Player Matchup

Hel
Hel
 
Hel
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DirePants95
Tyr
Level 109
God Stats
7W - 8L
1,544 SR
Queue Stats
218W - 236L
1,480 Elo+
Party 1
Nemesis
Nemesis
OrangieSan
Nemesis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,652 Elo+
Party 3
Olorun
Olorun
Th3stalos
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,652 Elo+
Party 3
Neith
Neith
heneedsmilka
Neith
Level 78
God Stats
8W - 9L
1,615 SR
Queue Stats
62W - 64L
1,532 Elo+
Solo
Team Averages
Level 108
1,532 SR
1,563 Elo+

VS

Team Averages
Level 85
1,567 SR
1,611 Elo+
Sun Wukong
Sun Wukong
Kamidake
Sun Wukong
Level 66
God Stats
5W - 7L
1,393 SR
Queue Stats
112W - 116L
1,419 Elo+
Party 4
Nu Wa
Nu Wa
Limonoenot
Nu Wa
Level 27
God Stats
2W - 2L
1,401 SR
Queue Stats
75W - 78L
1,389 Elo+
Party 4
Ao Kuang
Ao Kuang
RunescapeSmiter
Ao Kuang
Level 20
God Stats
5W - 1L
1,864 SR
Queue Stats
15W - 2L
1,858 Elo+
Party 2
Amaterasu
Amaterasu
fourshadows
Amaterasu
Level 160
God Stats
15W - 4L
1,648 SR
Queue Stats
370W - 301L
1,677 Elo+
Party 2
Susano
Susano
grgas11
Susano
Level 153
God Stats
18W - 16L
1,531 SR
Queue Stats
567W - 435L
1,710 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 6 / 4
7,814
391
7,861
15,174
4,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
2 / 1 / 2
9,852
493
9,525
10,679
14,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
OrangieSan
Nemesis
14
3 / 8 / 2
8,758
438
11,672
21,346
7,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Th3stalos
Olorun
13
3 / 7 / 1
8,866
443
12,440
18,077
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 6 / 3
9,009
450
13,863
14,826
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kamidake
Sun Wukong
17
2 / 1 / 4
10,194
510
8,853
16,400
14,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
14
1 / 6 / 7
8,691
435
7,135
11,128
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
15
7 / 1 / 10
10,549
527
14,462
27,323
28,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
fourshadows
Amaterasu
19
6 / 1 / 4
11,256
563
12,644
21,734
19,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
grgas11
Susano
19
12 / 1 / 7
11,868
593
21,568
17,422
9,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
60
10
Kills
28
28
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
6
4
0.5
L
2
1
2
3
W
Sun Wukong
Kamidake
Sun Wukong
2
1
4
4
W
Nu Wa
1
6
7
0.75
L
Nemesis
OrangieSan
Nemesis
3
8
2
0.5
W
Ao Kuang
7
1
10
12
L
Olorun
Th3stalos
Olorun
3
7
1
0.5
W
Amaterasu
fourshadows
Amaterasu
6
1
4
8
W
Susano
grgas11
Susano
12
1
7
15.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,361
Damage
64,662
80,102
Taken
94,007
39,826
Mitigated
75,970
23,641
Healing
39,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,861
841
3,678
5,552
15,174
4,979
237
3,801
11,373
35,922
0
L
9,525
1,327
0
5,433
10,679
14,613
0
1,992
8,687
0
67,497
W
Sun Wukong
Kamidake
Sun Wukong
8,853
2,043
0
6,883
16,400
14,383
390
1,331
15,069
0
82,303
W
Nu Wa
7,135
1,032
0
639
11,128
4,137
369
2,857
8,271
45,642
0
L
Nemesis
OrangieSan
Nemesis
11,672
5,671
0
1,921
21,346
7,420
0
5,774
15,572
0
70,447
W
Ao Kuang
14,462
3,288
2,578
10,017
27,323
28,151
41
7,825
19,498
46,354
0
L
Olorun
Th3stalos
Olorun
12,440
6,817
253
4,540
18,077
6,791
837
7,329
10,748
52,535
5,311
W
Amaterasu
fourshadows
Amaterasu
12,644
5,590
0
10,872
21,734
19,911
1,064
2,546
19,188
0
104,790
W
Susano
grgas11
Susano
21,568
6,806
0
8,333
17,422
9,388
0
4,106
13,316
0
109,004
L
13,863
4,863
0
2,264
14,826
6,023
0
2,701
12,125
0
76,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,299
Gold Earned
52,558
511
Minions Killed
581
0
Camps Cleared
0
1,795,668
Distance Traveled
1,995,108
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,814
391
53
3
0
364,500
1
L
Tyr
9,852
493
134
7
0
396,552
1
W
Sun Wukong
10,194
510
142
7
0
355,323
2
W
Nu Wa
8,691
435
76
4
0
340,343
3
L
Nemesis
8,758
438
95
5
0
378,702
4
W
Ao Kuang
10,549
527
46
2
0
429,850
4
L
Olorun
8,866
443
101
5
0
319,262
0
W
Amaterasu
11,256
563
155
8
0
421,335
3
W
Susano
11,868
593
162
8
0
448,257
3
L
Neith
9,009
450
128
6
0
336,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role