Player Matchup

Charybdis
Charybdis
ASSASSINBOII69
Charybdis
Level 49
God Stats
0W - 5L
1,179 SR
Queue Stats
195W - 248L
1,385 Elo+
Party 2
Shiva
Shiva
Boom24BaDaSSXP
Shiva
Level 8
God Stats
3W - 7L
1,428 SR
Queue Stats
16W - 28L
1,385 Elo+
Party 2
Set
Set
DiamonDOG3
Set
Level 66
God Stats
1W - 3L
1,399 SR
Queue Stats
68W - 88L
1,415 Elo+
Solo
Sol
Sol
Rabid Llama 601
Sol
Level 109
God Stats
5W - 4L
1,378 SR
Queue Stats
11W - 15L
1,404 Elo+
Solo
Ao Kuang
Ao Kuang
x_xRuffy
Ao Kuang
Level 27
God Stats
22W - 18L
1,580 SR
Queue Stats
93W - 99L
1,506 Elo+
Solo
Team Averages
Level 52
1,393 SR
1,419 Elo+

VS

Team Averages
Level 84
1,558 SR
1,611 Elo+
Scylla
Scylla
 
Scylla
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Clang29
Zhong Kui
Level 72
God Stats
1W - 1L
1,397 SR
Queue Stats
77W - 77L
1,475 Elo+
Solo
Achilles
Achilles
Sparkman_190
Achilles
Level 156
God Stats
13W - 5L
1,609 SR
Queue Stats
271W - 188L
1,693 Elo+
Party 1
Bastet
Bastet
VIIgeneral
Bastet
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 3L
1,890 Elo+
Party 1
Izanami
Izanami
XllShepherdllX
Izanami
Level 55
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ASSASSINBOII69
Charybdis
15
2 / 7 / 2
9,206
708
10,264
23,138
10,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 5 / 1
8,701
669
12,490
23,893
22,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 11 / 3
8,465
651
7,431
19,793
12,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 4 / 2
8,822
679
10,249
20,644
8,251
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
x_xRuffy
Ao Kuang
14
3 / 9 / 2
8,459
651
7,767
22,392
11,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
7 / 1 / 17
11,591
892
17,734
11,166
5,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
Clang29
Zhong Kui
17
2 / 2 / 16
10,224
786
16,329
16,564
12,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
Sparkman_190
Achilles
17
12 / 0 / 11
11,072
852
20,261
18,398
23,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
VIIgeneral
Bastet
18
8 / 1 / 16
10,960
843
19,458
16,955
7,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
7 / 3 / 19
10,749
827
23,781
14,094
6,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
115
7
Kills
36
36
Deaths
7
10
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
17
15.5
L
Charybdis
ASSASSINBOII69
Charybdis
2
7
2
0.43
L
2
5
1
0.5
W
Zhong Kui
Clang29
Zhong Kui
2
2
16
5
L
0
11
3
0.14
L
0
4
2
0.25
W
Achilles
Sparkman_190
Achilles
12
0
11
17.5
W
Bastet
VIIgeneral
Bastet
8
1
16
16
W
7
3
19
5.5
L
Ao Kuang
x_xRuffy
Ao Kuang
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,201
Damage
97,563
109,860
Taken
77,177
64,526
Mitigated
54,533
16,589
Healing
24,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
17,734
5,605
0
3,053
11,166
5,309
5,908
1,776
8,960
55,408
4,289
L
Charybdis
ASSASSINBOII69
Charybdis
10,264
7,629
0
2,771
23,138
10,114
0
6,599
16,206
0
23,314
L
12,490
2,111
847
3,174
23,893
22,369
54
7,351
16,060
0
27,814
W
Zhong Kui
Clang29
Zhong Kui
16,329
2,878
394
8,802
16,564
12,027
972
4,549
11,576
41,675
0
L
7,431
2,540
0
1,961
19,793
12,409
0
7,027
12,602
0
31,221
L
10,249
2,627
0
4,724
20,644
8,251
1,452
4,599
15,778
38,886
0
W
Achilles
Sparkman_190
Achilles
20,261
3,683
0
4,815
18,398
23,191
111
2,878
14,990
0
30,717
W
Bastet
VIIgeneral
Bastet
19,458
7,309
0
2,776
16,955
7,532
607
5,417
11,334
0
33,842
W
23,781
18,234
0
4,292
14,094
6,474
3,371
3,396
10,406
0
43,868
L
Ao Kuang
x_xRuffy
Ao Kuang
7,767
2,771
0
3,112
22,392
11,383
0
6,771
15,370
14,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
54,596
195
Minions Killed
248
0
Camps Cleared
0
1,071,781
Distance Traveled
1,421,175
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,591
892
88
7
0
233,227
1
L
Charybdis
9,206
708
31
2
0
184,843
0
L
Shiva
8,701
669
38
3
0
256,159
0
W
Zhong Kui
10,224
786
54
4
0
262,032
0
L
Set
8,465
651
51
4
0
200,305
2
L
Sol
8,822
679
63
5
0
221,763
0
W
Achilles
11,072
852
24
2
0
330,998
0
W
Bastet
10,960
843
40
3
0
344,834
1
W
Izanami
10,749
827
42
3
0
250,084
0
L
Ao Kuang
8,459
651
12
1
0
208,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role