Player Matchup

Odin
Odin
ANGSNAZZY2
Odin
Level 122
God Stats
1W - 0L
1,782 SR
Queue Stats
88W - 78L
1,449 Elo+
Solo
Skadi
Skadi
FlipityFlaps
Skadi
Level 118
God Stats
3W - 3L
1,302 SR
Queue Stats
392W - 438L
1,427 Elo+
Solo
Ah Puch
Ah Puch
ValexMonster
Ah Puch
Level 138
God Stats
2W - 2L
1,286 SR
Queue Stats
155W - 176L
1,442 Elo+
Solo
Aphrodite
Aphrodite
spellas
Aphrodite
Level 139
God Stats
1W - 1L
1,519 SR
Queue Stats
39W - 35L
1,449 Elo+
Solo
Set
Set
trueninja89
Set
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
291W - 343L
1,432 Elo+
Solo
Team Averages
Level 135
1,478 SR
1,440 Elo+

VS

Team Averages
Level 90
1,601 SR
1,437 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Lingzhe
Achilles
Level 34
God Stats
4W - 3L
1,490 SR
Queue Stats
252W - 284L
1,459 Elo+
Solo
Vamana
Vamana
MCGambit06
Vamana
Level 127
God Stats
6W - 4L
1,752 SR
Queue Stats
626W - 675L
1,423 Elo+
Solo
Hel
Hel
Sagatario
Hel
Level 42
God Stats
2W - 1L
1,766 SR
Queue Stats
31W - 34L
1,476 Elo+
Solo
Nu Wa
Nu Wa
ibteachingu
Nu Wa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 16
13,815
727
20,340
28,067
36,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
7 / 5 / 19
13,253
698
24,631
18,240
9,327
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
ValexMonster
Ah Puch
20
6 / 3 / 23
14,469
762
26,399
30,021
15,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
spellas
Aphrodite
20
5 / 3 / 25
13,805
727
18,816
23,460
17,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 7 / 16
13,819
727
17,526
26,196
21,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
8 / 7 / 9
13,039
686
27,940
18,719
11,767
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Lingzhe
Achilles
19
5 / 7 / 9
12,521
659
14,763
28,861
56,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vamana
MCGambit06
Vamana
18
3 / 9 / 8
12,292
647
15,845
30,041
48,082
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
3 / 8 / 8
11,620
612
13,536
26,670
26,258
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 6 / 14
12,867
677
29,203
18,360
10,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
70
37
Kills
22
22
Deaths
37
99
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
8
7
9
1.79
W
9
4
16
4.25
W
7
5
19
3.3
L
Achilles
Lingzhe
Achilles
5
7
9
1.36
L
Vamana
MCGambit06
Vamana
3
9
8
0.78
L
3
8
8
0.88
W
Ah Puch
ValexMonster
Ah Puch
6
3
23
5.83
L
3
6
14
1.67
W
Aphrodite
spellas
Aphrodite
5
3
25
5.83
W
10
7
16
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,712
Damage
101,287
125,984
Taken
122,651
100,916
Mitigated
153,302
70,972
Healing
39,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
27,940
18,039
1,260
1,203
18,719
11,767
0
7,493
11,226
0
43,781
W
20,340
2,963
1,911
4,924
28,067
36,543
1,006
11,894
15,887
0
40,068
W
24,631
8,626
2,374
4,150
18,240
9,327
3,737
6,488
11,656
0
48,092
L
Achilles
Lingzhe
Achilles
14,763
2,846
1,467
3,339
28,861
56,280
760
13,836
15,025
0
21,806
L
Vamana
MCGambit06
Vamana
15,845
7,958
1,254
7,490
30,041
48,082
249
9,350
20,691
0
33,723
L
13,536
1,499
9,557
8,924
26,670
26,258
508
8,748
17,922
24,599
0
W
Ah Puch
ValexMonster
Ah Puch
26,399
1,661
3,411
15,152
30,021
15,493
1,688
11,393
18,266
75,162
0
L
29,203
8,271
1,222
3,980
18,360
10,915
1,888
5,788
12,572
60,126
0
W
Aphrodite
spellas
Aphrodite
18,816
3,984
18,524
14,852
23,460
17,770
712
6,082
17,199
47,806
0
W
17,526
6,900
827
4,847
26,196
21,783
1,302
6,882
18,868
0
35,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,161
Gold Earned
62,339
261
Minions Killed
203
0
Camps Cleared
0
1,591,986
Distance Traveled
1,346,932
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,039
686
51
3
0
243,326
1
W
Odin
13,815
727
34
2
0
353,060
0
W
Skadi
13,253
698
37
2
0
306,660
2
L
Achilles
12,521
659
17
1
0
284,899
1
L
Vamana
12,292
647
32
2
0
275,158
2
L
Hel
11,620
612
27
1
0
285,467
0
W
Ah Puch
14,469
762
102
5
0
308,471
1
L
Nu Wa
12,867
677
76
4
0
258,082
0
W
Aphrodite
13,805
727
63
3
0
328,048
2
W
Set
13,819
727
25
1
0
295,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role