Player Matchup

Thor
Thor
Krestone
Thor
Level 108
God Stats
3W - 0L
1,715 SR
Queue Stats
145W - 148L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Mizalina
Cernunnos
Level 158
God Stats
12W - 5L
1,785 SR
Queue Stats
487W - 497L
1,494 Elo+
Solo
Chronos
Chronos
XDomovoyX
Chronos
Level 129
God Stats
2W - 2L
1,452 SR
Queue Stats
128W - 125L
1,500 Elo+
Solo
Geb
Geb
nafar14
Geb
Level 126
God Stats
3W - 1L
1,491 SR
Queue Stats
183W - 147L
1,449 Elo+
Party 1
Ares
Ares
pharmacist7777
Ares
Level 104
God Stats
8W - 2L
1,857 SR
Queue Stats
219W - 187L
1,449 Elo+
Party 1
Team Averages
Level 125
1,660 SR
1,472 Elo+

VS

Team Averages
Level 103
1,485 SR
1,456 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
DTraple
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,363 Elo+
Solo
Fafnir
Fafnir
InToX1er
Fafnir
Level 140
God Stats
1W - 2L
1,449 SR
Queue Stats
87W - 87L
1,492 Elo+
Solo
Izanami
Izanami
OnepunchHaris
Izanami
Level 80
God Stats
10W - 8L
1,477 SR
Queue Stats
527W - 492L
1,452 Elo+
Solo
Poseidon
Poseidon
missatlansia
Poseidon
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 73L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
8 / 2 / 13
10,796
830
16,576
12,224
8,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Mizalina
Cernunnos
18
7 / 1 / 13
10,468
805
17,598
10,961
6,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
XDomovoyX
Chronos
16
2 / 2 / 18
9,553
735
14,470
13,610
7,841
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Geb
17
2 / 2 / 20
10,325
794
9,795
18,067
23,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
4 / 4 / 13
10,099
777
13,338
16,537
28,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
2 / 6 / 6
8,925
687
17,474
13,780
6,658
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
DTraple
Cu Chulainn
16
2 / 5 / 6
9,135
703
7,625
19,990
20,063
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fafnir
InToX1er
Fafnir
17
5 / 2 / 3
10,253
789
10,431
17,677
22,310
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
16
1 / 5 / 7
8,901
685
11,955
17,174
8,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
missatlansia
Poseidon
15
1 / 5 / 4
8,486
653
11,609
10,819
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
37
23
Kills
11
11
Deaths
23
77
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
6
0.83
L
Cu Chulainn
DTraple
Cu Chulainn
2
5
6
1
L
Fafnir
InToX1er
Fafnir
5
2
3
3.25
W
Thor
8
2
13
7.25
W
Cernunnos
Mizalina
Cernunnos
7
1
13
13.5
L
Izanami
1
5
7
0.9
W
Chronos
XDomovoyX
Chronos
2
2
18
5.5
L
Poseidon
missatlansia
Poseidon
1
5
4
0.6
W
Geb
2
2
20
6
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,777
Damage
59,094
71,399
Taken
79,440
74,166
Mitigated
62,708
18,561
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
17,474
7,742
499
2,802
13,780
6,658
812
5,549
8,231
0
28,938
L
Cu Chulainn
DTraple
Cu Chulainn
7,625
1,150
1,052
804
19,990
20,063
428
11,034
8,956
0
12,337
L
Fafnir
InToX1er
Fafnir
10,431
3,319
4,165
6,252
17,677
22,310
90
7,597
10,080
13,141
0
W
Thor
16,576
2,124
2,155
1,071
12,224
8,070
1,071
3,199
9,025
0
30,012
W
Cernunnos
Mizalina
Cernunnos
17,598
9,338
1,282
2,910
10,961
6,798
3,762
3,848
7,113
0
39,892
L
Izanami
11,955
7,767
1,793
4,483
17,174
8,860
289
7,876
9,298
0
26,913
W
Chronos
XDomovoyX
Chronos
14,470
3,119
2,045
2,573
13,610
7,841
1,716
5,155
8,455
30,827
0
L
Poseidon
missatlansia
Poseidon
11,609
557
1,346
1,009
10,819
4,817
294
5,547
5,272
27,332
0
W
Geb
9,795
1,010
183
3,071
18,067
23,044
225
5,772
12,295
14,671
0
W
13,338
205
1,238
2,033
16,537
28,413
387
4,066
12,471
16,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
45,700
157
Minions Killed
117
0
Camps Cleared
0
1,250,611
Distance Traveled
1,169,454
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,925
687
31
2
0
205,600
1
L
Cu Chulainn
9,135
703
14
1
0
249,330
0
L
Fafnir
10,253
789
2
0
0
263,013
0
W
Thor
10,796
830
34
3
0
251,345
0
W
Cernunnos
10,468
805
63
5
0
218,097
0
L
Izanami
8,901
685
32
2
0
220,674
1
W
Chronos
9,553
735
48
4
0
278,729
4
L
Poseidon
8,486
653
38
3
0
230,837
4
W
Geb
10,325
794
8
1
0
251,201
0
W
Ares
10,099
777
4
0
0
251,239
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role