Player Matchup

Hachiman
Hachiman
Jinglebuns
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
KarateFace
Xbalanque
Level 128
God Stats
13W - 6L
1,784 SR
Queue Stats
556W - 589L
1,457 Elo+
Solo
Aphrodite
Aphrodite
NTBowse
Aphrodite
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,507 Elo+
Party 1
Ishtar
Ishtar
TheAngryPeanut0
Ishtar
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fafnir
Fafnir
moZAMB1queDR1LL
Fafnir
Level 105
God Stats
1W - 2L
1,521 SR
Queue Stats
242W - 248L
1,441 Elo+
Solo
Team Averages
Level 98
1,561 SR
1,486 Elo+

VS

Team Averages
Level 125
1,622 SR
1,478 Elo+
Aphrodite
Aphrodite
Chillumstank
Aphrodite
Level 125
God Stats
2W - 0L
1,670 SR
Queue Stats
23W - 21L
1,499 Elo+
Solo
Merlin
Merlin
JosephDN22
Merlin
Level 123
God Stats
2W - 0L
1,814 SR
Queue Stats
39W - 31L
1,497 Elo+
Solo
Cerberus
Cerberus
Malither76
Cerberus
Level 129
God Stats
17W - 21L
1,474 SR
Queue Stats
1,014W - 1,042L
1,426 Elo+
Solo
Skadi
Skadi
THEDRO8Z9D
Skadi
Level 87
God Stats
3W - 1L
1,651 SR
Queue Stats
90W - 88L
1,473 Elo+
Solo
Eset
Eset
sha moke
Eset
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 227L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jinglebuns
Hachiman
19
6 / 7 / 10
11,872
660
29,110
24,410
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xbalanque
KarateFace
Xbalanque
19
10 / 6 / 5
12,582
699
26,111
17,267
6,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
NTBowse
Aphrodite
20
5 / 4 / 11
12,738
708
20,843
21,749
19,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
0 / 10 / 9
10,064
559
19,080
20,317
8,012
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 5 / 12
10,700
594
10,568
23,614
36,062
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chillumstank
Aphrodite
20
5 / 3 / 19
12,940
719
9,814
31,289
26,010
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
JosephDN22
Merlin
20
10 / 5 / 14
13,481
749
28,619
20,240
10,019
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Malither76
Cerberus
20
5 / 5 / 22
12,329
685
16,425
36,787
41,848
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
19
6 / 5 / 21
12,292
683
24,649
22,207
11,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
19
6 / 4 / 20
12,687
705
16,634
21,080
10,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
128
21
Kills
32
32
Deaths
22
47
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Chillumstank
Aphrodite
5
3
19
4.83
L
Hachiman
Jinglebuns
Hachiman
6
7
10
1.57
W
Merlin
JosephDN22
Merlin
10
5
14
3.4
L
Xbalanque
KarateFace
Xbalanque
10
6
5
2.08
W
Cerberus
Malither76
Cerberus
5
5
22
3.2
L
Aphrodite
NTBowse
Aphrodite
5
4
11
2.63
W
Skadi
6
5
21
3.3
L
0
10
9
0.45
L
0
5
12
1.2
W
Eset
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,712
Damage
96,141
107,357
Taken
131,603
80,700
Mitigated
99,205
42,546
Healing
71,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Chillumstank
Aphrodite
9,814
1,121
14,644
16,949
31,289
26,010
2,459
7,318
23,797
26,510
0
L
Hachiman
Jinglebuns
Hachiman
29,110
17,541
446
5,486
24,410
9,991
828
18,098
6,312
0
43,175
W
Merlin
JosephDN22
Merlin
28,619
784
752
4,637
20,240
10,019
2,639
4,766
15,474
53,092
0
L
Xbalanque
KarateFace
Xbalanque
26,111
4,249
1,719
3,544
17,267
6,769
431
11,471
5,796
0
44,031
W
Cerberus
Malither76
Cerberus
16,425
543
2,707
14,410
36,787
41,848
595
11,245
25,542
35,773
0
L
Aphrodite
NTBowse
Aphrodite
20,843
3,366
9,787
12,241
21,749
19,866
306
15,026
6,723
42,334
0
W
Skadi
24,649
8,747
2,000
3,378
22,207
11,009
3,005
3,496
18,711
0
47,668
L
19,080
8,806
729
1,890
20,317
8,012
0
13,085
7,232
0
37,683
L
10,568
2,897
747
5,957
23,614
36,062
306
13,812
9,802
20,045
0
W
Eset
16,634
393
5,780
6,408
21,080
10,319
2,087
4,586
16,494
29,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,956
Gold Earned
63,729
153
Minions Killed
217
0
Camps Cleared
0
1,314,359
Distance Traveled
1,585,045
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,940
719
40
2
0
350,171
0
L
Hachiman
11,872
660
30
2
0
274,418
0
W
Merlin
13,481
749
53
3
0
289,367
2
L
Xbalanque
12,582
699
35
2
0
223,107
1
W
Cerberus
12,329
685
59
3
0
336,398
0
L
Aphrodite
12,738
708
38
2
0
314,470
1
W
Skadi
12,292
683
38
2
0
308,410
2
L
Ishtar
10,064
559
32
2
0
222,168
0
L
Fafnir
10,700
594
18
1
0
280,196
1
W
Eset
12,687
705
27
2
0
300,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role