Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Phixor
Poseidon
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,564 Elo+
Party 2
Hel
Hel
rajadat_0018
Hel
Level 142
God Stats
9W - 8L
1,476 SR
Queue Stats
43W - 41L
1,460 Elo+
Solo
Team Averages
Level 90
1,495 SR
1,505 Elo+

VS

Team Averages
Level 114
1,466 SR
1,508 Elo+
Geb
Geb
 
Geb
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
I_GabrielSK_I
Guan Yu
Level 146
God Stats
32W - 18L
1,650 SR
Queue Stats
439W - 463L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
RandyWalker1988
Ao Kuang
Level 117
God Stats
14W - 18L
1,465 SR
Queue Stats
223W - 263L
1,524 Elo+
Party 1
Baron Samedi
Baron Samedi
Resplendent Ego
Baron Samedi
Level 132
God Stats
4W - 3L
1,493 SR
Queue Stats
505W - 383L
1,541 Elo+
Solo
Chiron
Chiron
S1LLYWABB1T89
Chiron
Level 47
God Stats
0W - 2L
1,224 SR
Queue Stats
53W - 51L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 0 / 3
6,891
1,149
7,020
5,441
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
 
Zeus
11
1 / 1 / 3
6,638
1,106
5,479
4,909
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
11
0 / 0 / 4
6,158
1,026
2,488
5,230
2,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Phixor
Poseidon
12
3 / 0 / 2
7,190
1,198
6,901
6,899
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 5
6,479
1,080
4,024
3,277
1,289
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

370

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 0
6,184
1,031
7,753
7,837
8,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
12
0 / 0 / 0
6,378
1,063
6,463
8,748
10,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
11
1 / 3 / 0
6,400
1,067
3,479
8,904
4,476
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Resplendent Ego
Baron Samedi
12
0 / 0 / 0
6,566
1,094
6,592
3,641
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 0
5,676
946
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
5
Kills
1
1
Deaths
5
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
3
2.5
W
Zeus
 
Zeus
1
1
3
2.5
W
Fenrir
 
Fenrir
0
0
4
2
L
Geb
 
Geb
0
2
0
0
L
Guan Yu
0
0
0
0
W
Poseidon
Phixor
Poseidon
3
0
2
4
L
Ao Kuang
1
3
0
0.33
L
Baron Samedi
Resplendent Ego
Baron Samedi
0
0
0
0
L
0
0
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
24,287
25,756
Taken
29,130
9,939
Mitigated
25,049
11,196
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,020
3,518
0
2,178
5,441
2,010
0
3,347
2,094
0
20,586
W
Zeus
 
Zeus
5,479
711
0
0
4,909
1,622
0
3,821
1,088
14,329
0
W
Fenrir
 
Fenrir
2,488
491
0
661
5,230
2,311
0
3,599
1,631
0
6,361
L
Geb
 
Geb
7,753
249
0
184
7,837
8,071
0
4,313
3,370
12,726
0
L
Guan Yu
6,463
304
1,855
4,000
8,748
10,504
0
4,121
4,535
0
17,892
W
Poseidon
Phixor
Poseidon
6,901
1,534
0
2,221
6,899
2,707
0
4,631
2,268
20,867
0
L
Ao Kuang
3,479
1,325
0
294
8,904
4,476
0
5,796
3,061
8,884
725
L
Baron Samedi
Resplendent Ego
Baron Samedi
6,592
290
1,190
1,178
3,641
1,998
0
2,174
1,467
31,385
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,024
512
4,059
2,077
3,277
1,289
0
2,130
1,147
13,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,356
Gold Earned
31,204
111
Minions Killed
116
6
Camps Cleared
5
574,391
Distance Traveled
499,620
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,891
1,149
23
4
1
111,095
0
W
Zeus
6,638
1,106
24
4
3
96,683
0
W
Fenrir
6,158
1,026
6
1
0
109,536
0
L
Geb
6,184
1,031
14
2
0
111,437
0
L
Guan Yu
6,378
1,063
22
4
0
140,019
0
W
Poseidon
7,190
1,198
42
7
1
134,422
0
L
Ao Kuang
6,400
1,067
9
2
4
124,590
0
L
Baron Samedi
6,566
1,094
71
12
1
117,687
0
L
Chiron
5,676
946
0
0
0
5,887
0
W
Hel
6,479
1,080
16
3
1
122,655
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role