Player Matchup

Kukulkan
Kukulkan
I-D1RTYxDAN-I
Kukulkan
Level 20
God Stats
6W - 10L
1,447 SR
Queue Stats
6W - 13L
1,254 Elo+
Party 1
Charybdis
Charybdis
MarzDaDemon
Charybdis
Level 59
God Stats
6W - 3L
1,531 SR
Queue Stats
113W - 123L
1,378 Elo+
Party 1
Geb
Geb
ProjectPat2213
Geb
Level 124
God Stats
3W - 6L
1,546 SR
Queue Stats
102W - 134L
1,333 Elo+
Party 1
Team Averages
Level 68
1,508 SR
1,322 Elo+

VS

Team Averages
Level 68
1,480 SR
1,345 Elo+
Sun Wukong
Sun Wukong
Sheheartsj
Sun Wukong
Level 105
God Stats
11W - 17L
1,231 SR
Queue Stats
38W - 63L
1,311 Elo+
Solo
Chang'e
Chang'e
karel575
Chang'e
Level 44
God Stats
2W - 0L
1,628 SR
Queue Stats
43W - 66L
1,292 Elo+
Solo
Chronos
Chronos
ximpirru
Chronos
Level 56
God Stats
4W - 3L
1,579 SR
Queue Stats
13W - 13L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I-D1RTYxDAN-I
Kukulkan
16
5 / 3 / 2
10,794
675
12,290
12,677
6,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MarzDaDemon
Charybdis
15
2 / 7 / 4
10,295
643
14,584
16,888
6,303
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 7
10,399
650
9,180
17,821
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Sheheartsj
Sun Wukong
16
6 / 0 / 6
12,241
765
15,000
14,507
14,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chang'e
karel575
Chang'e
16
4 / 8 / 6
11,160
698
7,703
19,276
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
ximpirru
Chronos
18
3 / 0 / 7
11,648
728
16,625
14,190
6,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
7
Kills
13
13
Deaths
8
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
I-D1RTYxDAN-I
Kukulkan
5
3
2
2
L
Charybdis
MarzDaDemon
Charybdis
2
7
4
0.57
L
0
3
7
1.17
W
Sun Wukong
Sheheartsj
Sun Wukong
6
0
6
9
W
Chang'e
karel575
Chang'e
4
8
6
0.88
W
Chronos
ximpirru
Chronos
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,054
Damage
39,328
47,386
Taken
47,973
32,279
Mitigated
29,231
9,743
Healing
10,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
I-D1RTYxDAN-I
Kukulkan
12,290
51
0
1,582
12,677
6,035
136
6,577
5,784
48,141
0
L
Charybdis
MarzDaDemon
Charybdis
14,584
8,641
379
3,000
16,888
6,303
875
9,642
6,914
0
44,306
L
9,180
1,464
303
4,479
17,821
19,941
294
7,167
10,236
21,309
0
W
Sun Wukong
Sheheartsj
Sun Wukong
15,000
4,784
0
3,295
14,507
14,906
322
7,384
7,123
88
43,732
W
Chang'e
karel575
Chang'e
7,703
1,443
736
2,273
19,276
7,681
322
7,322
11,954
22,482
0
W
Chronos
ximpirru
Chronos
16,625
2,298
0
4,261
14,190
6,644
2,266
6,794
7,396
55,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,488
Gold Earned
35,049
160
Minions Killed
169
0
Camps Cleared
0
798,505
Distance Traveled
803,736
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,794
675
81
5
0
289,384
0
L
Charybdis
10,295
643
61
4
0
221,830
1
L
Geb
10,399
650
18
1
0
287,291
2
W
Sun Wukong
12,241
765
42
3
0
278,207
3
W
Chang'e
11,160
698
31
2
0
238,696
0
W
Chronos
11,648
728
96
6
0
286,833
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role