Player Matchup

Erlang Shen
Erlang Shen
Pandeku
Erlang Shen
Level 45
God Stats
6W - 6L
1,394 SR
Queue Stats
67W - 84L
1,394 Elo+
Solo
Achilles
Achilles
TheKoroSensei
Achilles
Level 44
God Stats
3W - 1L
1,643 SR
Queue Stats
29W - 24L
1,584 Elo+
Party 2
Aphrodite
Aphrodite
WoRMaNN
Aphrodite
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,442 Elo+
Solo
Izanami
Izanami
capitanmontoya
Izanami
Level 126
God Stats
2W - 1L
1,447 SR
Queue Stats
162W - 122L
1,593 Elo+
Party 2
Zeus
Zeus
pibesibara
Zeus
Level 87
God Stats
10W - 8L
1,870 SR
Queue Stats
164W - 128L
1,597 Elo+
Party 2
Team Averages
Level 87
1,571 SR
1,522 Elo+

VS

Team Averages
Level 86
1,499 SR
1,493 Elo+
Nox
Nox
 
Nox
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Luch01408Fer
Ne Zha
Level 69
God Stats
29W - 32L
1,424 SR
Queue Stats
246W - 242L
1,532 Elo+
Solo
Apollo
Apollo
bichinhoNIN
Apollo
Level 68
God Stats
2W - 3L
1,358 SR
Queue Stats
215W - 285L
1,466 Elo+
Party 1
Sun Wukong
Sun Wukong
dinaste3341
Sun Wukong
Level 68
God Stats
1W - 2L
1,714 SR
Queue Stats
218W - 277L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Pandeku
Erlang Shen
18
4 / 3 / 6
11,511
523
14,129
21,952
14,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
TheKoroSensei
Achilles
15
4 / 3 / 8
11,362
516
7,776
24,619
37,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
WoRMaNN
Aphrodite
16
0 / 5 / 6
10,741
488
11,742
20,280
11,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 1 / 6
14,482
658
26,123
19,461
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 4 / 13
12,608
573
17,721
16,856
7,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
6 / 6 / 7
11,107
505
18,568
13,684
7,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
 
Atlas
15
3 / 4 / 9
10,431
474
9,996
22,981
31,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
15
3 / 8 / 6
9,834
447
16,016
24,114
11,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
16
1 / 5 / 4
9,715
442
5,439
22,020
10,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
dinaste3341
Sun Wukong
17
3 / 3 / 6
11,409
519
16,532
26,319
22,365
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
48
26
Kills
16
16
Deaths
26
39
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
6
7
1.58
L
Atlas
 
Atlas
3
4
9
1.88
L
Ne Zha
3
8
6
0.75
W
Erlang Shen
Pandeku
Erlang Shen
4
3
6
2.33
W
Achilles
TheKoroSensei
Achilles
4
3
8
2.67
W
Aphrodite
WoRMaNN
Aphrodite
0
5
6
0.6
L
Apollo
1
5
4
0.6
W
15
1
6
18
L
Sun Wukong
dinaste3341
Sun Wukong
3
3
6
2
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,491
Damage
66,551
103,168
Taken
109,118
80,621
Mitigated
83,387
50,647
Healing
24,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
18,568
1,559
0
250
13,684
7,598
848
4,114
9,570
88,055
0
L
Atlas
 
Atlas
9,996
3,863
0
3,651
22,981
31,787
136
4,877
18,104
38,616
0
L
Ne Zha
16,016
4,391
0
3,797
24,114
11,545
0
4,648
19,466
0
78,670
W
Erlang Shen
Pandeku
Erlang Shen
14,129
7,300
0
8,730
21,952
14,073
920
6,681
15,145
0
85,651
W
Achilles
TheKoroSensei
Achilles
7,776
2,419
188
7,177
24,619
37,800
381
10,546
13,797
0
23,991
W
Aphrodite
WoRMaNN
Aphrodite
11,742
1,432
5,950
11,026
20,280
11,075
396
3,992
16,244
69,639
0
L
Apollo
5,439
3,456
0
6,953
22,020
10,092
868
4,868
17,152
0
74,072
W
26,123
20,071
0
12,268
19,461
9,874
5,947
3,634
15,789
0
147,405
L
Sun Wukong
dinaste3341
Sun Wukong
16,532
2,502
0
9,420
26,319
22,365
626
10,956
15,363
0
81,601
W
17,721
2,532
0
5,308
16,856
7,799
2,710
7,427
9,077
108,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,704
Gold Earned
52,496
596
Minions Killed
551
0
Camps Cleared
0
2,141,541
Distance Traveled
2,002,375
31
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,107
505
152
7
0
371,962
8
L
Atlas
10,431
474
46
2
0
393,411
7
L
Ne Zha
9,834
447
90
4
0
432,270
3
W
Erlang Shen
11,511
523
106
5
0
478,727
4
W
Achilles
11,362
516
20
1
0
430,982
5
W
Aphrodite
10,741
488
113
5
0
398,247
5
L
Apollo
9,715
442
100
5
0
417,495
7
W
Izanami
14,482
658
194
9
0
423,656
8
L
Sun Wukong
11,409
519
163
7
0
387,237
5
W
Zeus
12,608
573
163
7
0
409,929
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role