Player Matchup

Jing Wei
Jing Wei
Jevpz
Jing Wei
Level 67
God Stats
1W - 0L
1,249 SR
Queue Stats
39W - 43L
1,404 Elo+
Solo
Sylvanus
Sylvanus
SativaDream
Sylvanus
Level 89
God Stats
3W - 2L
1,666 SR
Queue Stats
229W - 275L
1,370 Elo+
Solo
Thanatos
Thanatos
Siegfriedhohen
Thanatos
Level 141
God Stats
7W - 1L
1,527 SR
Queue Stats
144W - 156L
1,425 Elo+
Solo
Sol
Sol
TheRealDeWZee
Sol
Level 151
God Stats
13W - 9L
1,547 SR
Queue Stats
268W - 272L
1,513 Elo+
Solo
King Arthur
King Arthur
temp-432540
King Arthur
Level 57
God Stats
24W - 32L
1,394 SR
Queue Stats
84W - 115L
1,313 Elo+
Solo
Team Averages
Level 101
1,476 SR
1,405 Elo+

VS

Team Averages
Level 107
1,410 SR
1,380 Elo+
Rama
Rama
 
Rama
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
AnUnholyFate
Shiva
Level 107
God Stats
0W - 2L
1,261 SR
Queue Stats
139W - 164L
1,315 Elo+
Solo
Fenrir
Fenrir
Cisco69 Y
Fenrir
Level 74
God Stats
1W - 5L
1,263 SR
Queue Stats
277W - 345L
1,314 Elo+
Solo
Ratatoskr
Ratatoskr
shock_wave-307
Ratatoskr
Level 129
God Stats
17W - 14L
1,512 SR
Queue Stats
667W - 719L
1,393 Elo+
Solo
Discordia
Discordia
xXAssassin440Xx
Discordia
Level 75
God Stats
3W - 3L
1,516 SR
Queue Stats
253W - 275L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jevpz
Jing Wei
20
3 / 6 / 7
14,369
532
16,672
30,698
13,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
SativaDream
Sylvanus
20
2 / 5 / 8
13,515
501
8,766
29,380
45,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
20
2 / 3 / 4
13,491
500
4,891
17,927
7,695
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
16 / 3 / 4
17,218
638
38,000
28,137
16,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
temp-432540
King Arthur
20
6 / 2 / 2
16,244
602
10,967
17,082
10,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
7 / 5 / 3
15,045
557
35,896
29,019
13,656
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
1 / 5 / 1
11,558
428
9,352
23,507
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Cisco69 Y
Fenrir
18
4 / 4 / 6
11,703
433
10,558
25,605
27,495
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ratatoskr
shock_wave-307
Ratatoskr
20
3 / 7 / 3
13,143
487
8,642
22,479
11,057
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Discordia
xXAssassin440Xx
Discordia
18
3 / 8 / 2
11,599
430
9,131
15,134
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
29
Kills
18
19
Deaths
29
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
7
5
3
1.7
L
1
5
1
0.3
L
Fenrir
Cisco69 Y
Fenrir
4
4
6
1.75
W
Jing Wei
Jevpz
Jing Wei
3
6
7
1.08
W
Sylvanus
SativaDream
Sylvanus
2
5
8
1.2
W
Thanatos
2
3
4
1.33
W
16
3
4
6
L
Ratatoskr
shock_wave-307
Ratatoskr
3
7
3
0.64
W
King Arthur
temp-432540
King Arthur
6
2
2
3.5
L
Discordia
xXAssassin440Xx
Discordia
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,296
Damage
73,579
123,224
Taken
115,744
93,146
Mitigated
79,556
55,074
Healing
28,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
35,896
32,964
0
12,475
29,019
13,656
2,135
9,128
19,891
0
161,675
L
9,352
1,457
208
8,331
23,507
20,156
100
6,643
16,864
0
80,072
L
Fenrir
Cisco69 Y
Fenrir
10,558
2,292
0
4,568
25,605
27,495
82
9,291
16,314
791
52,165
W
Jing Wei
Jevpz
Jing Wei
16,672
13,079
0
12,317
30,698
13,443
2,212
1,493
29,205
0
111,252
W
Sylvanus
SativaDream
Sylvanus
8,766
2,901
2,474
5,826
29,380
45,347
797
4,065
25,168
56,039
13,880
W
Thanatos
4,891
736
561
14,162
17,927
7,695
949
1,378
16,334
0
84,717
W
38,000
15,474
0
18,432
28,137
16,105
7,280
3,892
24,039
155,974
15,466
L
Ratatoskr
shock_wave-307
Ratatoskr
8,642
2,338
0
1,720
22,479
11,057
0
6,893
15,586
0
108,734
W
King Arthur
temp-432540
King Arthur
10,967
3,700
0
1,302
17,082
10,556
237
1,390
15,009
0
136,326
L
Discordia
xXAssassin440Xx
Discordia
9,131
522
0
920
15,134
7,192
154
10,074
5,060
101,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,837
Gold Earned
63,048
734
Minions Killed
747
0
Camps Cleared
0
2,435,423
Distance Traveled
2,431,119
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
15,045
557
223
8
0
443,541
1
L
Shiva
11,558
428
117
4
0
487,070
2
L
Fenrir
11,703
433
62
2
0
508,756
9
W
Jing Wei
14,369
532
127
5
0
495,217
3
W
Sylvanus
13,515
501
92
3
0
417,989
6
W
Thanatos
13,491
500
121
4
0
464,556
5
W
Sol
17,218
638
190
7
0
510,454
5
L
Ratatoskr
13,143
487
166
6
0
558,197
4
W
King Arthur
16,244
602
204
8
0
547,207
1
L
Discordia
11,599
430
179
7
0
433,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role