Player Matchup

Artio
Artio
GodModz101
Artio
Level 102
God Stats
1W - 3L
1,649 SR
Queue Stats
128W - 174L
1,438 Elo+
Party 1
Sobek
Sobek
KaptainMeow
Sobek
Level 124
God Stats
1W - 0L
1,665 SR
Queue Stats
63W - 44L
1,584 Elo+
Party 1
Sylvanus
Sylvanus
PBK Splash
Sylvanus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 146L
1,436 Elo+
Party 1
Anubis
Anubis
Sweartome
Anubis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,519 Elo+
Party 1
Horus
Horus
Vereji
Horus
Level 160
God Stats
1W - 0L
1,650 SR
Queue Stats
60W - 40L
1,557 Elo+
Party 1
Team Averages
Level 95
1,593 SR
1,507 Elo+

VS

Team Averages
Level 42
1,470 SR
1,415 Elo+
Ra
Ra
Fapichu
Ra
Level 107
God Stats
0W - 2L
1,311 SR
Queue Stats
47W - 58L
1,391 Elo+
Party 2
Persephone
Persephone
KarasuOni
Persephone
Level 28
God Stats
1W - 3L
1,760 SR
Queue Stats
54W - 79L
1,459 Elo+
Solo
Guan Yu
Guan Yu
KarmKrew5
Guan Yu
Level 44
God Stats
1W - 3L
1,286 SR
Queue Stats
32W - 46L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Thriill
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,219 Elo+
Party 2
Merlin
Merlin
tomboy23
Merlin
Level 29
God Stats
9W - 12L
1,493 SR
Queue Stats
57W - 51L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
0 / 4 / 5
7,784
778
6,055
12,118
7,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
4 / 3 / 5
7,908
791
6,015
14,758
16,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sylvanus
PBK Splash
Sylvanus
13
1 / 0 / 9
7,814
781
3,240
9,404
7,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Sweartome
Anubis
14
4 / 1 / 7
7,710
771
9,011
7,007
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Vereji
Horus
14
5 / 2 / 9
8,049
805
15,362
11,199
4,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 5
7,009
701
6,335
6,409
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
KarasuOni
Persephone
12
1 / 3 / 4
7,045
705
7,722
7,427
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
KarmKrew5
Guan Yu
14
6 / 2 / 2
8,189
819
4,691
13,247
9,351
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
Thriill
Cthulhu
12
2 / 1 / 7
6,935
694
8,988
11,294
9,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
tomboy23
Merlin
12
0 / 5 / 6
6,750
675
10,235
9,429
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
14
Kills
9
10
Deaths
14
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
W
Artio
0
4
5
0.63
W
4
3
5
2.17
L
Persephone
KarasuOni
Persephone
1
3
4
1
L
Guan Yu
KarmKrew5
Guan Yu
6
2
2
3.5
W
Sylvanus
PBK Splash
Sylvanus
1
0
9
5.5
W
Anubis
Sweartome
Anubis
4
1
7
7.5
L
Cthulhu
Thriill
Cthulhu
2
1
7
5.5
W
Horus
Vereji
Horus
5
2
9
4.75
L
Merlin
tomboy23
Merlin
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,683
Damage
37,971
54,486
Taken
47,806
39,528
Mitigated
24,422
18,537
Healing
11,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,335
1,217
467
748
6,409
1,796
0
2,328
4,081
26,536
0
W
Artio
6,055
832
1,112
3,113
12,118
7,215
566
5,358
6,202
32,449
0
W
6,015
1,280
497
3,593
14,758
16,079
137
7,516
6,806
15,513
0
L
Persephone
KarasuOni
Persephone
7,722
1,781
0
1,030
7,427
1,852
0
3,534
3,890
19,440
0
L
Guan Yu
KarmKrew5
Guan Yu
4,691
543
2,132
4,510
13,247
9,351
434
6,658
6,589
0
20,438
W
Sylvanus
PBK Splash
Sylvanus
3,240
1,660
1,425
3,456
9,404
7,630
134
6,396
2,678
7,724
0
W
Anubis
Sweartome
Anubis
9,011
976
0
2,890
7,007
4,262
62
3,658
3,245
25,421
0
L
Cthulhu
Thriill
Cthulhu
8,988
1,417
0
939
11,294
9,055
60
7,792
3,502
10,948
0
W
Horus
Vereji
Horus
15,362
6,722
623
1,828
11,199
4,342
247
8,426
2,275
36
25,149
L
Merlin
tomboy23
Merlin
10,235
855
81
1,854
9,429
2,368
224
4,044
5,385
18,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
35,928
161
Minions Killed
159
0
Camps Cleared
0
1,009,292
Distance Traveled
917,425
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,009
701
56
6
0
167,450
0
W
Artio
7,784
778
73
7
0
215,259
1
W
Sobek
7,908
791
16
2
0
216,461
0
L
Persephone
7,045
705
15
2
0
198,492
1
L
Guan Yu
8,189
819
39
4
0
214,429
3
W
Sylvanus
7,814
781
13
1
0
186,520
0
W
Anubis
7,710
771
40
4
0
182,479
2
L
Cthulhu
6,935
694
12
1
0
186,419
0
W
Horus
8,049
805
19
2
0
208,573
0
L
Merlin
6,750
675
37
4
0
150,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role