Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
ShrekTheFeral
Cupid
Silver III
Level 104
God Stats
10W - 7L
1,611 SR
Queue Stats
82W - 157L
1,106 MMR
Party 1
Bacchus
Bacchus
Silver III
ShrekTheSoviet
Bacchus
Silver III
Level 107
God Stats
1W - 1L
1,473 SR
Queue Stats
83W - 156L
1,089 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,528 SR
1,232 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 85
1,636 SR
1,531 MMR
Kuzenbo
Kuzenbo
Silver II
CptSweden
Kuzenbo
Silver II
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,523 MMR
Party 2
Ganesha
Ganesha
Bronze I
SupaHotFiiire
Ganesha
Bronze I
Level 65
God Stats
1W - 0L
1,729 SR
Queue Stats
14W - 0L
1,562 MMR
Party 2
Ishtar
Ishtar
Silver II
matte9999
Ishtar
Silver II
Level 107
God Stats
4W - 3L
1,678 SR
Queue Stats
15W - 9L
1,507 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 3 / 0
6,383
638
7,583
7,220
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 0
6,481
648
7,015
10,171
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 0
6,667
667
3,308
11,981
9,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
Baron SamediThothAh Muzen CabPersephoneAchilles

VS

Bans
AtlasHou YiAresArtemisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CptSweden
Kuzenbo
13
3 / 0 / 6
7,760
776
9,087
9,157
10,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ganesha
13
0 / 0 / 9
8,114
811
4,363
8,334
7,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
matte9999
Ishtar
13
6 / 0 / 3
8,439
844
10,233
6,342
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
0
0
W
Kuzenbo
CptSweden
Kuzenbo
3
0
6
6
L
0
2
0
0
L
0
4
0
0
W
Ganesha
0
0
9
4.5
W
Ishtar
matte9999
Ishtar
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,906
Damage
23,683
29,372
Taken
23,833
16,464
Mitigated
20,809
7,766
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,583
553
677
871
7,220
2,644
0
3,033
4,024
26,920
0
W
Kuzenbo
CptSweden
Kuzenbo
9,087
2,835
0
3,388
9,157
10,072
663
3,895
5,262
23,386
0
L
7,015
2,608
1,163
2,985
10,171
3,904
0
4,900
4,972
0
30,128
L
3,308
407
0
2,070
11,981
9,916
0
4,800
6,890
10,216
0
W
Ganesha
4,363
351
0
3,988
8,334
7,830
265
4,614
3,720
19,979
0
W
Ishtar
matte9999
Ishtar
10,233
5,481
0
3,577
6,342
2,907
960
2,610
3,732
0
40,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,531
Gold Earned
24,313
118
Minions Killed
130
0
Camps Cleared
0
523,477
Distance Traveled
560,747
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,383
638
48
5
0
186,722
4
W
Kuzenbo
7,760
776
33
3
0
186,733
4
L
Cupid
6,481
648
55
6
0
177,706
1
L
Bacchus
6,667
667
15
2
0
159,049
0
W
Ganesha
8,114
811
0
0
0
195,782
1
W
Ishtar
8,439
844
97
10
0
178,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role