Player Matchup

Lancelot
Lancelot
MrFijiWiji01
Lancelot
Level 159
God Stats
3W - 6L
1,507 SR
Queue Stats
68W - 85L
1,453 Elo+
Solo
Ne Zha
Ne Zha
Rising30
Ne Zha
Level 126
God Stats
20W - 13L
1,564 SR
Queue Stats
515W - 518L
1,523 Elo+
Party 3
Scylla
Scylla
Ruthlessbxy
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,254 Elo+
Party 2
Nemesis
Nemesis
Rutthlesskid
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,254 Elo+
Party 2
Agni
Agni
r0ch BoO
Agni
Level 105
God Stats
11W - 13L
1,486 SR
Queue Stats
399W - 392L
1,528 Elo+
Party 3
Team Averages
Level 103
1,511 SR
1,402 Elo+

VS

Team Averages
Level 139
1,640 SR
1,666 Elo+
Guan Yu
Guan Yu
Akυma
Guan Yu
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
181W - 11L
1,822 Elo+
Party 1
Khepri
Khepri
Fwib
Khepri
Level 160
God Stats
191W - 10L
2,089 SR
Queue Stats
2,588W - 457L
1,900 Elo+
Party 1
Medusa
Medusa
No Synergy
Medusa
Level 160
God Stats
21W - 11L
1,658 SR
Queue Stats
2,101W - 731L
1,734 Elo+
Party 1
Persephone
Persephone
fantasticmrjac
Persephone
Level 129
God Stats
70W - 60L
1,510 SR
Queue Stats
533W - 621L
1,466 Elo+
Solo
Cliodhna
Cliodhna
ready-minicab0
Cliodhna
Level 88
God Stats
247W - 245L
1,441 SR
Queue Stats
394W - 387L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
MrFijiWiji01
Lancelot
17
0 / 6 / 2
11,722
902
15,745
26,439
22,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
Rising30
Ne Zha
18
2 / 0 / 2
12,674
975
6,411
15,539
18,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
17
0 / 11 / 1
11,634
895
10,855
25,073
8,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
Rutthlesskid
Nemesis
18
1 / 9 / 3
13,114
1,009
15,997
30,712
14,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Agni
18
1 / 6 / 3
12,308
947
18,487
17,753
6,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Akυma
Guan Yu
20
11 / 0 / 17
14,797
1,138
32,301
21,725
31,517
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
Fwib
Khepri
20
1 / 0 / 21
15,020
1,155
12,238
12,903
24,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
No Synergy
Medusa
20
15 / 3 / 10
14,715
1,132
37,474
16,106
7,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
fantasticmrjac
Persephone
19
3 / 0 / 12
13,270
1,021
19,708
12,162
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
19
2 / 1 / 13
12,924
994
5,944
7,562
4,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
105
4
Kills
32
32
Deaths
4
11
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Akυma
Guan Yu
11
0
17
19.5
W
Khepri
Fwib
Khepri
1
0
21
11.5
L
Lancelot
MrFijiWiji01
Lancelot
0
6
2
0.17
W
Medusa
No Synergy
Medusa
15
3
10
6.67
L
Ne Zha
Rising30
Ne Zha
2
0
2
3
L
Scylla
0
11
1
0.05
L
Nemesis
Rutthlesskid
Nemesis
1
9
3
0.28
W
Persephone
fantasticmrjac
Persephone
3
0
12
9
L
Agni
1
6
3
0.42
W
Cliodhna
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,495
Damage
107,665
115,516
Taken
70,458
70,834
Mitigated
73,194
10,784
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Akυma
Guan Yu
32,301
5,129
5,182
9,786
21,725
31,517
0
6,424
15,301
0
48,478
W
Khepri
Fwib
Khepri
12,238
1,058
0
4,410
12,903
24,245
0
4,907
7,996
21,896
0
L
Lancelot
MrFijiWiji01
Lancelot
15,745
2,074
0
3,626
26,439
22,807
0
7,288
19,151
0
42,447
W
Medusa
No Synergy
Medusa
37,474
17,716
0
82
16,106
7,323
0
7,797
8,309
0
70,879
L
Ne Zha
Rising30
Ne Zha
6,411
816
0
2,596
15,539
18,518
0
5,003
10,536
0
19,890
L
Scylla
10,855
789
0
45
25,073
8,598
0
5,905
19,168
33,139
0
L
Nemesis
Rutthlesskid
Nemesis
15,997
6,978
0
4,248
30,712
14,303
0
8,168
22,544
0
47,861
W
Persephone
fantasticmrjac
Persephone
19,708
347
0
510
12,162
5,655
0
6,428
5,734
40,817
0
L
Agni
18,487
590
0
269
17,753
6,608
0
5,582
12,171
40,037
0
W
Cliodhna
5,944
502
0
2,314
7,562
4,454
0
3,786
3,776
0
32,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,452
Gold Earned
70,726
247
Minions Killed
278
11
Camps Cleared
5
1,307,380
Distance Traveled
1,287,385
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,797
1,138
34
3
3
272,617
1
W
Khepri
15,020
1,155
22
2
1
250,131
2
L
Lancelot
11,722
902
52
4
0
282,307
0
W
Medusa
14,715
1,132
85
7
1
213,582
0
L
Ne Zha
12,674
975
26
2
0
282,094
0
L
Scylla
11,634
895
60
5
2
223,497
0
L
Nemesis
13,114
1,009
67
5
9
259,195
0
W
Persephone
13,270
1,021
54
4
0
276,930
0
L
Agni
12,308
947
42
3
0
260,287
1
W
Cliodhna
12,924
994
83
6
0
274,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role