Player Matchup

Susano
Susano
Emppi20
Susano
Level 120
God Stats
0W - 2L
1,322 SR
Queue Stats
68W - 42L
1,522 Elo+
Party 1
Amaterasu
Amaterasu
Hautis1
Amaterasu
Level 121
God Stats
23W - 8L
1,801 SR
Queue Stats
70W - 47L
1,476 Elo+
Party 1
Sol
Sol
neeggir
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,356 Elo+
Party 1
Team Averages
Level 86
1,541 SR
1,451 Elo+

VS

Team Averages
Level 88
1,704 SR
1,552 Elo+
Fenrir
Fenrir
ITSMKZ
Fenrir
Level 156
God Stats
3W - 1L
1,603 SR
Queue Stats
74W - 74L
1,583 Elo+
Solo
Nox
Nox
Nekòó
Nox
Level 26
God Stats
2W - 1L
1,972 SR
Queue Stats
20W - 16L
1,506 Elo+
Party 2
Atlas
Atlas
OniKami1337
Atlas
Level 81
God Stats
19W - 13L
1,538 SR
Queue Stats
36W - 24L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Emppi20
Susano
11
3 / 4 / 0
6,977
698
10,002
11,937
5,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Amaterasu
Hautis1
Amaterasu
10
0 / 5 / 3
6,842
684
5,999
12,003
8,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
11
0 / 4 / 2
6,573
657
6,093
9,401
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ITSMKZ
Fenrir
13
5 / 1 / 7
8,326
833
9,876
11,338
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
12
1 / 2 / 12
7,503
750
4,884
5,764
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
7 / 0 / 6
9,298
930
10,225
10,408
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
13
13
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Susano
Emppi20
Susano
3
4
0
0.75
L
Amaterasu
Hautis1
Amaterasu
0
5
3
0.3
W
Fenrir
ITSMKZ
Fenrir
5
1
7
8.5
W
Nox
1
2
12
3.5
W
7
0
6
10
L
Sol
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,094
Damage
24,985
33,341
Taken
27,510
17,408
Mitigated
24,269
7,956
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Emppi20
Susano
10,002
2,043
0
1,318
11,937
5,036
0
5,401
6,231
0
26,804
L
Amaterasu
Hautis1
Amaterasu
5,999
1,981
1,798
3,016
12,003
8,010
0
5,878
5,819
0
10,654
W
Fenrir
ITSMKZ
Fenrir
9,876
2,031
0
3,298
11,338
11,789
0
2,549
8,789
0
35,226
W
Nox
4,884
798
0
668
5,764
2,307
0
752
5,012
13,094
0
W
10,225
4,384
748
3,066
10,408
10,173
0
2,484
7,924
29,835
0
L
Sol
6,093
1,363
0
1,824
9,401
4,362
0
3,854
5,367
16,842
1,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
25,127
78
Minions Killed
113
0
Camps Cleared
0
567,307
Distance Traveled
569,438
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,977
698
27
3
0
197,240
3
L
Amaterasu
6,842
684
11
1
0
187,698
4
W
Fenrir
8,326
833
55
6
0
213,192
0
W
Nox
7,503
750
25
3
0
166,255
0
W
Atlas
9,298
930
33
3
0
189,991
2
L
Sol
6,573
657
40
4
0
182,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role