Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Black Butler908
Cernunnos
Level 55
God Stats
46W - 45L
1,472 SR
Queue Stats
55W - 55L
1,367 Elo+
Solo
Arachne
Arachne
Nadass23
Arachne
Level 65
God Stats
33W - 40L
1,467 SR
Queue Stats
133W - 128L
1,431 Elo+
Solo
Apollo
Apollo
VinceMoone
Apollo
Level 59
God Stats
33W - 29L
1,456 SR
Queue Stats
61W - 72L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
oLagrove
Baron Samedi
Level 128
God Stats
11W - 16L
1,401 SR
Queue Stats
331W - 377L
1,340 Elo+
Solo
Team Averages
Level 91
1,459 SR
1,402 Elo+

VS

Team Averages
Level 68
1,396 SR
1,420 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dateneinsicht
Freya
Level 48
God Stats
10W - 6L
1,561 SR
Queue Stats
113W - 103L
1,506 Elo+
Party 1
Bellona
Bellona
NemoHoes490
Bellona
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 93L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
RaphaX28
Cthulhu
Level 44
God Stats
2W - 3L
1,150 SR
Queue Stats
41W - 59L
1,245 Elo+
Solo
Thanatos
Thanatos
tema611
Thanatos
Level 84
God Stats
8W - 14L
1,268 SR
Queue Stats
217W - 228L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 3 / 0
4,365
437
3,651
6,777
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
Black Butler908
Cernunnos
7
0 / 2 / 0
4,173
417
5,050
6,629
2,180
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Nadass23
Arachne
6
0 / 4 / 0
4,087
409
1,711
8,197
2,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Apollo
VinceMoone
Apollo
9
0 / 0 / 0
4,922
492
1,236
6,069
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
oLagrove
Baron Samedi
6
0 / 1 / 0
4,298
430
2,575
7,684
4,332
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 0 / 2
6,201
620
4,220
2,144
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
5 / 0 / 2
5,980
598
7,871
7,069
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
NemoHoes490
Bellona
10
3 / 0 / 0
6,100
610
4,962
7,282
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
RaphaX28
Cthulhu
8
2 / 0 / 3
5,742
574
4,220
10,597
5,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
tema611
Thanatos
8
0 / 0 / 2
4,774
477
1,426
5,890
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
10
10
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Cernunnos
Black Butler908
Cernunnos
0
2
0
0
W
5
0
2
6
L
Arachne
Nadass23
Arachne
0
4
0
0
W
Bellona
NemoHoes490
Bellona
3
0
0
3
W
Cthulhu
RaphaX28
Cthulhu
2
0
3
3.5
L
Apollo
VinceMoone
Apollo
0
0
0
0
L
Baron Samedi
oLagrove
Baron Samedi
0
1
0
0
W
Thanatos
tema611
Thanatos
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,223
Damage
22,699
35,356
Taken
32,982
12,881
Mitigated
16,474
9,424
Healing
19,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,651
2,370
0
2,151
6,777
2,089
0
3,064
3,497
0
23,062
W
Nu Wa
 
Nu Wa
4,220
1,905
0
880
2,144
585
602
0
2,144
48,554
0
L
Cernunnos
Black Butler908
Cernunnos
5,050
3,112
0
779
6,629
2,180
0
1,667
4,872
0
18,433
W
7,871
2,156
0
4,298
7,069
2,431
0
819
6,250
29,962
6,967
L
Arachne
Nadass23
Arachne
1,711
1,367
0
996
8,197
2,442
0
1,599
6,454
0
16,778
W
Bellona
NemoHoes490
Bellona
4,962
1,266
0
4,902
7,282
5,756
364
0
7,282
0
37,361
W
Cthulhu
RaphaX28
Cthulhu
4,220
377
449
4,800
10,597
5,775
19
1,321
9,276
17,284
0
L
Apollo
VinceMoone
Apollo
1,236
771
0
2,592
6,069
1,838
0
3,171
2,678
0
35,813
L
Baron Samedi
oLagrove
Baron Samedi
2,575
616
374
2,532
7,684
4,332
0
5,257
2,125
10,996
0
W
Thanatos
tema611
Thanatos
1,426
247
201
3,982
5,890
1,927
0
435
5,455
0
20,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,845
Gold Earned
28,797
176
Minions Killed
308
0
Camps Cleared
0
800,516
Distance Traveled
915,598
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,365
437
37
4
0
148,446
2
W
Nu Wa
6,201
620
102
10
0
184,418
4
L
Cernunnos
4,173
417
25
3
0
164,254
0
W
Freya
5,980
598
64
6
0
181,033
1
L
Arachne
4,087
409
37
4
0
172,892
1
W
Bellona
6,100
610
76
8
0
208,602
0
W
Cthulhu
5,742
574
21
2
0
161,310
0
L
Apollo
4,922
492
64
6
0
155,793
2
L
Baron Samedi
4,298
430
13
1
0
159,131
0
W
Thanatos
4,774
477
45
5
0
180,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role