Player Matchup

Gilgamesh
Gilgamesh
AnarchistGameZ
Gilgamesh
Level 121
God Stats
3W - 1L
1,607 SR
Queue Stats
8W - 4L
1,688 Elo+
Party 1
Merlin
Merlin
BOATS_IN_HOZ
Merlin
Level 127
God Stats
2W - 0L
1,685 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 1
Izanami
Izanami
ToonMonkey_
Izanami
Level 68
God Stats
1W - 1L
1,324 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 105
1,539 SR
1,551 Elo+

VS

Team Averages
Level 66
1,508 SR
1,334 Elo+
Scylla
Scylla
CharliesNAddict
Scylla
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 34L
1,458 Elo+
Solo
Shiva
Shiva
CoffeeCafe141
Shiva
Level 31
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 3L
1,375 Elo+
Solo
Cupid
Cupid
thefallen8585
Cupid
Level 104
God Stats
1W - 1L
1,680 SR
Queue Stats
8W - 19L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AnarchistGameZ
Gilgamesh
20
3 / 1 / 5
13,838
769
15,626
18,992
25,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
2 / 2 / 7
12,935
719
12,662
15,513
7,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ToonMonkey_
Izanami
16
3 / 5 / 4
12,337
685
9,815
10,336
4,566
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 4
12,331
685
13,822
10,726
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
3 / 4 / 5
12,479
693
13,922
25,222
32,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
2 / 3 / 4
12,235
680
7,250
11,729
6,065
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
21
8
Kills
8
8
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AnarchistGameZ
Gilgamesh
3
1
5
5.5
W
Merlin
2
2
7
2.75
L
3
2
4
2.5
L
3
4
5
1.38
W
Izanami
ToonMonkey_
Izanami
3
5
4
1
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,103
Damage
34,994
44,841
Taken
47,677
36,918
Mitigated
44,308
6,178
Healing
12,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AnarchistGameZ
Gilgamesh
15,626
5,237
3,114
2,183
18,992
25,058
612
4,343
14,649
0
53,470
W
Merlin
12,662
227
0
229
15,513
7,294
1,627
6,083
9,430
58,212
0
L
13,822
1,707
0
2,970
10,726
5,572
375
3,567
7,159
67,251
0
L
13,922
3,743
533
4,924
25,222
32,671
0
6,163
19,059
0
51,951
W
Izanami
ToonMonkey_
Izanami
9,815
5,423
0
652
10,336
4,566
1,299
3,495
6,841
0
39,461
L
7,250
2,791
438
3,277
11,729
6,065
313
3,358
8,371
0
54,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
37,045
213
Minions Killed
252
0
Camps Cleared
0
879,619
Distance Traveled
912,327
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,838
769
63
4
0
358,420
3
W
Merlin
12,935
719
96
5
0
318,443
6
L
Scylla
12,331
685
108
6
0
297,040
3
L
Shiva
12,479
693
49
3
0
341,207
0
W
Izanami
12,337
685
54
3
0
202,756
0
L
Cupid
12,235
680
95
5
0
274,080
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role