Player Matchup

Morgan Le Fay
Morgan Le Fay
Alien_Ren
Morgan Le Fay
Level 51
God Stats
3W - 3L
1,406 SR
Queue Stats
8W - 19L
1,212 Elo+
Party 1
King Arthur
King Arthur
HyperVenom384
King Arthur
Level 20
God Stats
0W - 1L
1,282 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 1
Danzaburou
Danzaburou
Zachf50
Danzaburou
Level 52
God Stats
0W - 2L
1,189 SR
Queue Stats
14W - 26L
1,268 Elo+
Party 1
Khepri
Khepri
aPacifistForFun
Khepri
Level 59
God Stats
3W - 5L
1,387 SR
Queue Stats
32W - 33L
1,394 Elo+
Party 1
Arachne
Arachne
xXBerniniXx
Arachne
Level 155
God Stats
11W - 15L
1,460 SR
Queue Stats
170W - 184L
1,393 Elo+
Solo
Team Averages
Level 67
1,345 SR
1,271 Elo+

VS

Team Averages
Level 112
1,484 SR
1,415 Elo+
Loki
Loki
BelongingBoseck
Loki
Level 80
God Stats
2W - 4L
1,321 SR
Queue Stats
149W - 186L
1,355 Elo+
Solo
Cupid
Cupid
BuddhaTrek
Cupid
Level 109
God Stats
6W - 8L
1,381 SR
Queue Stats
255W - 280L
1,451 Elo+
Solo
Thor
Thor
RANDOM1xXx505
Thor
Level 129
God Stats
10W - 2L
1,839 SR
Queue Stats
267W - 269L
1,508 Elo+
Solo
Sylvanus
Sylvanus
Ray_Tbh
Sylvanus
Level 109
God Stats
1W - 2L
1,238 SR
Queue Stats
209W - 262L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
XxEchoXOnexX
Baron Samedi
Level 134
God Stats
47W - 35L
1,639 SR
Queue Stats
168W - 202L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alien_Ren
Morgan Le Fay
13
0 / 5 / 0
8,165
389
6,477
14,296
6,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
HyperVenom384
King Arthur
14
0 / 5 / 0
8,791
419
8,990
18,325
20,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Zachf50
Danzaburou
13
0 / 3 / 1
8,952
426
3,816
11,867
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 1 / 0
8,948
426
4,229
16,159
15,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Arachne
xXBerniniXx
Arachne
17
4 / 2 / 0
10,810
515
10,639
18,266
8,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 4
10,834
516
9,438
16,659
8,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
2
0 / 0 / 0
4,357
207
0
0
0
19
5 / 0 / 3
11,913
567
14,137
14,193
15,186
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Ray_Tbh
Sylvanus
18
2 / 2 / 4
10,247
488
8,152
13,399
14,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
XxEchoXOnexX
Baron Samedi
18
5 / 1 / 4
11,199
533
14,725
10,112
7,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
16
16
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alien_Ren
Morgan Le Fay
0
5
0
0
W
4
1
4
6
W
Cupid
0
0
0
0
L
King Arthur
HyperVenom384
King Arthur
0
5
0
0
W
5
0
3
6.5
W
Sylvanus
Ray_Tbh
Sylvanus
2
2
4
2
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
5
1
4
7
L
Danzaburou
Zachf50
Danzaburou
0
3
1
0.17
L
0
1
0
0
L
Arachne
xXBerniniXx
Arachne
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,151
Damage
46,452
78,913
Taken
54,363
56,296
Mitigated
45,828
20,248
Healing
20,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alien_Ren
Morgan Le Fay
6,477
1,240
0
1,035
14,296
6,606
244
8,699
5,597
49,395
0
W
9,438
4,186
0
6,014
16,659
8,372
698
2,590
13,979
0
101,060
W
Cupid
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
HyperVenom384
King Arthur
8,990
1,438
0
2,177
18,325
20,461
613
1,457
16,868
6,298
52,601
W
14,137
2,555
0
1,740
14,193
15,186
1,002
1,981
11,293
0
93,983
W
Sylvanus
Ray_Tbh
Sylvanus
8,152
2,397
1,395
4,210
13,399
14,519
481
2,607
10,792
55,176
17,447
W
Baron Samedi
XxEchoXOnexX
Baron Samedi
14,725
1,482
1,435
5,587
10,112
7,751
0
4,197
5,915
80,113
0
L
Danzaburou
Zachf50
Danzaburou
3,816
2,091
0
3,358
11,867
4,610
1,883
2,940
8,927
0
62,875
L
4,229
875
3,045
5,183
16,159
15,788
384
5,475
10,684
41,515
0
L
Arachne
xXBerniniXx
Arachne
10,639
6,293
0
5,450
18,266
8,831
320
2,987
15,279
0
106,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,666
Gold Earned
48,550
498
Minions Killed
580
0
Camps Cleared
0
1,955,314
Distance Traveled
1,545,442
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,165
389
83
4
0
317,747
1
W
Loki
10,834
516
160
8
0
471,950
0
W
Cupid
4,357
207
0
0
0
0
0
L
King Arthur
8,791
419
105
5
0
384,956
4
W
Thor
11,913
567
171
8
0
359,121
3
W
Sylvanus
10,247
488
120
6
0
332,274
0
W
Baron Samedi
11,199
533
129
6
0
382,097
4
L
Danzaburou
8,952
426
107
5
0
361,544
4
L
Khepri
8,948
426
67
3
0
425,807
3
L
Arachne
10,810
515
136
6
0
465,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role