Player Matchup

Bastet
Bastet
 
Bastet
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FivePercenter_
Ao Kuang
Level 153
God Stats
91W - 82L
1,737 SR
Queue Stats
93W - 84L
1,663 Elo+
Solo
Ra
Ra
G X B O N
Ra
Level 103
God Stats
10W - 6L
1,664 SR
Queue Stats
156W - 110L
1,637 Elo+
Solo
Osiris
Osiris
Sabilize
Osiris
Level 136
God Stats
1W - 6L
1,113 SR
Queue Stats
497W - 497L
1,542 Elo+
Solo
Medusa
Medusa
Zekeman7
Medusa
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 62L
1,596 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,588 Elo+

VS

Team Averages
Level 124
1,602 SR
1,616 Elo+
Ne Zha
Ne Zha
GeezOhPetez
Ne Zha
Level 97
God Stats
5W - 2L
1,677 SR
Queue Stats
209W - 195L
1,702 Elo+
Solo
Janus
Janus
Gunner12344
Janus
Level 123
God Stats
20W - 18L
1,592 SR
Queue Stats
414W - 408L
1,564 Elo+
Solo
Gilgamesh
Gilgamesh
VoidedPainx
Gilgamesh
Level 114
God Stats
13W - 17L
1,541 SR
Queue Stats
216W - 206L
1,567 Elo+
Solo
Ares
Ares
Zapbn
Ares
Level 157
God Stats
1W - 0L
1,698 SR
Queue Stats
47W - 32L
1,651 Elo+
Solo
Maui
Maui
zRTempi
Maui
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
142W - 141L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 4 / 2
7,830
461
7,308
13,548
5,891
Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
15
3 / 3 / 3
9,312
548
10,755
14,760
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 2 / 2
9,208
542
10,099
12,817
6,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Osiris
Sabilize
Osiris
12
1 / 2 / 4
7,993
470
8,197
18,078
17,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Zekeman7
Medusa
13
3 / 5 / 1
8,187
482
13,046
15,133
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 3 / 9
8,626
507
12,790
12,355
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 3 / 6
9,162
539
8,947
8,775
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
VoidedPainx
Gilgamesh
15
3 / 1 / 4
8,769
516
8,810
16,866
7,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
Zapbn
Ares
16
5 / 2 / 5
9,762
574
14,140
17,583
12,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maui
zRTempi
Maui
13
2 / 2 / 7
8,306
489
4,400
16,054
16,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
11
Kills
16
16
Deaths
11
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
2
0.5
L
Ao Kuang
3
3
3
1.5
L
3
2
2
2
W
Ne Zha
3
3
9
2.5
W
3
3
6
2
L
Osiris
Sabilize
Osiris
1
2
4
1.5
W
Gilgamesh
VoidedPainx
Gilgamesh
3
1
4
5
W
Ares
Zapbn
Ares
5
2
5
3.75
L
Medusa
Zekeman7
Medusa
3
5
1
0.7
W
Maui
zRTempi
Maui
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,405
Damage
49,087
74,336
Taken
71,633
41,808
Mitigated
47,351
28,138
Healing
20,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,308
1,949
0
4,403
13,548
5,891
0
8,024
5,026
0
43,641
L
Ao Kuang
10,755
2,800
0
3,694
14,760
6,237
0
3,770
10,772
83,881
0
L
10,099
1,469
1,432
6,171
12,817
6,327
0
5,885
6,651
96,550
0
W
Ne Zha
12,790
5,032
0
4,549
12,355
6,090
0
4,867
7,488
0
75,357
W
8,947
628
0
584
8,775
4,245
0
4,381
4,394
67,763
0
L
Osiris
Sabilize
Osiris
8,197
2,617
2,261
4,400
18,078
17,790
90
6,377
11,364
0
31,822
W
Gilgamesh
VoidedPainx
Gilgamesh
8,810
2,774
0
4,757
16,866
7,406
0
2,358
14,508
0
65,840
W
Ares
Zapbn
Ares
14,140
1,219
0
6,964
17,583
12,771
91
6,224
11,359
66,070
0
L
Medusa
Zekeman7
Medusa
13,046
6,347
0
5,777
15,133
5,563
1,095
2,049
13,036
0
64,545
W
Maui
zRTempi
Maui
4,400
1,417
342
2,911
16,054
16,839
0
3,698
12,356
24,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,530
Gold Earned
44,625
492
Minions Killed
512
0
Camps Cleared
0
1,545,911
Distance Traveled
1,607,828
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,830
461
83
5
0
290,757
6
L
Ao Kuang
9,312
548
127
7
0
346,292
4
L
Ra
9,208
542
152
9
0
325,360
0
W
Ne Zha
8,626
507
93
5
0
354,303
1
W
Janus
9,162
539
123
7
0
337,544
0
L
Osiris
7,993
470
48
3
0
326,637
5
W
Gilgamesh
8,769
516
115
7
0
357,764
6
W
Ares
9,762
574
140
8
0
275,639
5
L
Medusa
8,187
482
82
5
0
256,865
0
W
Maui
8,306
489
41
2
0
282,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role