Player Matchup

Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Axt0N
Cerberus
Level 133
God Stats
3W - 2L
1,621 SR
Queue Stats
108W - 78L
1,586 Elo+
Party 1
Ullr
Ullr
ПаучихаЛюда
Ullr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 7L
1,699 Elo+
Party 1
Team Averages
Level 96
1,540 SR
1,595 Elo+

VS

Team Averages
Level 51
1,490 SR
1,349 Elo+
Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Bobweedsmoker
Ymir
Level 63
God Stats
0W - 3L
1,471 SR
Queue Stats
15W - 26L
1,339 Elo+
Solo
Izanami
Izanami
ThomasPorto
Izanami
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 3 / 8
10,106
842
13,153
9,374
5,206
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Axt0N
Cerberus
14
3 / 2 / 11
9,640
803
6,845
14,278
16,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 11
9,846
821
11,829
9,152
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 5 / 1
9,287
774
7,837
13,058
4,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 2
7,962
664
5,137
12,665
9,502
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
ThomasPorto
Izanami
13
2 / 6 / 2
8,456
705
7,348
11,210
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
16
Kills
7
7
Deaths
16
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
3
8
4
L
Neith
 
Neith
4
5
1
0.9
W
Cerberus
Axt0N
Cerberus
3
2
11
4.25
L
1
5
2
0.4
L
Izanami
ThomasPorto
Izanami
2
6
2
0.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,827
Damage
20,322
32,804
Taken
36,933
25,873
Mitigated
18,398
8,261
Healing
3,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,153
766
177
4,887
9,374
5,206
1,554
957
8,417
42,712
0
L
Neith
 
Neith
7,837
2,474
0
2,325
13,058
4,432
0
5,863
7,195
0
31,015
W
Cerberus
Axt0N
Cerberus
6,845
1,061
0
2,639
14,278
16,196
676
3,479
10,799
21,841
0
L
5,137
1,410
0
303
12,665
9,502
0
8,328
4,337
11,980
0
L
Izanami
ThomasPorto
Izanami
7,348
4,008
0
452
11,210
4,464
0
5,813
5,397
0
26,549
W
11,829
4,499
0
558
9,152
4,471
1,541
742
8,410
0
44,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,592
Gold Earned
25,705
161
Minions Killed
89
0
Camps Cleared
0
619,964
Distance Traveled
509,241
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,106
842
65
5
0
196,318
4
L
Neith
9,287
774
39
3
0
193,148
1
W
Cerberus
9,640
803
34
3
0
206,868
2
L
Ymir
7,962
664
12
1
0
150,357
0
L
Izanami
8,456
705
38
3
0
165,736
0
W
Ullr
9,846
821
62
5
0
216,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role