Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Chingonious
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,486 Elo+
Solo
Mulan
Mulan
MeLlamoCrash
Mulan
Level 117
God Stats
2W - 0L
1,777 SR
Queue Stats
103W - 87L
1,577 Elo+
Solo
Scylla
Scylla
ToastyBuns17
Scylla
Level 101
God Stats
82W - 86L
1,505 SR
Queue Stats
629W - 619L
1,560 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,525 Elo+

VS

Team Averages
Level 110
1,592 SR
1,470 Elo+
Thoth
Thoth
 
Thoth
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BigDaddyRigatoni
Vamana
Level 123
God Stats
10W - 7L
1,467 SR
Queue Stats
223W - 231L
1,444 Elo+
Solo
Shiva
Shiva
FatMuscles
Shiva
Level 89
God Stats
4W - 3L
1,790 SR
Queue Stats
383W - 360L
1,578 Elo+
Solo
Poseidon
Poseidon
XxZIRIUSBLACKxX
Poseidon
Level 151
God Stats
2W - 1L
1,703 SR
Queue Stats
29W - 37L
1,396 Elo+
Solo
Hachiman
Hachiman
nbrooks92
Hachiman
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 12L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
1 / 0 / 1
4,645
581
2,044
4,264
1,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Maui
 
Maui
7
0 / 0 / 1
4,581
573
760
4,046
2,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Chingonious
Danzaburou
9
0 / 0 / 0
4,981
623
1,217
2,781
866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 2
5,210
651
5,009
7,620
2,949
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
9
1 / 1 / 0
5,086
636
1,166
2,902
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
1 / 0 / 0
5,034
629
2,965
3,840
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,201
525
1,409
4,227
1,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
7
0 / 4 / 0
4,491
561
5,362
8,482
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Poseidon
1
0 / 1 / 0
3,163
395
0
621
103
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
nbrooks92
Hachiman
9
0 / 0 / 0
5,073
634
711
3,214
990
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
1
1.5
W
Maui
 
Maui
0
0
1
0.5
L
Thoth
 
Thoth
1
0
0
1
L
0
0
0
0
W
Danzaburou
Chingonious
Danzaburou
0
0
0
0
L
Shiva
0
4
0
0
W
2
0
2
3
W
Scylla
1
1
0
1
L
Poseidon
0
1
0
0
L
Hachiman
nbrooks92
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,196
Damage
10,447
21,613
Taken
20,384
9,078
Mitigated
9,653
8,784
Healing
7,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,044
913
0
2,049
4,264
1,618
937
441
3,743
0
20,510
W
Maui
 
Maui
760
113
0
921
4,046
2,525
0
469
3,495
9,192
0
L
Thoth
 
Thoth
2,965
221
0
1,240
3,840
1,354
224
1,334
2,506
33,153
0
L
1,409
889
0
735
4,227
1,589
0
181
4,046
0
19,715
W
Danzaburou
Chingonious
Danzaburou
1,217
481
0
1,752
2,781
866
0
0
2,781
0
31,550
L
Shiva
5,362
1,559
0
3,188
8,482
5,617
0
340
8,142
0
26,313
W
5,009
1,461
0
3,198
7,620
2,949
76
0
7,151
0
27,243
W
Scylla
1,166
398
0
864
2,902
1,120
0
2,055
847
28,598
0
L
Poseidon
0
0
0
0
621
103
0
0
621
340
0
L
Hachiman
nbrooks92
Hachiman
711
352
0
2,662
3,214
990
0
71
3,143
0
29,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,503
Gold Earned
21,962
227
Minions Killed
222
0
Camps Cleared
0
777,666
Distance Traveled
675,255
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,645
581
46
6
0
147,066
4
W
Maui
4,581
573
18
2
0
166,345
3
L
Thoth
5,034
629
60
8
0
167,656
0
L
Vamana
4,201
525
52
7
0
201,930
3
W
Danzaburou
4,981
623
64
8
0
142,454
2
L
Shiva
4,491
561
43
5
0
165,337
2
W
Mulan
5,210
651
45
6
0
161,416
2
W
Scylla
5,086
636
54
7
0
160,385
0
L
Poseidon
3,163
395
2
0
0
11,173
0
L
Hachiman
5,073
634
65
8
0
129,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role