Player Matchup

Cabrakan
Cabrakan
Platinum II
JayTee X
Cabrakan
Platinum II
Level 160
God Stats
9W - 14L
1,472 SR
Queue Stats
232W - 275L
1,850 MMR
Party 1
Fenrir
Fenrir
Diamond V
Toyo Tengen
Fenrir
Diamond V
Level 138
God Stats
27W - 11L
1,867 SR
Queue Stats
36W - 17L
2,432 MMR
Party 1
Chang'e
Chang'e
Platinum IV
ogDonny Mac
Chang'e
Platinum IV
Level 156
God Stats
30W - 12L
1,730 SR
Queue Stats
32W - 14L
2,021 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 151
1,690 SR
2,101 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 77
1,667 SR
1,770 MMR
Hun Batz
Hun Batz
Platinum II
EnformedeBEIGNE-
Hun Batz
Platinum II
Level 41
God Stats
7W - 6L
1,724 SR
Queue Stats
38W - 40L
1,989 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
KortD_205
Kuzenbo
Diamond V
Level 159
God Stats
163W - 112L
1,651 SR
Queue Stats
585W - 654L
1,733 MMR
Solo
Merlin
Merlin
Bronze III
OGNASTYNATE4867
Merlin
Bronze III
Level 31
God Stats
2W - 4L
1,627 SR
Queue Stats
19W - 20L
1,589 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
JayTee X
Cabrakan
17
3 / 0 / 7
11,904
744
7,372
14,346
17,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
16
6 / 1 / 4
10,972
686
10,576
16,031
20,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
ogDonny Mac
Chang'e
18
1 / 0 / 8
11,172
698
16,499
14,266
8,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
AresAchillesGebBaron SamediHorus

VS

Bans
Ah Muzen CabAphroditeAtlasUllrGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,823
614
9,773
11,927
8,033
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
KortD_205
Kuzenbo
14
0 / 1 / 1
9,730
608
5,833
15,470
21,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
0 / 7 / 1
10,151
634
6,933
11,518
5,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cabrakan
JayTee X
Cabrakan
3
0
7
6.5
L
Kuzenbo
KortD_205
Kuzenbo
0
1
1
0.5
L
0
7
1
0.07
W
Fenrir
6
1
4
8
W
Chang'e
ogDonny Mac
Chang'e
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,447
Damage
22,539
44,643
Taken
38,915
46,974
Mitigated
35,162
18,883
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,773
458
0
3,082
11,927
8,033
0
7,226
4,487
0
42,598
W
Cabrakan
JayTee X
Cabrakan
7,372
1,018
0
3,119
14,346
17,882
288
3,872
10,474
29,830
0
L
Kuzenbo
KortD_205
Kuzenbo
5,833
2,308
127
3,495
15,470
21,499
0
11,789
3,519
17,515
0
L
6,933
58
0
0
11,518
5,630
0
4,941
6,190
53,519
0
W
Fenrir
10,576
2,037
0
1,610
16,031
20,824
606
4,305
11,726
0
29,974
W
Chang'e
ogDonny Mac
Chang'e
16,499
1,947
6,390
7,764
14,266
8,268
631
5,480
8,786
86,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,048
Gold Earned
29,704
214
Minions Killed
179
0
Camps Cleared
0
877,773
Distance Traveled
767,565
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,823
614
64
4
0
262,195
4
W
Cabrakan
11,904
744
34
2
0
267,582
5
L
Kuzenbo
9,730
608
13
1
0
257,944
3
L
Merlin
10,151
634
102
6
0
247,426
4
W
Fenrir
10,972
686
35
2
0
304,336
1
W
Chang'e
11,172
698
145
9
0
305,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role