Player Matchup

King Arthur
King Arthur
AKmeatalrip
King Arthur
Level 100
God Stats
9W - 18L
1,491 SR
Queue Stats
83W - 105L
1,444 Elo+
Party 1
Danzaburou
Danzaburou
Alastor8731
Danzaburou
Level 18
God Stats
1W - 1L
1,524 SR
Queue Stats
1W - 3L
1,407 Elo+
Party 1
He Bo
He Bo
DoggishZebra
He Bo
Level 104
God Stats
0W - 1L
1,254 SR
Queue Stats
67W - 71L
1,503 Elo+
Party 1
Charybdis
Charybdis
Samuari pug
Charybdis
Level 7
God Stats
0W - 2L
1,344 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Scylla
Scylla
Twiist_Feeds
Scylla
Level 160
God Stats
55W - 54L
1,558 SR
Queue Stats
276W - 292L
1,573 Elo+
Solo
Team Averages
Level 78
1,434 SR
1,429 Elo+

VS

Team Averages
Level 101
1,390 SR
1,482 Elo+
Ymir
Ymir
 
Ymir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Defigz
Lancelot
Level 65
God Stats
13W - 12L
1,345 SR
Queue Stats
75W - 94L
1,466 Elo+
Solo
Cupid
Cupid
Finlearson
Cupid
Level 147
God Stats
1W - 1L
1,278 SR
Queue Stats
80W - 81L
1,453 Elo+
Solo
Jormungandr
Jormungandr
Meepsqueaks
Jormungandr
Level 126
God Stats
15W - 14L
1,505 SR
Queue Stats
82W - 109L
1,425 Elo+
Solo
Nu Wa
Nu Wa
jworby8Dan
Nu Wa
Level 118
God Stats
16W - 13L
1,324 SR
Queue Stats
138W - 131L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AKmeatalrip
King Arthur
18
3 / 4 / 5
10,589
706
13,472
23,144
25,808
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Alastor8731
Danzaburou
17
1 / 3 / 4
10,149
677
4,442
15,779
7,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 6
10,573
705
12,166
11,127
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Samuari pug
Charybdis
11
0 / 0 / 0
6,664
444
0
633
180
Scylla
20
5 / 1 / 2
11,908
794
16,736
9,900
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
2 / 2 / 7
11,483
766
6,078
17,790
24,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Lancelot
Defigz
Lancelot
18
4 / 5 / 3
11,082
739
11,869
13,674
7,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cupid
20
3 / 2 / 9
12,374
825
9,630
14,340
7,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Meepsqueaks
Jormungandr
17
0 / 2 / 2
10,737
716
6,211
18,673
17,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
19
4 / 0 / 3
11,598
773
16,485
8,130
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
37
11
Kills
13
13
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
7
2.75
L
King Arthur
AKmeatalrip
King Arthur
3
4
5
1.38
L
Danzaburou
Alastor8731
Danzaburou
1
3
4
1
W
Lancelot
Defigz
Lancelot
4
5
3
1.1
L
2
5
6
1
W
Cupid
3
2
9
3.75
W
Jormungandr
Meepsqueaks
Jormungandr
0
2
2
0.5
L
Charybdis
Samuari pug
Charybdis
0
0
0
0
L
Scylla
5
1
2
6
W
Nu Wa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,816
Damage
50,273
60,583
Taken
72,607
42,650
Mitigated
59,566
8,483
Healing
10,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,078
1,114
0
2,653
17,790
24,347
540
8,363
9,427
22,991
0
L
King Arthur
AKmeatalrip
King Arthur
13,472
1,445
431
3,235
23,144
25,808
24
10,062
12,795
210
43,071
L
Danzaburou
Alastor8731
Danzaburou
4,442
875
0
2,332
15,779
7,330
728
6,766
8,605
0
27,742
W
Lancelot
Defigz
Lancelot
11,869
2,164
0
120
13,674
7,220
169
6,765
6,909
0
41,480
L
12,166
174
0
190
11,127
4,814
0
5,174
5,793
43,595
0
W
Cupid
9,630
5,918
997
5,474
14,340
7,036
2,557
4,875
9,465
0
53,191
W
Jormungandr
Meepsqueaks
Jormungandr
6,211
1,493
0
1,234
18,673
17,283
959
4,797
13,876
38,305
0
L
Charybdis
Samuari pug
Charybdis
0
0
0
0
633
180
0
597
0
0
0
L
Scylla
16,736
611
0
2,295
9,900
4,518
0
5,074
4,616
68,361
0
W
Nu Wa
16,485
3,992
0
0
8,130
3,680
1,802
4,312
3,818
53,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
57,274
295
Minions Killed
369
0
Camps Cleared
0
1,227,065
Distance Traveled
1,571,714
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,483
766
48
3
0
301,007
0
L
King Arthur
10,589
706
48
3
0
320,831
0
L
Danzaburou
10,149
677
50
3
0
275,340
0
W
Lancelot
11,082
739
68
5
0
349,639
2
L
He Bo
10,573
705
86
6
0
318,003
0
W
Cupid
12,374
825
110
7
0
312,919
3
W
Jormungandr
10,737
716
54
4
0
290,998
5
L
Charybdis
6,664
444
0
0
0
0
0
L
Scylla
11,908
794
111
7
0
312,891
2
W
Nu Wa
11,598
773
89
6
0
317,151
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role