Player Matchup

Sylvanus
Sylvanus
FunnyVaIentine
Sylvanus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,752 Elo+
Party 3
Ao Kuang
Ao Kuang
Iamkenshin
Ao Kuang
Level 67
God Stats
6W - 7L
1,496 SR
Queue Stats
297W - 310L
1,424 Elo+
Party 1
Anubis
Anubis
Oniing
Anubis
Level 108
God Stats
1W - 1L
1,813 SR
Queue Stats
34W - 26L
1,535 Elo+
Party 3
Skadi
Skadi
iKomboKlown
Skadi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,317 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jjm599
Ah Muzen Cab
Level 119
God Stats
12W - 12L
1,561 SR
Queue Stats
176W - 176L
1,384 Elo+
Solo
Team Averages
Level 84
1,574 SR
1,482 Elo+

VS

Team Averages
Level 99
1,586 SR
1,498 Elo+
Hades
Hades
CrazyWtsXD
Hades
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 167L
1,411 Elo+
Solo
Baron Samedi
Baron Samedi
MomoshiUwU
Baron Samedi
Level 20
God Stats
2W - 1L
1,730 SR
Queue Stats
18W - 16L
1,481 Elo+
Party 2
Anhur
Anhur
RubeMendoza98
Anhur
Level 146
God Stats
6W - 7L
1,581 SR
Queue Stats
223W - 211L
1,542 Elo+
Party 2
Mercury
Mercury
Shiido-San
Mercury
Level 136
God Stats
1W - 2L
1,619 SR
Queue Stats
216W - 199L
1,563 Elo+
Party 2
Thoth
Thoth
llSecondLastll
Thoth
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 4 / 3
9,741
375
9,115
15,858
17,349
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
Iamkenshin
Ao Kuang
20
8 / 2 / 3
13,696
527
11,027
27,301
14,536
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
Oniing
Anubis
17
3 / 4 / 1
11,925
459
15,047
20,687
11,148
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 6 / 4
13,607
523
21,458
19,902
8,598
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
jjm599
Ah Muzen Cab
19
4 / 6 / 4
12,511
481
18,934
21,411
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
2 / 7 / 3
11,584
446
9,119
25,620
22,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
MomoshiUwU
Baron Samedi
17
1 / 4 / 9
11,729
451
6,226
18,826
19,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 4 / 7
13,056
502
15,439
21,453
9,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Shiido-San
Mercury
20
12 / 4 / 6
14,161
545
24,119
24,433
10,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
5 / 4 / 6
14,083
542
16,085
14,137
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
53
23
Kills
22
22
Deaths
23
15
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hades
2
7
3
0.5
L
Sylvanus
2
4
3
0.88
L
Ao Kuang
Iamkenshin
Ao Kuang
8
2
3
4.75
W
Baron Samedi
MomoshiUwU
Baron Samedi
1
4
9
1.38
L
Anubis
Oniing
Anubis
3
4
1
0.88
W
2
4
7
1.38
W
Mercury
Shiido-San
Mercury
12
4
6
3.75
L
6
6
4
1.33
L
Ah Muzen Cab
jjm599
Ah Muzen Cab
4
6
4
1
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,581
Damage
70,988
105,159
Taken
104,469
59,721
Mitigated
67,472
38,387
Healing
21,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
9,119
1,106
40
6,175
25,620
22,561
896
5,871
19,749
74,890
0
L
Sylvanus
9,115
1,136
1,179
4,164
15,858
17,349
613
3,054
12,804
31,069
0
L
Ao Kuang
Iamkenshin
Ao Kuang
11,027
3,383
0
12,684
27,301
14,536
0
6,550
20,751
107,973
2,981
W
Baron Samedi
MomoshiUwU
Baron Samedi
6,226
561
1,450
6,096
18,826
19,717
170
7,587
11,239
27,921
1,955
L
Anubis
Oniing
Anubis
15,047
555
0
11,853
20,687
11,148
1,798
9,889
10,798
88,563
0
W
15,439
6,822
0
3,603
21,453
9,001
1,518
4,396
17,057
0
122,119
W
Mercury
Shiido-San
Mercury
24,119
14,018
0
3,100
24,433
10,906
1,445
9,667
14,766
0
135,186
L
21,458
9,650
0
2,250
19,902
8,598
3,511
8,451
11,451
0
98,500
L
Ah Muzen Cab
jjm599
Ah Muzen Cab
18,934
5,910
125
6,132
21,411
8,090
3,162
3,247
18,164
0
109,578
W
16,085
511
0
1,500
14,137
5,287
3,224
7,490
6,647
123,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,480
Gold Earned
64,613
616
Minions Killed
764
0
Camps Cleared
0
2,080,051
Distance Traveled
2,325,918
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,584
446
121
5
0
400,119
5
L
Sylvanus
9,741
375
44
2
0
327,608
9
L
Ao Kuang
13,696
527
145
6
0
547,792
2
W
Baron Samedi
11,729
451
56
2
0
436,281
0
L
Anubis
11,925
459
151
6
0
337,197
2
W
Anhur
13,056
502
194
7
0
425,974
4
W
Mercury
14,161
545
178
7
0
599,216
0
L
Skadi
13,607
523
135
5
0
431,274
3
L
Ah Muzen Cab
12,511
481
141
5
0
436,180
0
W
Thoth
14,083
542
215
8
0
464,328
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role