Player Matchup

Raijin
Raijin
DeadlyHolloW505
Raijin
Level 69
God Stats
2W - 2L
1,494 SR
Queue Stats
341W - 369L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
Grincake
Tsukuyomi
Level 81
God Stats
17W - 23L
1,427 SR
Queue Stats
120W - 141L
1,367 Elo+
Party 2
Ishtar
Ishtar
IFaiZzILes
Ishtar
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 21L
1,447 Elo+
Party 2
Cthulhu
Cthulhu
Kanariote
Cthulhu
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 119L
1,437 Elo+
Solo
Maui
Maui
XUndeadHydraX
Maui
Level 69
God Stats
11W - 13L
1,481 SR
Queue Stats
120W - 138L
1,376 Elo+
Party 2
Team Averages
Level 62
1,480 SR
1,418 Elo+

VS

Team Averages
Level 128
1,567 SR
1,484 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
Larzen_91
Ratatoskr
Level 160
God Stats
79W - 85L
1,471 SR
Queue Stats
591W - 649L
1,515 Elo+
Party 1
Scylla
Scylla
Seiiyo
Scylla
Level 102
God Stats
18W - 20L
1,591 SR
Queue Stats
537W - 581L
1,520 Elo+
Solo
Cthulhu
Cthulhu
VL_eray
Cthulhu
Level 112
God Stats
0W - 1L
1,822 SR
Queue Stats
37W - 43L
1,393 Elo+
Solo
Neith
Neith
x-l-AM-GR00T-x
Neith
Level 139
God Stats
166W - 176L
1,453 SR
Queue Stats
665W - 719L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,150
615
3,301
4,164
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Grincake
Tsukuyomi
9
3 / 0 / 1
5,809
581
1,621
7,882
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
IFaiZzILes
Ishtar
9
1 / 2 / 5
5,222
522
6,742
7,146
2,056
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Kanariote
Cthulhu
10
1 / 0 / 2
5,604
560
2,863
6,155
4,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
4 / 1 / 3
6,057
606
2,464
6,928
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
9
1 / 2 / 0
5,318
532
3,113
7,802
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ratatoskr
Larzen_91
Ratatoskr
8
0 / 3 / 2
4,596
460
4,544
7,258
3,126
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Seiiyo
Scylla
10
0 / 1 / 0
5,375
538
1,774
4,287
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VL_eray
Cthulhu
10
0 / 3 / 0
5,638
564
3,712
5,816
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
2 / 2 / 1
4,872
487
5,997
5,203
2,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
10
Kills
3
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
2
0
0.5
W
1
0
2
2
W
Tsukuyomi
Grincake
Tsukuyomi
3
0
1
3.5
W
Ishtar
IFaiZzILes
Ishtar
1
2
5
1.75
W
Cthulhu
Kanariote
Cthulhu
1
0
2
2
L
Ratatoskr
Larzen_91
Ratatoskr
0
3
2
0.33
L
Scylla
Seiiyo
Scylla
0
1
0
0
L
Cthulhu
VL_eray
Cthulhu
0
3
0
0
W
4
1
3
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,991
Damage
19,140
32,275
Taken
30,366
13,883
Mitigated
12,148
15,906
Healing
7,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,113
931
0
3,537
7,802
2,771
46
742
7,016
0
34,990
W
3,301
443
0
1,420
4,164
1,405
329
1,065
3,099
47,860
0
W
Tsukuyomi
Grincake
Tsukuyomi
1,621
514
0
5,909
7,882
2,643
0
900
6,972
0
28,429
W
Ishtar
IFaiZzILes
Ishtar
6,742
3,269
367
3,691
7,146
2,056
0
0
7,146
0
28,963
W
Cthulhu
Kanariote
Cthulhu
2,863
314
0
1,982
6,155
4,200
0
3,097
2,644
31,371
0
L
Ratatoskr
Larzen_91
Ratatoskr
4,544
919
0
1,568
7,258
3,126
0
1,549
5,709
0
16,058
L
Scylla
Seiiyo
Scylla
1,774
110
0
750
4,287
1,781
0
2,877
1,410
42,071
0
L
Cthulhu
VL_eray
Cthulhu
3,712
673
98
250
5,816
2,453
0
1,865
3,514
31,118
0
W
2,464
707
0
2,537
6,928
3,579
0
0
6,928
15,194
0
L
5,997
2,324
0
1,742
5,203
2,017
0
1,114
4,089
0
31,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,842
Gold Earned
25,799
281
Minions Killed
312
0
Camps Cleared
0
949,252
Distance Traveled
941,832
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,318
532
71
7
0
212,911
4
W
Raijin
6,150
615
93
9
0
179,188
4
W
Tsukuyomi
5,809
581
66
7
0
222,355
0
W
Ishtar
5,222
522
37
4
0
176,158
1
W
Cthulhu
5,604
560
62
6
0
191,432
0
L
Ratatoskr
4,596
460
25
3
0
206,748
5
L
Scylla
5,375
538
81
8
0
186,075
2
L
Cthulhu
5,638
564
81
8
0
192,275
2
W
Maui
6,057
606
23
2
0
180,119
1
L
Neith
4,872
487
54
5
0
143,823
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role