Player Matchup

The Morrigan
The Morrigan
AthenaTillDeath
The Morrigan
Level 145
God Stats
4W - 4L
1,406 SR
Queue Stats
284W - 260L
1,452 Elo+
Party 1
Thanatos
Thanatos
DekuRain
Thanatos
Level 45
God Stats
30W - 19L
1,631 SR
Queue Stats
117W - 113L
1,467 Elo+
Solo
Ymir
Ymir
Leones_2015
Ymir
Level 158
God Stats
6W - 6L
1,398 SR
Queue Stats
143W - 149L
1,421 Elo+
Solo
Neith
Neith
jamieclke
Neith
Level 97
God Stats
14W - 17L
1,492 SR
Queue Stats
20W - 24L
1,433 Elo+
Solo
Ne Zha
Ne Zha
pacoyjordan
Ne Zha
Level 66
God Stats
14W - 10L
1,596 SR
Queue Stats
75W - 77L
1,449 Elo+
Party 1
Team Averages
Level 102
1,505 SR
1,445 Elo+

VS

Team Averages
Level 76
1,526 SR
1,480 Elo+
Ymir
Ymir
Dateneinsicht
Ymir
Level 48
God Stats
1W - 1L
1,324 SR
Queue Stats
113W - 103L
1,519 Elo+
Party 2
Hachiman
Hachiman
Hicks402
Hachiman
Level 88
God Stats
10W - 5L
1,780 SR
Queue Stats
297W - 295L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
JohnWaits
Baron Samedi
Level 129
God Stats
116W - 100L
1,552 SR
Queue Stats
471W - 477L
1,480 Elo+
Solo
Arachne
Arachne
NemoHoes490
Arachne
Level 76
God Stats
9W - 7L
1,624 SR
Queue Stats
102W - 93L
1,543 Elo+
Party 2
Nike
Nike
serveuse_alteree
Nike
Level 38
God Stats
1W - 3L
1,350 SR
Queue Stats
21W - 34L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AthenaTillDeath
The Morrigan
17
5 / 3 / 7
10,757
512
9,298
9,535
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DekuRain
Thanatos
17
11 / 4 / 5
11,692
557
22,639
21,242
11,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 1 / 9
10,352
493
8,645
13,201
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
jamieclke
Neith
16
10 / 3 / 6
10,948
521
28,643
13,663
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
15
3 / 4 / 7
9,778
466
7,898
19,431
8,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
8,953
426
5,211
22,092
23,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Hicks402
Hachiman
15
5 / 8 / 4
9,802
467
9,891
18,190
6,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JohnWaits
Baron Samedi
15
6 / 6 / 4
10,185
485
13,674
17,192
7,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
NemoHoes490
Arachne
14
0 / 5 / 8
8,733
416
8,643
20,223
9,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 1
8,588
409
5,774
18,510
8,805
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
31
Kills
15
15
Deaths
31
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AthenaTillDeath
The Morrigan
5
3
7
2.83
L
2
6
6
0.83
W
Thanatos
DekuRain
Thanatos
11
4
5
3.38
L
Hachiman
Hicks402
Hachiman
5
8
4
0.88
L
Baron Samedi
JohnWaits
Baron Samedi
6
6
4
1.33
W
2
1
9
6.5
L
Arachne
NemoHoes490
Arachne
0
5
8
0.8
W
Neith
jamieclke
Neith
10
3
6
4.33
W
Ne Zha
3
4
7
1.63
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,123
Damage
43,193
77,072
Taken
96,207
52,210
Mitigated
56,303
40,714
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AthenaTillDeath
The Morrigan
9,298
2,158
0
1,970
9,535
4,351
72
4,628
4,907
85,485
4,272
L
5,211
949
0
1,933
22,092
23,722
0
3,696
18,396
22,872
0
W
Thanatos
DekuRain
Thanatos
22,639
5,777
0
21,938
21,242
11,944
1,301
4,203
17,039
0
92,133
L
Hachiman
Hicks402
Hachiman
9,891
5,057
0
4,588
18,190
6,534
0
3,449
14,741
0
63,911
L
Baron Samedi
JohnWaits
Baron Samedi
13,674
473
1,369
4,241
17,192
7,734
0
3,507
13,685
69,298
0
W
8,645
1,723
0
2,792
13,201
19,372
261
3,047
10,154
37,803
1,778
L
Arachne
NemoHoes490
Arachne
8,643
5,340
0
6,844
20,223
9,508
0
2,404
17,819
0
70,396
W
Neith
jamieclke
Neith
28,643
11,354
0
6,251
13,663
7,759
1,260
2,104
11,559
0
88,169
W
Ne Zha
7,898
2,954
0
7,763
19,431
8,784
0
4,903
14,528
0
66,791
L
5,774
1,299
0
2,735
18,510
8,805
0
1,148
17,362
0
52,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,527
Gold Earned
46,261
556
Minions Killed
406
0
Camps Cleared
0
1,962,811
Distance Traveled
1,814,478
18
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,757
512
142
7
0
355,763
4
L
Ymir
8,953
426
27
1
0
316,171
5
W
Thanatos
11,692
557
126
6
0
388,340
4
L
Hachiman
9,802
467
106
5
0
349,451
2
L
Baron Samedi
10,185
485
99
5
0
324,078
6
W
Ymir
10,352
493
58
3
0
397,650
2
L
Arachne
8,733
416
92
4
0
412,742
5
W
Neith
10,948
521
127
6
0
377,561
3
W
Ne Zha
9,778
466
103
5
0
443,497
5
L
Nike
8,588
409
82
4
0
412,036
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role