Player Matchup

Pele
Pele
DIRtyD_FROmdA91O
Pele
Level 118
God Stats
26W - 26L
1,435 SR
Queue Stats
801W - 949L
1,462 Elo+
Party 3
Apollo
Apollo
Harvey_boy_pop06
Apollo
Level 96
God Stats
11W - 11L
1,588 SR
Queue Stats
452W - 429L
1,505 Elo+
Party 2
Cerberus
Cerberus
KeNs_Carry
Cerberus
Level 12
God Stats
3W - 0L
1,862 SR
Queue Stats
17W - 10L
1,747 Elo+
Party 3
Horus
Horus
TangleyStew722
Horus
Level 87
God Stats
38W - 25L
1,600 SR
Queue Stats
327W - 274L
1,527 Elo+
Party 2
Janus
Janus
gdsbot1
Janus
Level 67
God Stats
5W - 8L
1,634 SR
Queue Stats
322W - 314L
1,488 Elo+
Party 2
Team Averages
Level 76
1,624 SR
1,546 Elo+

VS

Team Averages
Level 100
1,464 SR
1,463 Elo+
Thor
Thor
ATG Hellfire
Thor
Level 104
God Stats
3W - 4L
1,733 SR
Queue Stats
268W - 263L
1,459 Elo+
Solo
Vulcan
Vulcan
FelsSplitter773
Vulcan
Level 135
God Stats
3W - 11L
1,502 SR
Queue Stats
359W - 359L
1,487 Elo+
Party 1
Heimdallr
Heimdallr
IllCarryYou987
Heimdallr
Level 49
God Stats
2W - 10L
1,362 SR
Queue Stats
74W - 85L
1,490 Elo+
Solo
Artio
Artio
Scooqy
Artio
Level 89
God Stats
19W - 16L
1,554 SR
Queue Stats
354W - 332L
1,448 Elo+
Party 1
Achilles
Achilles
vRengokuu
Achilles
Level 124
God Stats
12W - 13L
1,168 SR
Queue Stats
365W - 371L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
8,197
586
7,056
12,392
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
4 / 1 / 0
7,191
514
7,705
12,133
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
KeNs_Carry
Cerberus
12
2 / 2 / 3
7,830
559
6,892
14,388
6,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 6
7,259
519
7,141
10,374
7,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
gdsbot1
Janus
12
2 / 4 / 1
7,305
522
7,598
8,350
2,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,828
559
8,364
12,704
5,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 1 / 2
7,650
546
8,761
7,593
3,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
IllCarryYou987
Heimdallr
11
1 / 4 / 0
6,691
478
7,291
11,517
4,283
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Scooqy
Artio
10
0 / 2 / 1
6,083
435
4,057
11,261
7,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Achilles
vRengokuu
Achilles
12
2 / 3 / 2
7,560
540
10,311
11,791
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
10
10
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
5
3
2
2
L
3
1
2
4
W
4
1
0
4
L
Heimdallr
IllCarryYou987
Heimdallr
1
4
0
0.25
W
Cerberus
KeNs_Carry
Cerberus
2
2
3
1.75
L
Artio
Scooqy
Artio
0
2
1
0.25
W
0
0
6
3
W
Janus
gdsbot1
Janus
2
4
1
0.63
L
Achilles
vRengokuu
Achilles
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,392
Damage
38,784
57,637
Taken
54,866
25,044
Mitigated
28,850
26,782
Healing
19,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,364
2,268
0
4,896
12,704
5,178
0
2,122
10,512
0
60,314
W
7,056
1,983
452
2,256
12,392
4,208
672
364
11,871
0
55,451
L
8,761
1,364
0
1,345
7,593
3,361
0
3,600
3,687
64,257
0
W
7,705
4,866
0
6,515
12,133
4,366
807
1,422
10,711
0
58,014
L
Heimdallr
IllCarryYou987
Heimdallr
7,291
4,298
0
3,401
11,517
4,283
447
706
10,781
0
50,472
W
Cerberus
KeNs_Carry
Cerberus
6,892
913
0
7,895
14,388
6,481
318
829
12,874
50,984
0
L
Artio
Scooqy
Artio
4,057
202
1,240
3,455
11,261
7,931
0
2,023
9,102
17,464
0
W
7,141
3,589
2,206
5,951
10,374
7,004
337
4,685
5,689
0
25,627
W
Janus
gdsbot1
Janus
7,598
710
0
1,507
8,350
2,985
260
5,595
2,755
47,535
0
L
Achilles
vRengokuu
Achilles
10,311
4,403
0
4,992
11,791
8,097
0
5,497
6,294
77
52,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,782
Gold Earned
35,812
462
Minions Killed
417
0
Camps Cleared
0
1,342,124
Distance Traveled
1,315,334
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,828
559
99
7
0
261,402
3
W
Pele
8,197
586
88
6
0
283,217
4
L
Vulcan
7,650
546
110
8
0
296,562
5
W
Apollo
7,191
514
69
5
0
272,440
1
L
Heimdallr
6,691
478
84
6
0
210,065
0
W
Cerberus
7,830
559
166
12
0
237,528
0
L
Artio
6,083
435
25
2
0
290,015
1
W
Horus
7,259
519
40
3
0
287,513
5
W
Janus
7,305
522
99
7
0
261,426
1
L
Achilles
7,560
540
99
7
0
257,290
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role