Player Matchup

Ymir
Ymir
ChaoticCole
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
FamusTHG
Baron Samedi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,397 Elo+
Party 2
Jormungandr
Jormungandr
Matchum
Jormungandr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 60L
1,529 Elo+
Solo
Arachne
Arachne
RillyVanilly
Arachne
Level 34
God Stats
3W - 4L
1,447 SR
Queue Stats
25W - 21L
1,490 Elo+
Party 2
Rama
Rama
blomdaddy
Rama
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 22
1,489 SR
1,483 Elo+

VS

Team Averages
Level 75
1,501 SR
1,509 Elo+
Yemoja
Yemoja
 
Yemoja
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
ApexProxii
Cupid
Level 135
God Stats
9W - 3L
1,658 SR
Queue Stats
81W - 66L
1,590 Elo+
Party 1
Achilles
Achilles
JadeDragonsFan
Achilles
Level 48
God Stats
6W - 3L
1,648 SR
Queue Stats
153W - 143L
1,612 Elo+
Party 1
Persephone
Persephone
REDJADO
Persephone
Level 44
God Stats
3W - 6L
1,367 SR
Queue Stats
53W - 74L
1,456 Elo+
Solo
Loki
Loki
captainslop
Loki
Level 57
God Stats
5W - 8L
1,332 SR
Queue Stats
106W - 142L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,228
436
3,562
13,887
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
FamusTHG
Baron Samedi
9
1 / 2 / 0
5,560
463
3,509
6,340
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Matchum
Jormungandr
11
2 / 3 / 1
6,971
581
9,317
14,859
11,012
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
RillyVanilly
Arachne
10
2 / 2 / 0
6,388
532
3,847
9,797
3,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
8
0 / 6 / 0
4,962
414
3,274
8,538
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 0 / 7
6,715
560
3,067
9,203
6,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
12
10 / 1 / 4
7,803
650
14,363
10,079
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
12
3 / 1 / 0
7,172
598
11,269
11,164
9,678
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
REDJADO
Persephone
12
0 / 0 / 3
7,017
585
3,920
2,704
1,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

11
5 / 3 / 3
6,671
556
5,980
8,131
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
5
Kills
21
21
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
7
6.5
W
Cupid
10
1
4
12
L
0
8
0
0
L
Baron Samedi
FamusTHG
Baron Samedi
1
2
0
0.5
W
Achilles
3
1
0
3
L
Jormungandr
Matchum
Jormungandr
2
3
1
0.83
W
Persephone
REDJADO
Persephone
0
0
3
1.5
L
Arachne
RillyVanilly
Arachne
2
2
0
1
L
Rama
0
6
0
0
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
38,599
53,421
Taken
41,281
28,300
Mitigated
23,748
9,400
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,067
1,573
2,139
3,544
9,203
6,310
396
3,998
5,205
16,861
2,900
W
Cupid
14,363
8,608
38
4,951
10,079
3,710
266
2,466
7,613
0
54,065
L
3,562
1,512
0
400
13,887
8,671
100
1,802
12,085
17,430
0
L
Baron Samedi
FamusTHG
Baron Samedi
3,509
342
335
2,074
6,340
2,976
546
1,847
4,493
28,123
0
W
Achilles
11,269
2,933
0
3,907
11,164
9,678
0
6,582
4,582
0
51,474
L
Jormungandr
Matchum
Jormungandr
9,317
3,535
0
3,973
14,859
11,012
0
740
14,119
52,313
0
W
Persephone
REDJADO
Persephone
3,920
41
0
734
2,704
1,065
918
1,117
1,587
55,703
0
L
Arachne
RillyVanilly
Arachne
3,847
3,040
0
1,209
9,797
3,349
890
1,220
8,577
0
36,447
L
Rama
3,274
2,795
0
1,409
8,538
2,292
0
1,072
7,466
0
21,128
W
5,980
2,278
0
2,762
8,131
2,985
0
2,225
5,906
0
37,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,109
Gold Earned
35,378
264
Minions Killed
367
0
Camps Cleared
0
1,082,483
Distance Traveled
1,147,699
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,715
560
39
3
0
186,554
1
W
Cupid
7,803
650
77
6
0
209,205
1
L
Ymir
5,228
436
23
2
0
180,205
2
L
Baron Samedi
5,560
463
44
4
0
218,304
4
W
Achilles
7,172
598
93
8
0
244,395
4
L
Jormungandr
6,971
581
97
8
0
218,399
5
W
Persephone
7,017
585
91
8
0
257,538
5
L
Arachne
6,388
532
68
6
0
270,663
2
L
Rama
4,962
414
32
3
0
194,912
1
W
Loki
6,671
556
67
6
0
250,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role