Player Matchup

King Arthur
King Arthur
Gifted_Hooligan
King Arthur
Level 118
God Stats
12W - 16L
1,487 SR
Queue Stats
546W - 610L
1,452 Elo+
Party 1
Tiamat
Tiamat
Mack528
Tiamat
Level 158
God Stats
1W - 7L
1,296 SR
Queue Stats
47W - 75L
1,449 Elo+
Solo
Hera
Hera
kittenkatwithpup
Hera
Level 96
God Stats
1W - 1L
1,749 SR
Queue Stats
70W - 46L
1,621 Elo+
Party 1
Team Averages
Level 124
1,511 SR
1,508 Elo+

VS

Team Averages
Level 150
1,670 SR
1,561 Elo+
Susano
Susano
Blaktino91
Susano
Level 154
God Stats
1W - 1L
1,466 SR
Queue Stats
50W - 53L
1,446 Elo+
Party 2
Odin
Odin
M1croSensei
Odin
Level 138
God Stats
7W - 2L
1,884 SR
Queue Stats
54W - 39L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
MajesticHashira
Kukulkan
Level 157
God Stats
2W - 0L
1,660 SR
Queue Stats
13W - 8L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gifted_Hooligan
King Arthur
11
0 / 4 / 0
7,206
601
6,825
10,083
6,749
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Mack528
Tiamat
13
0 / 1 / 1
9,000
750
4,054
6,453
4,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 3 / 0
8,002
667
2,719
7,071
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Blaktino91
Susano
14
3 / 0 / 5
9,107
759
5,157
8,820
4,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 5
8,776
731
6,784
7,688
6,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
15
2 / 0 / 6
9,162
764
7,399
3,883
1,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
0
Kills
8
8
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Susano
Blaktino91
Susano
3
0
5
5.5
L
King Arthur
Gifted_Hooligan
King Arthur
0
4
0
0
W
3
1
5
5.5
L
Tiamat
Mack528
Tiamat
0
1
1
0.5
W
Kukulkan
2
0
6
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,598
Damage
19,340
23,607
Taken
20,391
13,325
Mitigated
12,326
3,605
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Blaktino91
Susano
5,157
702
0
1,416
8,820
4,220
589
2,750
6,070
0
31,844
L
King Arthur
Gifted_Hooligan
King Arthur
6,825
592
156
728
10,083
6,749
0
4,163
5,514
0
18,340
W
6,784
1,172
138
1,760
7,688
6,216
375
2,349
5,339
0
27,684
L
Tiamat
Mack528
Tiamat
4,054
179
24
2,697
6,453
4,215
0
1,843
4,177
34,044
0
W
Kukulkan
7,399
769
0
1,409
3,883
1,890
410
2,005
1,878
39,128
0
L
2,719
517
0
0
7,071
2,361
0
1,027
5,768
27,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,208
Gold Earned
27,045
150
Minions Killed
168
0
Camps Cleared
0
625,807
Distance Traveled
739,531
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,107
759
41
3
0
275,287
4
L
King Arthur
7,206
601
21
2
0
211,823
2
W
Odin
8,776
731
31
3
0
232,545
3
L
Tiamat
9,000
750
69
6
0
188,972
1
W
Kukulkan
9,162
764
96
8
0
231,699
3
L
Hera
8,002
667
60
5
0
225,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role