lyf
Ne Zha
Level 73
God Stats
4W - 5L
1,286 SR
Queue Stats
40W - 58L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 3
9,810
613
10,446
17,347
8,600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
YigitHB
Bakasura
15
1 / 3 / 3
10,177
636
12,700
15,931
10,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
theBoB991
Chaac
15
2 / 2 / 3
10,212
638
13,622
20,269
20,169
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
5 / 1 / 8
12,695
793
15,723
25,042
29,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Freya
caizero
Freya
19
7 / 0 / 7
12,523
783
17,723
12,430
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
loz4lyf
Ne Zha
17
2 / 4 / 11
11,499
719
12,846
15,082
7,561
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
5
Kills
14
14
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
1
8
9
L
2
9
3
0.39
L
Bakasura
YigitHB
Bakasura
1
3
3
0.83
W
Freya
caizero
Freya
7
0
7
10.5
W
Ne Zha
loz4lyf
Ne Zha
2
4
11
1.88
L
Chaac
theBoB991
Chaac
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,768
Damage
46,292
53,547
Taken
52,554
39,152
Mitigated
43,365
12,223
Healing
25,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
15,723
1,917
0
10,524
25,042
29,064
695
6,050
17,463
52,572
0
L
10,446
2,092
109
2,609
17,347
8,600
88
10,882
6,465
22,187
0
L
Bakasura
YigitHB
Bakasura
12,700
7,827
0
4,269
15,931
10,383
0
8,919
7,012
0
31,363
W
Freya
caizero
Freya
17,723
5,410
0
8,891
12,430
6,740
962
3,279
8,851
53,786
0
W
Ne Zha
loz4lyf
Ne Zha
12,846
3,445
0
6,178
15,082
7,561
1,006
2,068
12,164
0
67,362
L
Chaac
theBoB991
Chaac
13,622
2,638
0
5,236
20,269
20,169
0
13,687
6,582
0
39,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,199
Gold Earned
36,717
152
Minions Killed
244
0
Camps Cleared
0
839,880
Distance Traveled
855,351
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,695
793
82
5
0
283,310
3
L
Hades
9,810
613
31
2
0
198,435
0
L
Bakasura
10,177
636
77
5
0
321,517
1
W
Freya
12,523
783
74
5
0
275,303
2
W
Ne Zha
11,499
719
88
6
0
296,738
0
L
Chaac
10,212
638
44
3
0
319,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role