Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
IIHolyPotatoII
Hera
Level 60
God Stats
2W - 2L
1,434 SR
Queue Stats
19W - 13L
1,497 Elo+
Solo
Thor
Thor
Kucar
Thor
Level 158
God Stats
2W - 1L
1,578 SR
Queue Stats
163W - 188L
1,477 Elo+
Party 1
Neith
Neith
kirinai77
Neith
Level 158
God Stats
5W - 5L
1,481 SR
Queue Stats
84W - 87L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
ЭтиловыйБоец
Gilgamesh
Level 129
God Stats
11W - 3L
1,735 SR
Queue Stats
183W - 174L
1,506 Elo+
Party 1
Team Averages
Level 127
1,546 SR
1,497 Elo+

VS

Team Averages
Level 108
1,433 SR
1,470 Elo+
Athena
Athena
 
Athena
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Chimère
Arachne
Level 89
God Stats
10W - 28L
1,275 SR
Queue Stats
91W - 94L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
Durin23
Jing Wei
Level 123
God Stats
9W - 13L
1,523 SR
Queue Stats
444W - 497L
1,459 Elo+
Solo
Skadi
Skadi
Kamigaru
Skadi
Level 59
God Stats
6W - 12L
1,411 SR
Queue Stats
223W - 224L
1,460 Elo+
Solo
Janus
Janus
RunFatBoyRun0416
Janus
Level 119
God Stats
2W - 4L
1,455 SR
Queue Stats
87W - 94L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 0 / 8
7,132
549
4,879
8,190
6,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
3 / 1 / 4
7,899
608
3,808
6,468
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
Kucar
Thor
13
8 / 0 / 7
8,486
653
9,635
9,922
4,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
kirinai77
Neith
13
5 / 2 / 5
7,890
607
12,078
8,420
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 0 / 3
8,461
651
7,194
9,380
6,376
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 5 / 1
5,189
399
3,296
13,597
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Chimère
Arachne
11
1 / 4 / 2
6,640
511
5,081
9,888
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jing Wei
Durin23
Jing Wei
11
2 / 5 / 0
6,543
503
4,700
11,724
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
Kamigaru
Skadi
9
0 / 6 / 0
5,870
452
4,745
10,820
3,918
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 2
6,692
515
2,115
6,302
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
22
Kills
3
3
Deaths
22
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
L
Athena
 
Athena
0
5
1
0.1
L
Arachne
Chimère
Arachne
1
4
2
0.5
L
Jing Wei
Durin23
Jing Wei
2
5
0
0.4
W
3
1
4
5
L
Skadi
Kamigaru
Skadi
0
6
0
0
W
Thor
Kucar
Thor
8
0
7
11.5
L
0
2
2
0.5
W
Neith
kirinai77
Neith
5
2
5
3.75
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,594
Damage
19,937
42,380
Taken
52,331
23,062
Mitigated
21,407
12,017
Healing
8,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,879
916
0
2,287
8,190
6,939
41
687
7,503
18,935
0
L
Athena
 
Athena
3,296
867
0
2,006
13,597
7,384
0
3,125
10,472
10,720
0
L
Arachne
Chimère
Arachne
5,081
3,871
0
992
9,888
3,772
897
1,260
8,628
0
41,583
L
Jing Wei
Durin23
Jing Wei
4,700
3,131
0
4,092
11,724
3,937
0
1,743
9,981
0
49,605
W
3,808
1,267
0
2,557
6,468
2,473
45
1,653
4,815
64,200
0
L
Skadi
Kamigaru
Skadi
4,745
1,471
0
750
10,820
3,918
0
1,473
9,347
0
37,992
W
Thor
Kucar
Thor
9,635
2,213
0
3,832
9,922
4,015
94
1,405
8,517
0
40,707
L
2,115
74
0
390
6,302
2,396
0
1,724
4,578
51,168
0
W
Neith
kirinai77
Neith
12,078
4,578
0
1,097
8,420
3,259
1,758
1,435
6,985
0
53,190
W
7,194
1,906
0
2,244
9,380
6,376
878
231
9,149
0
54,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
30,934
412
Minions Killed
325
0
Camps Cleared
0
1,334,185
Distance Traveled
1,240,915
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,132
549
31
2
0
287,466
5
L
Athena
5,189
399
15
1
0
240,359
3
L
Arachne
6,640
511
74
6
0
286,836
4
L
Jing Wei
6,543
503
83
6
0
225,475
2
W
Hera
7,899
608
119
9
0
261,050
4
L
Skadi
5,870
452
63
5
0
205,188
3
W
Thor
8,486
653
70
5
0
277,474
5
L
Janus
6,692
515
90
7
0
283,057
4
W
Neith
7,890
607
88
7
0
232,697
1
W
Gilgamesh
8,461
651
104
8
0
275,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role